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path:
root
/
libs
/
rs
/
rsContext.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Start of mesh API cleanup.
Alex Sakhartchouk
2010-07-01
1
-1
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+0
*
am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type....
Dianne Hackborn
2010-06-30
1
-2
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+2
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Introduce official public NativeWindow type.
Dianne Hackborn
2010-06-30
1
-2
/
+2
*
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Adding freetype font rendering to renderscript.
Alex Sakhartchouk
2010-06-24
1
-1
/
+8
*
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Rough implemetation of ForEach.
Jason Sams
2010-05-28
1
-1
/
+1
*
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Begin naming cleanup for renderscript runtime.
Jason Sams
2010-05-19
1
-2
/
+0
*
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Change RS to use the passed surface size rather than EGL size.
Jason Sams
2010-05-14
1
-2
/
+2
*
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Rename ProgramFragmentStore to ProgramStore.
Jason Sams
2010-05-13
1
-6
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+6
*
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Convert renderscript from using ACC to LLVM for its compiler.
Jason Sams
2010-05-11
1
-2
/
+0
*
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Seperate out Mutex and Signal code into reusable classes.
Jason Sams
2010-03-26
1
-1
/
+2
*
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checkpoint animations
Jason Sams
2010-03-16
1
-1
/
+1
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*
Improve RS error handling. On errors RS will now store the error and a messa...
Jason Sams
2010-03-03
1
-1
/
+5
*
beging np2 extension check work.
Jason Sams
2010-02-22
1
-0
/
+4
*
Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so""
Mathias Agopian
2010-02-12
1
-4
/
+3
*
Revert "RenderScript should not depend on libsurfaceflinger_client.so"
Jack Palevich
2010-02-12
1
-3
/
+4
*
RenderScript should not depend on libsurfaceflinger_client.so
Mathias Agopian
2010-02-11
1
-4
/
+3
*
split libsurfaceflinger_client and libcamera_client out of libui
Mathias Agopian
2010-02-11
1
-2
/
+3
*
Preview seperating RenderScript into RenderScript and RenderScriptGL
Jason Sams
2010-02-09
1
-1
/
+2
*
Add RS support for generic attribs as input to vertex programs.
Jason Sams
2010-01-04
1
-11
/
+0
*
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-23
1
-0
/
+1
*
Place shader logging behind prop to declutter logs.
Jason Sams
2009-12-15
1
-0
/
+1
*
Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-12-15
1
-0
/
+9
*
Implement RS tracked defered texture and buffer object uploads.
Jason Sams
2009-12-14
1
-0
/
+1
*
am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair
Jason Sams
2009-12-10
1
-2
/
+6
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*
Throttle low priority RS threads by sleeping once per frame to avoid starving...
Jason Sams
2009-12-09
1
-2
/
+6
*
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Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...
Jason Sams
2009-11-25
1
-1
/
+5
*
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am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where w...
Jason Sams
2009-11-24
1
-0
/
+2
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*
Force a crash under conditions where white square bug in all apps is likely t...
Jason Sams
2009-11-24
1
-0
/
+2
*
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am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair
Jason Sams
2009-11-17
1
-0
/
+2
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*
Add setPriority to allow wallpapers to run at lower cpu priority than default.
Jason Sams
2009-11-15
1
-0
/
+2
*
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am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair
Jason Sams
2009-11-13
1
-2
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+5
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*
Defer EGL init until the surface changed call comes in. Pass w,h along with ...
Jason Sams
2009-11-12
1
-2
/
+5
*
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am eb7e27e8: am a1c3681f: am decc139b: Merge change I7a824efc into eclair
Jason Sams
2009-11-03
1
-0
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+1
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*
Support applications changing the surface attached to the RS.
Jason Sams
2009-11-03
1
-0
/
+1
*
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am 3c249da7: am 21e799ed: am e9e50b57: Merge change I7136220b into eclair
Jason Sams
2009-10-29
1
-0
/
+2
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*
Fix egl cleanup code on context teardown.
Jason Sams
2009-10-27
1
-0
/
+2
*
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Fix dirty state tracking of allocation attached to ProgramVertex objects when...
Jason Sams
2009-10-26
1
-1
/
+0
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/
*
Remove hack in RS that called exit to WAR now fixed driver bugs. Make gloaba...
Jason Sams
2009-10-15
1
-0
/
+3
*
Add script to script call support. Add exception to catch out of bound index...
Jason Sams
2009-10-07
1
-1
/
+1
*
Implement data push from scripts. Fixes the problem where apps would have to...
Jason Sams
2009-10-06
1
-0
/
+6
*
Reduce debugging spew and add props to selectivly re-enable it.
Jason Sams
2009-09-25
1
-1
/
+5
*
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-25
1
-0
/
+2
*
Implement pause/resume for the RS thread.
Jason Sams
2009-09-24
1
-0
/
+4
*
Remove depricated triangleMesh.
Jason Sams
2009-09-23
1
-3
/
+0
*
Make the renderscript timing logging available by setting debug.rs.profile=1
Joe Onorato
2009-09-23
1
-1
/
+2
*
Add raster object to control point and line params. Add flag to force SW rend...
Jason Sams
2009-09-23
1
-0
/
+8
*
Improve structure support using symbol lookup of named structures in scripts ...
Jason Sams
2009-09-03
1
-0
/
+3
*
Add support for selecting the color bit depth and if the application used a d...
Jason Sams
2009-08-25
1
-12
/
+29
*
Improved RS timing code to monitor where we spend CPU time.
Jason Sams
2009-08-19
1
-4
/
+18
*
Implement OOB destroy method that can be called from the java finalizer remov...
Jason Sams
2009-08-18
1
-0
/
+12
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