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path: root/libs/hwui/renderthread/EglManager.h
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* Don't crash on makeCurrent failJohn Reck2015-07-161-1/+1
* Eliminate requireGlContextJohn Reck2015-05-201-9/+1
* Add eglSwapBuffersWithDamageKHR supportJohn Reck2015-05-081-1/+2
* Add a WAIT_FOR_GPU_COMPLETION optionJohn Reck2015-01-301-0/+2
* Layer changesJohn Reck2014-10-311-0/+7
* Add some free zoom to lockHardwareCanvasJohn Reck2014-10-231-3/+4
* Special case EGL_BAD_SURFACEJohn Reck2014-09-171-1/+1
* No-fail invokeFunctorJohn Reck2014-06-231-0/+88