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path: root/libs/rs/RenderScript.h
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* More complete support for named attribs. Adds user typed attribs as availabl...Jason Sams2010-01-061-0/+1
* Element restructuring. Add support for new basic Element types including the...Jason Sams2009-12-231-21/+39
* Move texture bindings to base program object. Change ProgramFragment creatio...Jason Sams2009-12-171-0/+1
* Continue es2 shader devJason Sams2009-12-151-0/+1
* Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams2009-12-151-1/+7
* Defer EGL init until the surface changed call comes in. Pass w,h along with ...Jason Sams2009-11-121-1/+1
* Implement data push from scripts. Fixes the problem where apps would have to...Jason Sams2009-10-061-0/+4
* Removed last bits of predefined element types from native code. Predefined t...Jason Sams2009-09-241-26/+0
* Remove depricated triangleMesh.Jason Sams2009-09-231-1/+0
* Add raster object to control point and line params. Add flag to force SW rend...Jason Sams2009-09-231-0/+7
* Add support for selecting the color bit depth and if the application used a d...Jason Sams2009-08-251-1/+1
* Point SpritesJason Sams2009-08-201-1/+2
* Implement OOB destroy method that can be called from the java finalizer remov...Jason Sams2009-08-181-0/+1
* Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams2009-08-091-26/+29
* Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smal...Jason Sams2009-07-281-17/+17
* 1st cut of a3d file loader.Jason Sams2009-07-101-0/+1
* Begin adding meshJason Sams2009-06-301-0/+8
* All light source objects.Jason Sams2009-06-221-0/+1
* Improve bitmap support and do conversion in native rather than java code to r...Jason Sams2009-06-011-8/+8
* Implement first pass bitmap to allocation support. The Java bindings can cre...Jason Sams2009-05-271-0/+1
* Add the Renderscript library. (Not in the build by default yet.)Jason Sams2009-05-221-0/+185