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path: root/libs/rs/rsContextHostStub.h
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* Cleaning up the serialization change.Alex Sakhartchouk2011-01-311-123/+0
| | | | | | Renaming the define to be more in line with what it does and removing the host stub header file. Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
* Making sure we can build libRS on the host for serialization.Alex Sakhartchouk2011-01-311-42/+6
| | | | Change-Id: If0a5d77b20c0e1e2d124fa0737643a5dd1d4409a
* Docs plus removing some junk per API review.Alex Sakhartchouk2011-01-131-2/+5
| | | | Change-Id: I45f995b656754550be68c78e467071d6e59b348f
* Allocation API update.Jason Sams2010-12-081-1/+0
| | | | Change-Id: I9b4a71f9e94c7d3978f06b7971051ab4f8472503
* Code cleanup to make formatting consistentAlex Sakhartchouk2010-11-101-3/+1
| | | | | | across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
* Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk2010-11-081-0/+1
| | | | | | Removing fixed size arrays. Change-Id: I0213e403a2f1283dd43f21bea770aeb059561903
* Some cleanupAlex Sakhartchouk2010-10-181-0/+1
| | | | Change-Id: Ie10746d2f77318d63101d919214e76f778159fa0
* Adding average fps counter.Alex Sakhartchouk2010-10-051-2/+0
| | | | | | Removing rsLight from libRS Change-Id: I8622efd10619dc120d37f3a12122e9c7fc34ff2e
* Adding anisotropic filtering and related samples.Alex Sakhartchouk2010-09-301-0/+4
| | | | Change-Id: Idb173274417feb5e25bfd64c5e9fa2492a23a17e
* Adding support for all allowed textures.Alex Sakhartchouk2010-09-231-0/+3
| | | | | | | Cleaning up unused code Adding error messages Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
* Start of mesh API cleanup.Alex Sakhartchouk2010-07-011-1/+0
| | | | | | | | | Switched all native code to go through Mesh class. Removed SimpleMesh Added java Mesh class Will need to port all existing code to use java Mesh, then remove java SimpleMesh. Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
* Removed unnecessary change based on comments.Alex Sakhartchouk2010-05-211-0/+153
Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311