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libs
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hwui
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Author
Age
Files
Lines
*
framework/base: hwui: Clear layer FBO after FBO cache is updated
Omprakash Dhyade
2012-07-02
1
-0
/
+2
*
Revert "libhwui: Correct transform used for drawing text-shadow."
Giulio Cervera
2012-06-01
1
-4
/
+0
*
Merge remote-tracking branch 'github/kali' into ics
Ricardo Cerqueira
2012-05-14
1
-0
/
+4
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\
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*
Merge remote-tracking branch 'github/ics' into ics_chocolate_M8260AAABQNLZA30150
Giulio Cervera
2012-05-02
4
-4
/
+32
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\
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*
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libhwui: Correct transform used for drawing text-shadow.
Sushil Chauhan
2012-04-24
1
-0
/
+4
*
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FontRenderer: do not leak mIndexBufferID
Jeremy Gebben
2012-05-06
1
-0
/
+4
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/
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/
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*
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libhwui: Delete display list objects and resources on the UI thread
Romain Guy
2012-04-26
4
-4
/
+32
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/
*
f/b: qcom flags cleanup
Giulio Cervera
2012-04-02
1
-3
/
+0
*
Merge branch 'ics_chocolate_M8260AAABQNLZA30136' into HEAD
Giulio Cervera
2012-03-23
1
-0
/
+5
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\
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*
Remove opaque check in GLRenderer when preparing dirty region.
Wei Zou
2012-03-05
1
-0
/
+5
*
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Add missing includes for threads.h
Derek Sollenberger
2012-03-14
2
-0
/
+2
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/
*
QCOM: tile renderer: ifdef with QCOM_HARDWARE
toastcfh
2011-12-22
3
-1
/
+8
*
frameworks: base: clean up after merge of qcom stuffs and mass ifdeforama
toastcfh
2011-12-20
1
-1
/
+1
*
frameworks/base: support for QCOM tiled rendering
Rajulu Ponnada
2011-12-20
2
-0
/
+6
*
Merge "Fix crash in existing applications Bug #5659476" into ics-mr1
Romain Guy
2011-11-28
1
-2
/
+10
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\
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*
Fix crash in existing applications
Romain Guy
2011-11-28
1
-2
/
+10
*
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Fix flashing wifi dialog after rotating back from landscape.
Chet Haase
2011-11-28
1
-2
/
+4
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/
*
Draw in the correct FBO after invoking a GL functor
Romain Guy
2011-11-21
2
-2
/
+3
*
Revert "Discard framebuffer rendering queues when discarding layers"
Dave Burke
2011-11-14
5
-34
/
+3
*
Discard framebuffer rendering queues when discarding layers
Romain Guy
2011-11-10
5
-3
/
+34
*
Terminate EGL when an app goes in the background
Romain Guy
2011-11-10
2
-10
/
+47
*
Memory optimizations for libhwui
Romain Guy
2011-11-04
6
-27
/
+127
*
Make sure 9patches are not filtered when not necessary
Romain Guy
2011-10-20
1
-14
/
+19
*
Correctly dump DrawPatch operations in display lists
Romain Guy
2011-10-19
1
-6
/
+7
*
Return early when we cannot allocate a hardware layer
Romain Guy
2011-10-17
1
-1
/
+2
*
Add missing public native API
Romain Guy
2011-10-12
1
-1
/
+3
*
Reduce the size of libhwui by 50%
Romain Guy
2011-10-12
10
-87
/
+109
*
Correctly apply transforms when getting a TextureView's bitmap
Romain Guy
2011-10-11
1
-1
/
+14
*
Stupid fixed point math.
Romain Guy
2011-10-07
1
-7
/
+7
*
Canvas.getClipBounds() was broken and unreliable with OpenGL ES 2.0
Romain Guy
2011-10-04
1
-23
/
+9
*
TextureView works best when it draws stuff.
Romain Guy
2011-09-29
1
-1
/
+1
*
fix the float Rect in OpenGLRenderer to handle NANs
Mathias Agopian
2011-09-19
1
-36
/
+26
*
Make LTE_FLOAT a strict weak order.
Jeff Brown
2011-09-16
1
-1
/
+1
*
Add support for 3 new blend modes when blending with framebuffer:
Romain Guy
2011-09-08
1
-34
/
+32
*
Add reminder in the code to fix T-junctions
Romain Guy
2011-09-07
2
-0
/
+9
*
Text would disappear when the font size is 75px.
Romain Guy
2011-08-30
1
-2
/
+2
*
Optimize display lists
Romain Guy
2011-08-25
3
-3
/
+25
*
Enable linear filter when scaling bitmaps
Romain Guy
2011-08-24
1
-1
/
+2
*
Don't use bilinear filtering on unscaled bitmaps
Romain Guy
2011-08-22
1
-4
/
+4
*
Move constants to the correct header
Romain Guy
2011-08-22
3
-6
/
+8
*
Add an API to set the transform on a TextureView's surface texture.
Romain Guy
2011-08-16
4
-0
/
+44
*
Make sure we correctly copy caches keys.
Romain Guy
2011-08-12
5
-71
/
+27
*
Remove unnecessary private API
Romain Guy
2011-08-11
2
-8
/
+0
*
Prevent crash when purging the gradients cache.
Romain Guy
2011-08-08
1
-2
/
+2
*
Paint style and stroke width affect text rendering.
Romain Guy
2011-08-02
2
-8
/
+20
*
Reduce the amount of data cached by the gradients cache.
Romain Guy
2011-08-01
5
-64
/
+87
*
Use high precision iterators on specific GPUs
Romain Guy
2011-08-01
3
-18
/
+41
*
Correctly apply linear filter to drawBitmap(Rect, Rect)
Romain Guy
2011-07-28
2
-3
/
+12
*
Reclaim more memory, more often.
Romain Guy
2011-07-27
5
-8
/
+23
*
Destroy layers and flush layers cache when a window is destroyed.
Romain Guy
2011-07-27
3
-3
/
+6
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