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libs
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hwui
Commit message (
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Author
Age
Files
Lines
*
Fix 9patch rendering in ExpandableListView.
Romain Guy
2011-01-16
4
-9
/
+19
*
Don't blend transparent pixels when rendering layers.
Romain Guy
2011-01-16
6
-25
/
+179
*
Preapre region tracking in layers
Romain Guy
2011-01-14
2
-13
/
+15
*
Don't crash Launcher on config change.
Romain Guy
2011-01-14
5
-20
/
+50
*
Don't delete objects twice...
Romain Guy
2011-01-14
1
-2
/
+2
*
Copy shaders when recording them in display lists.
Romain Guy
2011-01-14
4
-24
/
+121
*
Don't add clipped rects to layer regions.
Romain Guy
2011-01-14
1
-12
/
+12
*
Remove debug code
Romain Guy
2011-01-13
1
-3
/
+0
*
Add debug logs for display lists.
Romain Guy
2011-01-13
7
-13
/
+76
*
Cleanup implementation of hardware layers.
Romain Guy
2011-01-13
10
-114
/
+113
*
Reenable region composition pipeline for layers
Romain Guy
2011-01-12
2
-2
/
+2
*
Add logging to the new layers API.
Romain Guy
2011-01-12
3
-2
/
+36
*
Cleanup GL objects on the correct thread.
Romain Guy
2011-01-12
4
-0
/
+47
*
Disable the region compositing pipeline for layers.
Romain Guy
2011-01-11
1
-1
/
+1
*
Don't break the build!
Romain Guy
2011-01-11
1
-2
/
+1
*
Better backend for hardware layers.
Romain Guy
2011-01-11
7
-2
/
+235
*
Solve translucency issue when drawing paths.
Romain Guy
2011-01-11
1
-4
/
+10
*
Composite layers as regions.
Romain Guy
2011-01-10
3
-51
/
+59
*
Better logging of out of memory errors in OpenGLRenderer.
Romain Guy
2011-01-10
1
-0
/
+5
*
New layers API for Views.
Romain Guy
2011-01-06
3
-1
/
+14
*
Reuse of native display list objects
Chet Haase
2011-01-06
2
-37
/
+53
*
The font cache should respect the fake bold flag.
Romain Guy
2011-01-05
2
-28
/
+37
*
Ensure bitmaps aren't freed while referenced from a display list
Patrick Dubroy
2010-12-20
1
-6
/
+2
*
Fix text shadow rendering issue.
Romain Guy
2010-12-15
1
-28
/
+32
*
Cleanup OpenGLRenderer::drawLines()
Romain Guy
2010-12-14
2
-48
/
+35
*
Merge "Allocate bitmap backing buffers in the Java heap."
Patrick Dubroy
2010-12-14
1
-2
/
+6
|
\
|
*
Allocate bitmap backing buffers in the Java heap.
Patrick Dubroy
2010-12-14
1
-2
/
+6
*
|
Continue cleanup refactoring in OpenGLRenderer.
Romain Guy
2010-12-14
2
-223
/
+84
*
|
Colors are in the [0..1] range, not [0..255]
Romain Guy
2010-12-14
1
-3
/
+3
*
|
OpenGLRenderer would not render colors < ALPHA_THRESHOLD
Romain Guy
2010-12-14
2
-2
/
+9
|
/
*
Refactor OpenGLRenderer to simplify OpenGL drawing code.
Romain Guy
2010-12-13
3
-143
/
+251
*
Ignore empty layers.
Romain Guy
2010-12-10
1
-5
/
+1
*
Correctly compare strings in UTF-8 instead of UTF-16
Romain Guy
2010-12-10
4
-23
/
+37
*
Don't set the invisible flag when saving an empty layer.
Romain Guy
2010-12-09
2
-12
/
+27
*
New, better line drawing implementation.
Romain Guy
2010-12-08
4
-173
/
+215
*
Correctly release the OpenGL Canvas on EGL error.
Romain Guy
2010-12-07
3
-24
/
+49
*
Fix 9patch rendering
Romain Guy
2010-12-07
3
-8
/
+6
*
Draw text decorations correctly.
Romain Guy
2010-12-06
1
-1
/
+3
*
Correctly render text when coordinates are not integers.
Romain Guy
2010-12-06
4
-27
/
+98
*
Don't render degenerate triangles in 9patches.
Romain Guy
2010-12-03
6
-34
/
+61
*
Correctly index transparent quads when generating 9patch meshes.
Romain Guy
2010-12-02
1
-1
/
+12
*
Rescale ColorMatrix' vector to the [0..1] range
Romain Guy
2010-12-02
1
-0
/
+5
*
Update 9patch structure when rendering with different divs/colors.
Romain Guy
2010-11-30
6
-87
/
+165
*
Fix hang in native bitmap recycling due to nested mutex locks
Chet Haase
2010-11-23
2
-6
/
+0
*
make ResourceCache for display lists thread-safe
Chet Haase
2010-11-11
2
-0
/
+20
*
Free resources only from the GL context thread.
Romain Guy
2010-11-11
12
-65
/
+121
*
Reduce number of GL calls when drawing with shaders.
Romain Guy
2010-11-11
3
-7
/
+12
*
Add new runtime debug flags.
Romain Guy
2010-11-10
8
-1
/
+63
*
Move all debug flags in a single place.
Romain Guy
2010-11-10
13
-32
/
+132
*
Fix possible crash when texture is NULL in the drop shadow cache.
Romain Guy
2010-11-09
1
-3
/
+3
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