Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Moved all the rendering code to the new shader generator. | Romain Guy | 2010-07-29 | 1 | -14/+0 |
| | | | | | | | | | | | The generator supports features that are not yet implement in the renderer: color matrix, lighting, porterduff color blending and composite shaders. This change also adds support for repeated/mirrored non-power of 2 bitmap shaders. Change-Id: I903a11a070c0eb9cc8850a60ef305751e5b47234 | ||||
* | Add program for linear gradient. | Romain Guy | 2010-07-16 | 1 | -0/+14 |
This change adds a new DrawLinearGradientProgram class to enable the drawing of linear gradients. Two new vertex and fragment shaders are introduced, based on DrawTextureProgram's shaders. Change-Id: I885afc076bb6cef8cd3962ae21a086fa6a03bf96 |