Commit message (Expand) | Author | Age | Files | Lines | |
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* | Improve RS error handling. On errors RS will now store the error and a messa... | Jason Sams | 2010-03-03 | 1 | -0/+3 |
* | Cleanup seperation of Legacy and user attribs. All user programs now use the... | Jason Sams | 2010-01-25 | 1 | -11/+17 |
* | Implement type generation for user uniforms in vertex shader. | Jason Sams | 2010-01-12 | 1 | -1/+1 |
* | More complete support for named attribs. Adds user typed attribs as availabl... | Jason Sams | 2010-01-06 | 1 | -7/+12 |
* | Element restructuring. Add support for new basic Element types including the... | Jason Sams | 2009-12-23 | 1 | -1/+4 |
* | Place shader logging behind prop to declutter logs. | Jason Sams | 2009-12-15 | 1 | -6/+12 |
* | Beging GL2 user shaders. Switch master to using GL2 by default. | Jason Sams | 2009-11-30 | 1 | -3/+5 |
* | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c... | Jason Sams | 2009-11-25 | 1 | -0/+145 |