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* framework/base: hwui: Clear layer FBO after FBO cache is updatedOmprakash Dhyade2012-07-021-0/+2
* Revert "libhwui: Correct transform used for drawing text-shadow."Giulio Cervera2012-06-011-4/+0
* Merge remote-tracking branch 'github/kali' into icsRicardo Cerqueira2012-05-141-0/+4
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| * Merge remote-tracking branch 'github/ics' into ics_chocolate_M8260AAABQNLZA30150Giulio Cervera2012-05-024-4/+32
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| * | libhwui: Correct transform used for drawing text-shadow.Sushil Chauhan2012-04-241-0/+4
* | | FontRenderer: do not leak mIndexBufferIDJeremy Gebben2012-05-061-0/+4
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* | libhwui: Delete display list objects and resources on the UI threadRomain Guy2012-04-264-4/+32
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* f/b: qcom flags cleanupGiulio Cervera2012-04-021-3/+0
* Merge branch 'ics_chocolate_M8260AAABQNLZA30136' into HEADGiulio Cervera2012-03-231-0/+5
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| * Remove opaque check in GLRenderer when preparing dirty region.Wei Zou2012-03-051-0/+5
* | Add missing includes for threads.hDerek Sollenberger2012-03-142-0/+2
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* QCOM: tile renderer: ifdef with QCOM_HARDWAREtoastcfh2011-12-223-1/+8
* frameworks: base: clean up after merge of qcom stuffs and mass ifdeforamatoastcfh2011-12-201-1/+1
* frameworks/base: support for QCOM tiled renderingRajulu Ponnada2011-12-202-0/+6
* Merge "Fix crash in existing applications Bug #5659476" into ics-mr1Romain Guy2011-11-281-2/+10
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| * Fix crash in existing applicationsRomain Guy2011-11-281-2/+10
* | Fix flashing wifi dialog after rotating back from landscape.Chet Haase2011-11-281-2/+4
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* Draw in the correct FBO after invoking a GL functorRomain Guy2011-11-212-2/+3
* Revert "Discard framebuffer rendering queues when discarding layers"Dave Burke2011-11-145-34/+3
* Discard framebuffer rendering queues when discarding layersRomain Guy2011-11-105-3/+34
* Terminate EGL when an app goes in the backgroundRomain Guy2011-11-102-10/+47
* Memory optimizations for libhwuiRomain Guy2011-11-046-27/+127
* Make sure 9patches are not filtered when not necessaryRomain Guy2011-10-201-14/+19
* Correctly dump DrawPatch operations in display listsRomain Guy2011-10-191-6/+7
* Return early when we cannot allocate a hardware layerRomain Guy2011-10-171-1/+2
* Add missing public native APIRomain Guy2011-10-121-1/+3
* Reduce the size of libhwui by 50%Romain Guy2011-10-1210-87/+109
* Correctly apply transforms when getting a TextureView's bitmapRomain Guy2011-10-111-1/+14
* Stupid fixed point math.Romain Guy2011-10-071-7/+7
* Canvas.getClipBounds() was broken and unreliable with OpenGL ES 2.0Romain Guy2011-10-041-23/+9
* TextureView works best when it draws stuff.Romain Guy2011-09-291-1/+1
* fix the float Rect in OpenGLRenderer to handle NANsMathias Agopian2011-09-191-36/+26
* Make LTE_FLOAT a strict weak order.Jeff Brown2011-09-161-1/+1
* Add support for 3 new blend modes when blending with framebuffer:Romain Guy2011-09-081-34/+32
* Add reminder in the code to fix T-junctionsRomain Guy2011-09-072-0/+9
* Text would disappear when the font size is 75px.Romain Guy2011-08-301-2/+2
* Optimize display listsRomain Guy2011-08-253-3/+25
* Enable linear filter when scaling bitmapsRomain Guy2011-08-241-1/+2
* Don't use bilinear filtering on unscaled bitmapsRomain Guy2011-08-221-4/+4
* Move constants to the correct headerRomain Guy2011-08-223-6/+8
* Add an API to set the transform on a TextureView's surface texture.Romain Guy2011-08-164-0/+44
* Make sure we correctly copy caches keys.Romain Guy2011-08-125-71/+27
* Remove unnecessary private APIRomain Guy2011-08-112-8/+0
* Prevent crash when purging the gradients cache.Romain Guy2011-08-081-2/+2
* Paint style and stroke width affect text rendering.Romain Guy2011-08-022-8/+20
* Reduce the amount of data cached by the gradients cache.Romain Guy2011-08-015-64/+87
* Use high precision iterators on specific GPUsRomain Guy2011-08-013-18/+41
* Correctly apply linear filter to drawBitmap(Rect, Rect)Romain Guy2011-07-282-3/+12
* Reclaim more memory, more often.Romain Guy2011-07-275-8/+23
* Destroy layers and flush layers cache when a window is destroyed.Romain Guy2011-07-273-3/+6