| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Cleaning up the serialization change. | Alex Sakhartchouk | 2011-01-31 | 1 | -123/+0 |
| * | Making sure we can build libRS on the host for serialization. | Alex Sakhartchouk | 2011-01-31 | 1 | -42/+6 |
| * | Docs plus removing some junk per API review. | Alex Sakhartchouk | 2011-01-13 | 1 | -2/+5 |
| * | Allocation API update. | Jason Sams | 2010-12-08 | 1 | -1/+0 |
| * | Code cleanup to make formatting consistent | Alex Sakhartchouk | 2010-11-10 | 1 | -3/+1 |
| * | Moving attrib creation to Mesh. Adding arrays as shader inputs. | Alex Sakhartchouk | 2010-11-08 | 1 | -0/+1 |
| * | Some cleanup | Alex Sakhartchouk | 2010-10-18 | 1 | -0/+1 |
| * | Adding average fps counter. | Alex Sakhartchouk | 2010-10-05 | 1 | -2/+0 |
| * | Adding anisotropic filtering and related samples. | Alex Sakhartchouk | 2010-09-30 | 1 | -0/+4 |
| * | Adding support for all allowed textures. | Alex Sakhartchouk | 2010-09-23 | 1 | -0/+3 |
| * | Start of mesh API cleanup. | Alex Sakhartchouk | 2010-07-01 | 1 | -1/+0 |
| * | Removed unnecessary change based on comments. | Alex Sakhartchouk | 2010-05-21 | 1 | -0/+153 |
