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* Merge "Add more shadow control knobs"Chris Craik2014-05-015-28/+48
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| * Add more shadow control knobsChris Craik2014-04-305-28/+48
* | Use resize, not reserveJohn Reck2014-04-301-1/+1
* | Merge "RenderThread animator support"John Reck2014-04-2918-66/+780
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| * | RenderThread animator supportJohn Reck2014-04-2918-66/+780
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* | Merge "Make sure the theta is correctly represented and incoming polygon is C...ztenghui2014-04-296-45/+113
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| * Make sure the theta is correctly represented and incoming polygon is CW for s...ztenghui2014-04-286-45/+113
* | Add elevation, Z properties to ViewChris Craik2014-04-284-9/+35
* | Merge "Shoot the rays to the vertices of the incoming polygon."ztenghui2014-04-243-6/+86
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| * Shoot the rays to the vertices of the incoming polygon.ztenghui2014-04-243-6/+86
* | Merge "Clip TouchFeedbackDrawable effect to receiver Outline"Chris Craik2014-04-2415-108/+300
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| * Clip TouchFeedbackDrawable effect to receiver OutlineChris Craik2014-04-2315-108/+300
* | Fix translationZ matrix computationChris Craik2014-04-233-13/+44
* | Merge "ask skia to use flat gamma when rendering fonts from hwui"Victoria Lease2014-04-222-2/+6
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| * | ask skia to use flat gamma when rendering fonts from hwuiVictoria Lease2014-04-222-2/+6
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* | Fix is_zero checkChris Craik2014-04-221-1/+1
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* Force a full redraw on surface changeJohn Reck2014-04-171-8/+11
* Add missing resume() callJohn Reck2014-04-161-0/+4
* Merge "Fix issue with bitmap uploading"John Reck2014-04-1412-61/+126
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| * Fix issue with bitmap uploadingJohn Reck2014-04-1412-61/+126
* | Fence on destructionJohn Reck2014-04-144-9/+12
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* Merge "Remove use-after-free signal in RenderNode"Chris Craik2014-04-112-10/+1
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| * Remove use-after-free signal in RenderNodeChris Craik2014-04-112-10/+1
* | Merge "Fix BitmapMesh buffer copy"Chris Craik2014-04-111-3/+3
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| * | Fix BitmapMesh buffer copyChris Craik2014-04-111-3/+3
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* | Simplify matrix calculationsJohn Reck2014-04-113-139/+83
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* Merge "Make attachFunctor blocking"John Reck2014-04-104-95/+7
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| * Make attachFunctor blockingJohn Reck2014-04-104-95/+7
* | Remove sync flushJohn Reck2014-04-105-39/+9
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* Merge hasFunctors & pushStaging into prepareTreeJohn Reck2014-04-098-51/+53
* Merge "Switch DisplayListData to a staging model"John Reck2014-04-0910-65/+39
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| * Switch DisplayListData to a staging modelJohn Reck2014-04-0910-65/+39
* | Merge "When recording a child node into a parent, read staging projection pro...Chris Craik2014-04-092-5/+7
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| * | When recording a child node into a parent, read staging projection propertyChris Craik2014-04-082-5/+7
* | | Fix ThreadedRenderer.setEnabled()John Reck2014-04-094-14/+34
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* | Ensure there's a GL context before creating a LayerJohn Reck2014-04-083-5/+20
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* Veto pool TODOJohn Reck2014-04-072-7/+1
* Merge "Fence on draws that are reported"John Reck2014-04-082-0/+12
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| * Fence on draws that are reportedJohn Reck2014-04-072-0/+12
* | Refcount RenderNodeJohn Reck2014-04-0717-82/+173
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* Move most TransformationInfo properties to RenderNodeChris Craik2014-04-023-48/+48
* am 3399ec31: am b386bfd7: am 89dddcc9: Merge "Use default visibility for Snap...Ben Cheng2014-04-021-1/+1
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| * am b386bfd7: am 89dddcc9: Merge "Use default visibility for Snapshot::getLoca...Ben Cheng2014-04-021-1/+1
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| | * am 89dddcc9: Merge "Use default visibility for Snapshot::getLocalClip."Ben Cheng2014-04-021-1/+1
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| | | * Use default visibility for Snapshot::getLocalClip.Ben Cheng2014-04-021-1/+1
* | | | Add invokeFunctorJohn Reck2014-03-284-1/+34
* | | | Merge "Remove kStatusInvoke & kStatusDraw"John Reck2014-03-293-38/+3
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| * | | | Remove kStatusInvoke & kStatusDrawJohn Reck2014-03-283-38/+3
* | | | | Support shadows on the root RenderNodeChris Craik2014-03-285-76/+99
* | | | | Merge "Disable shadow overdraw avoidance in the inverse clip case"Chris Craik2014-03-284-9/+22
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