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* Make sure we register functor countJohn Reck2014-03-061-0/+3
* Merge "Draw shadows from casters together if the Z values are similar"Chris Craik2014-03-062-18/+59
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| * Draw shadows from casters together if the Z values are similarChris Craik2014-03-052-18/+59
* | Fix warnings in hwuiChris Craik2014-03-053-5/+5
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* DisplayList overhaulJohn Reck2014-03-048-367/+173
* Fix use of Skia deprecated methodsChris Craik2014-02-282-8/+13
* Merge "Fix TextureView texture filtering."Chris Craik2014-02-276-5/+31
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| * Fix TextureView texture filtering.Chris Craik2014-02-256-5/+31
* | Cleanup unnecessary includes for libskia.Derek Sollenberger2014-02-271-6/+1
* | am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corru...Chris Craik2014-02-264-15/+29
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| * | Fix graphics corruption caused by HWUI cachesSangkyu Lee2014-02-264-15/+29
* | | Merge "Use pre-computed index to draw the shadow."ztenghui2014-02-2511-257/+256
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| * | | Use pre-computed index to draw the shadow.ztenghui2014-02-2511-257/+256
* | | | Modulate shadow alpha by caster alphaChris Craik2014-02-212-3/+4
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* | | am 61910447: am 7942397b: am 19256340: am 22c66639: Merge "Fixes for 64bit in...Narayan Kamath2014-02-212-2/+2
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| * | Merge "Fixes for 64bit in libhwui"Narayan Kamath2014-02-212-2/+2
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| | * | Fixes for 64bit in libhwuiKévin PETIT2014-02-212-2/+2
| * | | AArch64: Make AssetAtlasService 64-bit compatibleAshok Bhat2014-02-202-7/+12
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* | | Merge "AArch64: Make AssetAtlasService 64-bit compatible"Narayan Kamath2014-02-212-7/+12
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| * | | AArch64: Make AssetAtlasService 64-bit compatibleAshok Bhat2014-02-212-7/+12
* | | | Reapply "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger2014-02-205-17/+11
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* | | Merge "Support HardwareLayers in RenderThread"John Reck2014-02-196-27/+114
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| * | | Support HardwareLayers in RenderThreadJohn Reck2014-02-196-27/+114
* | | | Merge "Make outline and shadow APIs public"Chris Craik2014-02-192-4/+4
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| * | | | Make outline and shadow APIs publicChris Craik2014-02-182-4/+4
* | | | | Merge "Separate spot and ambient shadow strength setting"ztenghui2014-02-193-19/+30
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| * | | Separate spot and ambient shadow strength settingztenghui2014-02-133-19/+30
* | | | Refcounting is hardJohn Reck2014-02-142-1/+2
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* | | Revert "Refactor setting an SkPaint onto a hwui Layer."Derek Sollenberger2014-02-125-13/+18
* | | Refactor setting an SkPaint onto a hwui Layer.Derek Sollenberger2014-02-125-18/+13
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* | Implement missing safelyRun() on ThreadedRendererJohn Reck2014-02-114-0/+26
* | Merge "Refactor HardwareLayer"John Reck2014-02-115-7/+280
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| * | Refactor HardwareLayerJohn Reck2014-02-105-7/+280
* | | am deefd1fd: am 5f7c0b1d: am 6d8b21a8: Merge "Fix TinyHashMap to use generic ...Narayan Kamath2014-02-111-4/+2
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| * Fix TinyHashMap to use generic hash_type instead of hash_tAshok Bhat2014-02-071-4/+2
* | Merge "Removing SkiaColorFilter and inspecting the native object directly."Derek Sollenberger2014-02-1019-621/+230
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| * | Removing SkiaColorFilter and inspecting the native object directly.Derek Sollenberger2014-02-0719-621/+230
* | | Add shadow casting / global perspective APIs, hidden for now.Chris Craik2014-02-072-7/+16
* | | Add the clipToOutline by just using the clipPathOpztenghui2014-02-072-0/+10
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* | Merge "Keep the SkPaint used when creating a layer."Derek Sollenberger2014-02-077-54/+39
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| * | Keep the SkPaint used when creating a layer.Derek Sollenberger2014-02-077-54/+39
* | | Merge "Rework and clean up DisplayList projection"Chris Craik2014-02-076-48/+59
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| * | | Rework and clean up DisplayList projectionChris Craik2014-02-066-48/+59
* | | | Merge "Simplify DisplayList matrices"Chris Craik2014-02-064-52/+66
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| * | | Simplify DisplayList matricesChris Craik2014-02-054-52/+66
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* | | am 2c764b20: am 0ec3ca6e: am 449273e2: Merge "Fix for positioning of glyphs w...Chris Craik2014-02-051-3/+3
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| * Fix for positioning of glyphs within a bitmapAlexander Toresson2014-01-231-3/+3
* | Merge "Fixing a bad bug when there is no real umbra"ztenghui2014-02-031-10/+8
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| * | Fixing a bad bug when there is no real umbraztenghui2014-01-311-10/+8
* | | Merge "Simplify umbra calculation"Chris Craik2014-01-311-18/+8
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