Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | These moved into developmnet samples | Alex Sakhartchouk | 2011-02-23 | 11 | -192/+0 |
* | Cleanup and refactoring of an earlier cl. | Alex Sakhartchouk | 2010-12-15 | 1 | -1/+0 |
* | Perf test | Alex Sakhartchouk | 2010-12-13 | 4 | -0/+69 |
* | Support for cubemaps. | Alex Sakhartchouk | 2010-11-18 | 2 | -0/+18 |
* | Moving attrib creation to Mesh. Adding arrays as shader inputs. | Alex Sakhartchouk | 2010-11-08 | 4 | -6/+54 |
* | changing vec4 to vec2 for perf reasons. | Alex Sakhartchouk | 2010-10-06 | 1 | -1/+1 |
* | Adding support for all allowed textures. | Alex Sakhartchouk | 2010-09-23 | 1 | -0/+12 |
* | Shader changes to allow for more flexible constant binding. | Alex Sakhartchouk | 2010-09-14 | 2 | -15/+4 |
* | Fixing a3d files to reflect the new element structure. | Alex Sakhartchouk | 2010-09-07 | 1 | -0/+0 |
* | Fixing uniform binding for fragment shader. | Alex Sakhartchouk | 2010-08-31 | 1 | -6/+3 |
* | Fixing renderscript uniform binding bugs. | Alex Sakhartchouk | 2010-08-27 | 3 | -0/+60 |
* | More work on the renderscript sample | Alex Sakhartchouk | 2010-08-24 | 1 | -0/+0 |