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* Optimize GLSL shaders.Romain Guy2010-10-115-40/+220
* Improve performance of linear gradients.Romain Guy2010-10-111-3/+3
* Move GenerationCache to the utils directory.Romain Guy2010-10-086-6/+6
* Don't update 9patches on every frame.Romain Guy2010-10-085-40/+56
* Better cache for layers, reduce memory usage and increase framerate.Romain Guy2010-10-0810-97/+563
* Add 3D transforms support to all gradients.Romain Guy2010-10-073-93/+58
* Don't clear the framebuffer when not needed.Romain Guy2010-10-066-10/+15
* Apply 3D transformations to gradient shaders.Romain Guy2010-10-063-25/+51
* Optimize saveLayer() when the clip flag is set.Romain Guy2010-10-0510-64/+220
* Add support for paletted textures.Romain Guy2010-10-052-1/+22
* Remove logs to reduce logcat spam.Romain Guy2010-10-041-3/+0
* Reorder logs.Romain Guy2010-10-041-1/+1
* Snap the clip rectangle to pixel boundaries.Romain Guy2010-10-041-0/+1
* Apply bilinear filtering on text only when necessary.Romain Guy2010-10-045-5/+29
* Initialize font texture cache.Romain Guy2010-10-031-0/+2
* Apply bilinear filtering to text.Romain Guy2010-10-014-58/+77
* Fix INVALID_OPERATION error with layers rendering.Romain Guy2010-10-013-14/+23
* Make simple paths made of lines work.Romain Guy2010-09-301-2/+2
* Add display lists caching.Romain Guy2010-09-293-46/+404
* Adding display lists to the GL renderer (checkpoint.)Romain Guy2010-09-269-35/+619
* Add debug mode to measure performance.Romain Guy2010-09-2410-29/+380
* Correctly initialize/refresh layers.Romain Guy2010-09-223-7/+16
* Draw text decorations with lines instead of rectangles.Romain Guy2010-09-221-9/+20
* Fix OpenGL errors in various places.Romain Guy2010-09-226-13/+24
* Fix texture corruption issue, faster re-upload of textures.Romain Guy2010-09-222-11/+26
* Add support for circular gradients to the GL renderer.Romain Guy2010-09-215-9/+78
* Add support for SweepGradient in the GL renderer.Romain Guy2010-09-206-30/+155
* Fix positioning of 1 pixel wide lines (esp. non AA lines.)Romain Guy2010-09-172-2/+2
* Add support for non AA lines.Romain Guy2010-09-173-12/+44
* Correctly free memory.Romain Guy2010-09-173-6/+5
* Add support for drawLines(), with anti-aliasingRomain Guy2010-09-168-20/+240
* Snap layer bounds to pixel boundaries.Romain Guy2010-09-162-0/+9
* Better error handling in the OpenGL renderer.Romain Guy2010-09-163-3/+25
* Fix 9patch rendering.Romain Guy2010-09-154-120/+85
* Docs updates.Romain Guy2010-09-132-1/+14
* Document the implementation of saveLayer().Romain Guy2010-09-132-17/+51
* Forgot the return value...Romain Guy2010-09-131-1/+2
* Fix rendering issue with layers intersecting the clip rect.Romain Guy2010-09-131-1/+5
* Forces windows to draw the first time they show.Romain Guy2010-09-131-1/+1
* Fix text rendering issue with text scaling.Romain Guy2010-09-123-19/+20
* Optimize calls to glCopyTexImage2D().Romain Guy2010-09-122-8/+41
* Correct implementation of saveLayer().Romain Guy2010-09-128-161/+131
* Add support for advanced blend modes with the framebuffer.Romain Guy2010-09-095-38/+115
* Do not convert 8888 bitmaps to 565 when doing a copy.Romain Guy2010-09-091-0/+1
* A Path can exist in several cache entries.Romain Guy2010-09-091-1/+0
* Purge Skia objects from GL caches as needed.Romain Guy2010-09-088-3/+77
* Fix possible infinite loop when purging textures.Romain Guy2010-09-085-10/+26
* Add support for Canvas flags on save.Romain Guy2010-09-015-71/+109
* Add hooks for hardware accelerated WebView.Romain Guy2010-08-312-0/+25
* Apply gamma correction to font rendering.Romain Guy2010-08-279-10/+180