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* Balls test app.Jason Sams2010-10-2910-0/+672
* Adding new unit test for rsDebug().Stephen Hines2010-10-183-0/+99
* Changing scenegraph sample to use arrays.Alex Sakhartchouk2010-10-134-94/+14
* Packing the struct to work around llvm bug.Alex Sakhartchouk2010-10-131-1/+1
* Support for unsigned long and unsigned long long.Stephen Hines2010-10-112-1/+17
* Test exported "long" type.Stephen Hines2010-10-112-3/+3
* Fix support for 64-bit integers.Stephen Hines2010-10-113-19/+73
* Cleanup error message for null binding address.Jason Sams2010-10-108-8/+18
* Remove pragma for RS export variables.Stephen Hines2010-10-0812-49/+13
* Merge "Add RS testing for long and long long."Stephen Hines2010-10-071-0/+10
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| * Add RS testing for long and long long.Stephen Hines2010-10-071-0/+10
* | changing vec4 to vec2 for perf reasons.Alex Sakhartchouk2010-10-061-1/+1
* | Adding text metrics to renderscript.Alex Sakhartchouk2010-10-052-5/+47
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* Merge "Add object validity checking."Jason Sams2010-09-301-2/+0
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| * Add object validity checking.Jason Sams2010-09-301-2/+0
* | Merge "Adding anisotropic filtering and related samples."Alex Sakhartchouk2010-09-303-10/+99
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| * Adding anisotropic filtering and related samples.Alex Sakhartchouk2010-09-303-10/+99
* | Fix clear() operation for rsScriptC.Stephen Hines2010-09-295-3/+60
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* Fix RS bug with message ID 0.Stephen Hines2010-09-285-21/+83
* Merge "Adding support for dynamically updated test status"Stephen Hines2010-09-245-22/+50
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| * Adding support for dynamically updated test statusStephen Hines2010-09-235-22/+50
* | Merge "Adding support for all allowed textures. Cleaning up unused code Addin...Alex Sakhartchouk2010-09-243-3/+55
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| * Adding support for all allowed textures.Alex Sakhartchouk2010-09-233-3/+55
* | Add RsList implementation to RSTest.Stephen Hines2010-09-2310-59/+344
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* Test use of "f" suffix on float initializers.Stephen Hines2010-09-211-2/+4
* Updated RSTest to test primitive type assignments.Stephen Hines2010-09-213-19/+59
* Handle RS reflection name changes.Stephen Hines2010-09-177-21/+21
* Minor app updates for RS. force RSTest to portrait.Stephen Hines2010-09-153-5/+5
* Shader changes to allow for more flexible constant binding.Alex Sakhartchouk2010-09-145-28/+12
* Merge "Reflected class name and bc file name changes."Ying Wang2010-09-072-7/+7
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| * Reflected class name and bc file name changes.Ying Wang2010-09-072-7/+7
* | Fixing a3d files to reflect the new element structure.Alex Sakhartchouk2010-09-076-10/+16
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* Adding ability to dirty the allocation and notify shaders using it.Alex Sakhartchouk2010-09-021-0/+2
* Fixing uniform binding for fragment shader.Alex Sakhartchouk2010-08-312-14/+16
* Fixing renderscript uniform binding bugs.Alex Sakhartchouk2010-08-276-2/+255
* Add matrix component types.Jason Sams2010-08-254-22/+8
* More work on the renderscript sampleAlex Sakhartchouk2010-08-244-36/+263
* Renderscript samples.Alex Sakhartchouk2010-08-2313-16/+592
* Should fix the build.Alex Sakhartchouk2010-08-191-2/+3
* Hopefully this fixes the build.Alex Sakhartchouk2010-08-191-0/+0
* Renderscript samples. Merged two model related projects. Cleanup.Alex Sakhartchouk2010-08-1816-11/+407
* Remove extra float<>int conversions in ImageProcessing.Jason Sams2010-08-167-142/+120
* Merge "Renderscript scenegraph prototype."Alex Sakhartchouk2010-08-1311-0/+861
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| * Renderscript scenegraph prototype.Alex Sakhartchouk2010-08-1311-0/+861
* | Merge "Start adding RS tests."Jason Sams2010-08-129-0/+531
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| * | Start adding RS tests.Jason Sams2010-08-129-0/+531
* | | Merge "Thread launch strategies."Jason Sams2010-08-121-24/+4
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| * Thread launch strategies.Jason Sams2010-08-121-24/+4
* | Merge "Fix anonymous struct."Shih-wei Liao2010-08-121-1/+1
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| * Fix anonymous struct.Shih-wei Liao2010-08-121-1/+1