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Commit message (
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Author
Age
Files
Lines
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Allow ~Layer() to happen after onGLContextDestroyed
John Reck
2015-01-29
5
-7
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+26
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Vsyncs are hard
John Reck
2015-01-14
1
-0
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+8
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Tweak RT-animator scheduling
John Reck
2014-12-19
4
-15
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+22
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Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev
Chris Craik
2014-12-17
3
-8
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+13
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Revert overdraw avoidance visualization change
Chris Craik
2014-12-17
3
-8
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+13
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Merge "Force-flush state sync on texid change" into lmp-mr1-dev
John Reck
2014-12-11
1
-0
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+6
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Force-flush state sync on texid change
John Reck
2014-12-11
1
-0
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+6
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Merge "Correct layer size formatting in trace" into lmp-mr1-dev
Chris Craik
2014-12-11
1
-2
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+2
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Correct layer size formatting in trace
Chris Craik
2014-12-11
1
-2
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+2
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Merge "Don't preload textures for AssetAtlas" into lmp-mr1-dev
John Reck
2014-12-11
11
-73
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+75
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Don't preload textures for AssetAtlas
John Reck
2014-12-10
11
-73
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+75
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Fix frame-allocated path lifecycles
Chris Craik
2014-12-10
4
-8
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+19
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Merge "Teach AssetAtlas about more drawables" into lmp-mr1-dev
John Reck
2014-12-09
1
-2
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+4
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Teach AssetAtlas about more drawables
John Reck
2014-12-09
1
-2
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+4
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Remove unnecessary/erroneous reference counting
Derek Sollenberger
2014-12-09
1
-8
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+0
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Resume RT-animations after a pauseSurface
John Reck
2014-12-03
6
-12
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+13
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Merge "Clip outline to View clip bounds for shadow computation" into lmp-mr1-dev
Chris Craik
2014-12-02
1
-4
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+23
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Clip outline to View clip bounds for shadow computation
Chris Craik
2014-12-01
1
-4
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+23
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Merge "Prevent calling GL functions with an invalid surface" into lmp-mr1-dev
John Reck
2014-12-01
1
-1
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+1
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Prevent calling GL functions with an invalid surface
Sangkyu Lee
2014-12-01
1
-1
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+1
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Merge "Enable stencil clipping within clearLayerRegions" into lmp-mr1-dev
Chris Craik
2014-12-01
1
-7
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+1
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Enable stencil clipping within clearLayerRegions
Dohyun Lee
2014-11-26
1
-7
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+1
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Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev
Chris Craik
2014-11-26
1
-2
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+1
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Revert "Force-use the pbuffer surface for destroy"
Chris Craik
2014-11-26
1
-2
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+1
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Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev
John Reck
2014-11-25
1
-1
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+2
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Force-use the pbuffer surface for destroy
John Reck
2014-11-25
1
-1
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+2
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Merge "Improve DisplayList state output" into lmp-mr1-dev
Chris Craik
2014-11-25
3
-3
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+7
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Improve DisplayList state output
Chris Craik
2014-11-21
3
-3
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+7
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Switch TextureCache to SkPixelRef::fStableId
John Reck
2014-11-24
4
-32
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+30
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Merge "Revert "Add a way to override Xfermode DO NOT MERGE"" into lmp-mr1-dev
Chris Craik
2014-11-21
2
-34
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+12
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Revert "Add a way to override Xfermode DO NOT MERGE"
Chris Craik
2014-11-21
2
-34
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+12
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Merge "Improve logging around performance critical events" into lmp-mr1-dev
Chris Craik
2014-11-20
9
-37
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+89
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Improve logging around performance critical events
Chris Craik
2014-11-19
9
-37
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+89
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Trace some interesting events
John Reck
2014-11-17
4
-0
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+8
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Merge "Add a way to override Xfermode DO NOT MERGE" into lmp-mr1-dev
Rob Tsuk
2014-11-12
2
-12
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+34
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Add a way to override Xfermode DO NOT MERGE
Rob Tsuk
2014-11-12
2
-12
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+34
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Merge "Shadow: Fix the crash in spot shadow" into lmp-mr1-dev
ztenghui
2014-11-12
1
-7
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+13
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Shadow: Fix the crash in spot shadow
ztenghui
2014-11-12
1
-7
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+13
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Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev
John Reck
2014-11-07
4
-0
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+14
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Have an actual fallback if the surface is lost
John Reck
2014-11-07
4
-0
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+14
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Merge "Fix wrong-thread issue" into lmp-mr1-dev
John Reck
2014-11-07
4
-6
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+9
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Fix wrong-thread issue
John Reck
2014-11-07
4
-6
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+9
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Merge "A better looking and faster spot shadow." into lmp-mr1-dev
ztenghui
2014-11-06
4
-651
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+303
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A better looking and faster spot shadow.
ztenghui
2014-11-06
4
-651
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+303
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Yank ResourceCache out of Caches
John Reck
2014-11-06
7
-22
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+35
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Log shader source when it fails to compile
Rob Tsuk
2014-11-05
1
-1
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+2
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Merge "Make points drawn with default paint visible" into lmp-mr1-dev
Rob Tsuk
2014-11-04
1
-1
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+1
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Make points drawn with default paint visible
Rob Tsuk
2014-11-04
1
-1
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+1
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Fix counting
John Reck
2014-11-03
1
-1
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+1
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Layer changes
John Reck
2014-10-31
25
-187
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+161
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