Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add API to enable mipmaps on Bitmap | Romain Guy | 2012-10-16 | 1 | -1/+9 |
* | Assign default texture id of 0 | Chet Haase | 2012-09-26 | 1 | -0/+2 |
* | Various OpenGL optimizations | Romain Guy | 2011-12-12 | 1 | -1/+1 |
* | Optimize away unnecessary state changes | Romain Guy | 2011-11-30 | 1 | -2/+12 |
* | Improve rendering performance on some GPUs | Romain Guy | 2011-07-25 | 1 | -6/+39 |
* | Use NEAREST filtering for layers whenever possible. | Romain Guy | 2011-07-07 | 1 | -0/+20 |
* | Optimize FBO drawing with regions. | Romain Guy | 2010-11-02 | 1 | -3/+3 |
* | Don't change textures wrap modes on every draw. | Romain Guy | 2010-10-25 | 1 | -0/+8 |
* | Fix possible infinite loop when purging textures. | Romain Guy | 2010-09-08 | 1 | -0/+5 |
* | Automatically cleanup textures that don't fit in the cache. | Romain Guy | 2010-08-06 | 1 | -0/+22 |
* | Remove extra leftover logs and use uint32_t instead of unsigned int. | Romain Guy | 2010-07-02 | 1 | -2/+2 |
* | Remove unnecessary return and add bitmap generation ID tracking. | Romain Guy | 2010-06-30 | 1 | -0/+4 |
* | Add hooks for drawBitmap(). | Romain Guy | 2010-06-30 | 1 | -0/+50 |