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libs
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hwui
Commit message (
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Author
Age
Files
Lines
*
Stupid fixed point math.
Romain Guy
2011-10-07
1
-7
/
+7
*
Canvas.getClipBounds() was broken and unreliable with OpenGL ES 2.0
Romain Guy
2011-10-04
1
-23
/
+9
*
TextureView works best when it draws stuff.
Romain Guy
2011-09-29
1
-1
/
+1
*
fix the float Rect in OpenGLRenderer to handle NANs
Mathias Agopian
2011-09-19
1
-36
/
+26
*
Make LTE_FLOAT a strict weak order.
Jeff Brown
2011-09-16
1
-1
/
+1
*
Add support for 3 new blend modes when blending with framebuffer:
Romain Guy
2011-09-08
1
-34
/
+32
*
Add reminder in the code to fix T-junctions
Romain Guy
2011-09-07
2
-0
/
+9
*
Text would disappear when the font size is 75px.
Romain Guy
2011-08-30
1
-2
/
+2
*
Optimize display lists
Romain Guy
2011-08-25
3
-3
/
+25
*
Enable linear filter when scaling bitmaps
Romain Guy
2011-08-24
1
-1
/
+2
*
Don't use bilinear filtering on unscaled bitmaps
Romain Guy
2011-08-22
1
-4
/
+4
*
Move constants to the correct header
Romain Guy
2011-08-22
3
-6
/
+8
*
Add an API to set the transform on a TextureView's surface texture.
Romain Guy
2011-08-16
4
-0
/
+44
*
Make sure we correctly copy caches keys.
Romain Guy
2011-08-12
5
-71
/
+27
*
Remove unnecessary private API
Romain Guy
2011-08-11
2
-8
/
+0
*
Prevent crash when purging the gradients cache.
Romain Guy
2011-08-08
1
-2
/
+2
*
Paint style and stroke width affect text rendering.
Romain Guy
2011-08-02
2
-8
/
+20
*
Reduce the amount of data cached by the gradients cache.
Romain Guy
2011-08-01
5
-64
/
+87
*
Use high precision iterators on specific GPUs
Romain Guy
2011-08-01
3
-18
/
+41
*
Correctly apply linear filter to drawBitmap(Rect, Rect)
Romain Guy
2011-07-28
2
-3
/
+12
*
Reclaim more memory, more often.
Romain Guy
2011-07-27
5
-8
/
+23
*
Destroy layers and flush layers cache when a window is destroyed.
Romain Guy
2011-07-27
3
-3
/
+6
*
Improve layers debugging
Romain Guy
2011-07-26
3
-7
/
+22
*
Make sure we have a current EGL context when invoking EGL
Romain Guy
2011-07-26
3
-1
/
+6
*
Improve rendering performance on some GPUs
Romain Guy
2011-07-25
10
-86
/
+71
*
Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList.
Jeff Brown
2011-07-21
2
-9
/
+6
*
Reduce the fade area to save bandwidth.
Romain Guy
2011-07-19
1
-1
/
+1
*
Trim OpenGLRenderer's memory usage whenever possible
Romain Guy
2011-07-18
3
-0
/
+49
*
Fix debugging for hwui caches
Kenny Root
2011-07-13
2
-2
/
+1
*
Align paths on pixel boundaries when rasterizing in bitmaps.
Romain Guy
2011-07-08
1
-1
/
+1
*
Correctly position layers.
Romain Guy
2011-07-08
1
-4
/
+4
*
Use NEAREST filtering mode for TextureView.getBitmap().
Romain Guy
2011-07-07
2
-4
/
+8
*
Use NEAREST filtering for layers whenever possible.
Romain Guy
2011-07-07
6
-202
/
+381
*
Fix parameter order evaluation issue.
Romain Guy
2011-06-28
1
-4
/
+13
*
Don't set texture parameters on every frame.
Romain Guy
2011-06-24
1
-33
/
+39
*
Properly tear down TextureView
Romain Guy
2011-06-24
1
-0
/
+1
*
Code cleanup
Romain Guy
2011-06-24
1
-1
/
+1
*
Add the ability to specify the opacity of a TextureView
Romain Guy
2011-06-22
3
-6
/
+7
*
Fix another memory leak in OpenGLRenderer
Romain Guy
2011-06-22
4
-34
/
+40
*
Fix memory leak in OpenGLRenderer.
Romain Guy
2011-06-22
1
-1
/
+3
*
Add error checking to LayerRenderer::copyLayer
Romain Guy
2011-06-17
3
-19
/
+40
*
Fix rendering issue with paths when the stroke width is 0
Romain Guy
2011-06-17
1
-5
/
+6
*
Add TextureView.getBitmap()
Romain Guy
2011-06-14
3
-8
/
+101
*
Batch glCopyTexImage() calls to get about 15 fps back on SGX.
Romain Guy
2011-06-13
2
-10
/
+124
*
Don't apply AA to rects with no rotation/perspective.
Romain Guy
2011-06-09
3
-3
/
+7
*
Measure text with the appropriate text encoding.
Romain Guy
2011-06-03
1
-6
/
+11
*
Add support to OpenGLRendere to draw BiDi text.
Romain Guy
2011-06-01
7
-49
/
+84
*
Fix issue with drawColor(color, Mode.Clear)
Romain Guy
2011-05-27
2
-0
/
+15
*
Prettify memory dump.
Romain Guy
2011-05-27
1
-1
/
+1
*
Fix texture coordinates for sub-bitmap rendering.
Romain Guy
2011-05-26
1
-4
/
+4
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