| Commit message (Expand) | Author | Age | Files | Lines |
* | Moving samplers behind the hal. | Alex Sakhartchouk | 2011-05-05 | 1 | -11/+3 |
* | Code Cleanup and better Sampler creation method | Alex Sakhartchouk | 2011-05-04 | 1 | -2/+0 |
* | Moving renderscript GL code into the HAL | Alex Sakhartchouk | 2011-04-29 | 1 | -52/+29 |
* | Support for cubemaps. | Alex Sakhartchouk | 2010-11-18 | 1 | -1/+1 |
* | Code cleanup to make formatting consistent | Alex Sakhartchouk | 2010-11-10 | 1 | -4/+1 |
* | Moving attrib creation to Mesh. Adding arrays as shader inputs. | Alex Sakhartchouk | 2010-11-08 | 1 | -9/+12 |
* | More robust attribute binding | Alex Sakhartchouk | 2010-09-29 | 1 | -0/+2 |
* | Adding support for all allowed textures. | Alex Sakhartchouk | 2010-09-23 | 1 | -7/+6 |
* | Shader changes to allow for more flexible constant binding. | Alex Sakhartchouk | 2010-09-14 | 1 | -3/+4 |
* | Fixing uniform binding for fragment shader. | Alex Sakhartchouk | 2010-08-31 | 1 | -0/+5 |
* | Improve RS error handling. On errors RS will now store the error and a messa... | Jason Sams | 2010-03-03 | 1 | -0/+3 |
* | Implement type generation for user uniforms in vertex shader. | Jason Sams | 2010-01-12 | 1 | -2/+2 |
* | More complete support for named attribs. Adds user typed attribs as availabl... | Jason Sams | 2010-01-06 | 1 | -0/+2 |
* | Add RS support for generic attribs as input to vertex programs. | Jason Sams | 2010-01-04 | 1 | -0/+4 |
* | Move texture bindings to base program object. Change ProgramFragment creatio... | Jason Sams | 2009-12-17 | 1 | -0/+13 |
* | Place shader logging behind prop to declutter logs. | Jason Sams | 2009-12-15 | 1 | -1/+1 |
* | Continue es2 shader dev | Jason Sams | 2009-12-15 | 1 | -0/+1 |
* | Continue development of es2.0 user shader support for renderscript. This cha... | Jason Sams | 2009-12-15 | 1 | -3/+9 |
* | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | 2009-11-30 | 1 | -0/+2 |
* | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c... | Jason Sams | 2009-11-25 | 1 | -0/+20 |
* | Fix dirty state tracking of allocation attached to ProgramVertex objects when... | Jason Sams | 2009-10-26 | 1 | -2/+1 |
* | Fix bug where dirty messages for allocations attached to programVertex object... | Jason Sams | 2009-10-15 | 1 | -0/+4 |
* | Improve renderscript context teardown. Track object in the system and then f... | Jason Sams | 2009-09-25 | 1 | -1/+1 |
* | Add support for selecting the color bit depth and if the application used a d... | Jason Sams | 2009-08-25 | 1 | -4/+0 |
* | Remove useless slot from ProgramVertex. Optimize GL state setup. | Jason Sams | 2009-08-05 | 1 | -3/+4 |
* | Add the Renderscript library. (Not in the build by default yet.) | Jason Sams | 2009-05-22 | 1 | -0/+59 |