summaryrefslogtreecommitdiffstats
path: root/libs/rs/Android.mk
Commit message (Collapse)AuthorAgeFilesLines
* Merge commit 'bdeec118' into manualmergeJason Sams2012-02-071-3/+1
|\ | | | | | | | | | | | | Conflicts: libs/rs/rsThreadIO.h Change-Id: I7f448996a86f41188b47ec3dc353c364692e8bf2
| * Implement RS VSync on new vsync infrastructure.Jason Sams2012-02-071-3/+1
| | | | | | | | | | | | | | | | Change-Id: I662159a086a56e28732dd64a3a3cb30f8d4b72b1 Replace lockless fifo from server to client with sockets. Change-Id: I99a4ab4f18496c0fbac96ee7b8099797af4712ea
* | Path renderingJason Sams2011-11-101-0/+3
|/ | | | Change-Id: I5379a676c9ec6a9b25f21bc1e050053f27e411dd
* Extract BC metadata using a single call.Stephen Hines2011-07-181-1/+1
| | | | | | BUG=4278636 Change-Id: Idc056c4fa50240aadbc81d300fbed759c5a187cf
* Remove the simulator target from all makefiles.Jeff Brown2011-07-111-7/+0
| | | | | | Bug: 5010576 Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
* Adding ability to read back fbo data to renderscriptAlex Sakhartchouk2011-06-161-0/+1
| | | | Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
* More work to make libRS buildable on the host.Alex Sakhartchouk2011-06-031-2/+60
| | | | Change-Id: I239585ef7c1334f7fc19fa6423535dea7b9a753f
* Start splitting allocation into hal and core.Jason Sams2011-05-261-0/+1
| | | | Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
* Moves fbo support in renderscript behind the halAlex Sakhartchouk2011-05-131-0/+1
| | | | Change-Id: I26a857586f5f0b47df4c1f4589d2023e70481ec7
* Add code for generating fifo command packing.Jason Sams2011-05-061-0/+1
| | | | Change-Id: I2d2ef095344b200b10457de96ae1d85821edc91e
* Moving samplers behind the hal.Alex Sakhartchouk2011-05-051-0/+1
| | | | Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
* Moving renderscript GL code into the HALAlex Sakhartchouk2011-04-291-4/+7
| | | | | | | | | | This change affects - shaders - meshes - fonts - quad rendering Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
* Create runtime stubs for compute driver.Jason Sams2011-04-201-3/+6
| | | | Change-Id: I8e0250a642844a2ad3ff6efc38e385445b7da032
* Migrate most GL from context to driver.Jason Sams2011-04-061-0/+1
| | | | Change-Id: I5cba3a6e879d2e9332fc667a1061a5312fcf14ba
* Seperate ProgramRaster.Jason Sams2011-04-061-0/+1
| | | | | | Cleanup ProgramRaster and ProgramStore creation. Change-Id: If25ea74355238d405340f0ccfb8117ad6e1307b7
* Seperate GL from RS program store.Jason Sams2011-04-041-1/+2
| | | | Change-Id: I0eae9c0699845af8e8611b065e70738cc9f2b15c
* First draft of fbo in renderscript.Alex Sakhartchouk2011-04-011-0/+1
| | | | | | Updating samples and benchmark Change-Id: I469bf8b842fca72b59475c8fa024c12cf0e14954
* Start seperating out RS compute implementation. Create halJason Sams2011-03-171-1/+3
| | | | | | layer to seperate from runtime. Change-Id: Idf5c1261be4131690d25c15948e98324e979b4f9
* frameworks/base: remove LOCAL_PRELINK_MODULEIliyan Malchev2011-03-141-1/+0
| | | | | Change-Id: I54dd62ebef47e7690afa5a858f3cad941b135481 Signed-off-by: Iliyan Malchev <malchev@google.com>
* Almost all warnings are now errors in RS build.Stephen Hines2011-03-011-0/+3
| | | | Change-Id: Ie22eccdafbc95d1f903c73007dd3fb0ad10af7cc
* These moved into developmnet samplesAlex Sakhartchouk2011-02-231-5/+0
| | | | Change-Id: Id7a502b9f2df2edcda0cf78e582ab6763eb55862
* Cleaning up the serialization change.Alex Sakhartchouk2011-01-311-1/+1
| | | | | | Renaming the define to be more in line with what it does and removing the host stub header file. Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
* Making sure we can build libRS on the host for serialization.Alex Sakhartchouk2011-01-311-0/+22
| | | | Change-Id: If0a5d77b20c0e1e2d124fa0737643a5dd1d4409a
* bcc interface fixed.Shih-wei Liao2011-01-141-0/+1
| | | | Change-Id: I81349750e58f119a9c2ad596f376c7e39d5f0d4e
* Retire librslib_rt.Shih-wei Liao2011-01-141-1/+1
| | | | Change-Id: I7f23eb35a8eab1728ef59ea20b429887e76d37fd
* Avoid converting rslib.bc to things like rslib.h. So we are less error-prone.Shih-wei Liao2011-01-141-9/+9
| | | | Change-Id: If9043d8e8b4cbd21393024032da734e58a22e72d
* Fix the build.Shih-wei Liao2011-01-131-9/+9
| | | | Change-Id: I36b523d877c5beadf0fce21b9f7534f0ffc23959
* Fix the build.Shih-wei Liao2011-01-131-9/+9
| | | | Change-Id: I20ac8700bcc8ccb7905f82bbfea81d007f67a68e
* On-device linking.Shih-wei Liao2011-01-121-1/+5
| | | | Change-Id: I609f575f1c2b9e9c3de0d8c16eb06b66b744bcb5
* Stale cache management to address a P1 bug # 3296131.Shih-wei Liao2010-12-201-3/+3
| | | | Change-Id: I593f35a91c4a14c055828f8989fe01b9e7790039
* Enable optimized bitcode that is also jitted faster.Shih-wei Liao2010-10-231-2/+8
| | | | Change-Id: I08832cfaf4e8465c16b445eeb1b82f72d874d0ef
* Adding average fps counter.Alex Sakhartchouk2010-10-051-1/+0
| | | | | | Removing rsLight from libRS Change-Id: I8622efd10619dc120d37f3a12122e9c7fc34ff2e
* Start of mesh API cleanup.Alex Sakhartchouk2010-07-011-1/+0
| | | | | | | | | Switched all native code to go through Mesh class. Removed SimpleMesh Added java Mesh class Will need to port all existing code to use java Mesh, then remove java SimpleMesh. Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
* Adding freetype font rendering to renderscript.Alex Sakhartchouk2010-06-241-5/+11
| | | | Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
* Removed unnecessary change based on comments.Alex Sakhartchouk2010-05-211-0/+1
| | | | | | | | | | | | | | | | | Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
* Remove noise functions and update images processing to use new rs namespace ↵Jason Sams2010-05-201-1/+0
| | | | | | names. Change-Id: I2dc9b5ec7877acd630bea1a011ecc4a6d43a31eb
* Split ScriptC Lib into CL, GL, and basic.Jason Sams2010-05-181-0/+2
| | | | Change-Id: Iadab35f2a967a1afd7a2fd13216d0a7acf4b6a50
* Rename ProgramFragmentStore to ProgramStore.Jason Sams2010-05-131-1/+1
| | | | Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
* Convert renderscript from using ACC to LLVM for its compiler.Jason Sams2010-05-111-1/+1
| | | | | | | This will also require application to be updated to support the new compiler and data passing models. Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
* Seperate out Mutex and Signal code into reusable classes.Jason Sams2010-03-261-3/+5
| | | | Change-Id: I381d09d89b567d433a10a91e0d7e59c24d3444d8
* checkpoint animationsJason Sams2010-03-161-0/+1
| | | | Change-Id: I14ef05bf56470565e4b0cb706f9fb358cdcb42ff
* Fix fountain and put the demos back in the optional build.Jason Sams2010-02-081-0/+4
|
* am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to ↵Joe Onorato2010-01-201-4/+0
|\ | | | | | | | | | | | | | | | | renderscript" into eclair Merge commit 'b3699b14be3a3db1d75ea4c38853b0a53d14b1be' * commit 'b3699b14be3a3db1d75ea4c38853b0a53d14b1be': add drawSpriteScreenspaceCropped to renderscript
| * add drawSpriteScreenspaceCropped to renderscriptJoe Onorato2010-01-141-4/+0
| |
* | Element restructuring. Add support for new basic Element types including ↵Jason Sams2009-12-231-0/+1
| | | | | | | | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
* | Continue development of es2.0 user shader support for renderscript. This ↵Jason Sams2009-12-151-1/+0
| | | | | | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
* | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 ↵Jason Sams2009-11-251-2/+5
|/ | | | can be enabled and will render most tests correctly.
* Remove depricated triangleMesh.Jason Sams2009-09-231-2/+1
|
* Add raster object to control point and line params. Add flag to force SW ↵Jason Sams2009-09-231-0/+1
| | | | rendering.
* Fix the simulator build by removing librs_jni and libRS from it.Marco Nelissen2009-08-121-0/+7
| | | | | | | Since libacc isn't 64-bit clean (it casts pointers to integers), and so can't be built for the gHardy simulator, everything that depends on it can't be built for the simulator either, which means removing libRS and librs_jni.