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* Adding support for all allowed textures.Alex Sakhartchouk2010-09-2320-222/+248
* Better debugging for scripts.Jason Sams2010-09-222-23/+26
* Merge "Remove excessive logging."Jason Sams2010-09-221-2/+0
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| * Remove excessive logging.Jason Sams2010-09-221-2/+0
* | Merge "Fix two minor RS bugs. 1: index set size was populated with bad value ...Jason Sams2010-09-221-2/+0
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| * Fix two minor RS bugs.Jason Sams2010-09-221-2/+0
* | Test use of "f" suffix on float initializers.Stephen Hines2010-09-211-2/+4
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* Updated RSTest to test primitive type assignments.Stephen Hines2010-09-213-19/+59
* Add support for Float64 (double) to RenderScript.Stephen Hines2010-09-202-0/+12
* Merge "Handle RS reflection name changes."Stephen Hines2010-09-177-21/+21
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| * Handle RS reflection name changes.Stephen Hines2010-09-177-21/+21
* | Merge "Minor app updates for RS. force RSTest to portrait."Stephen Hines2010-09-173-5/+5
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| * Minor app updates for RS. force RSTest to portrait.Stephen Hines2010-09-153-5/+5
* | Fix function name match for refcounting funcs.Jason Sams2010-09-171-4/+55
* | Cleanup GL setup code and remove legacy 1.1 paths.Jason Sams2010-09-1616-128/+31
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* Fix partial NP2 support and restrict mipmaps and clampJason Sams2010-09-142-19/+23
* Shader changes to allow for more flexible constant binding.Alex Sakhartchouk2010-09-1415-218/+216
* Merge "Reflected class name and bc file name changes."Ying Wang2010-09-072-7/+7
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| * Reflected class name and bc file name changes.Ying Wang2010-09-072-7/+7
* | Fix header path.Anatol Pomazau2010-09-071-1/+1
* | Fixing a3d files to reflect the new element structure.Alex Sakhartchouk2010-09-076-10/+16
* | Add arrays to elements.Jason Sams2010-09-074-10/+27
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* Fixing fragment shader bounding codeAlex Sakhartchouk2010-09-022-15/+12
* Adding ability to dirty the allocation and notify shaders using it.Alex Sakhartchouk2010-09-024-1/+14
* Remove ACC and other legacy bits from RS.Jason Sams2010-09-013-48/+1
* SubElementData data upload functions.Jason Sams2010-08-315-23/+167
* Fixing uniform binding for fragment shader.Alex Sakhartchouk2010-08-317-136/+159
* Fixing renderscript uniform binding bugs.Alex Sakhartchouk2010-08-278-36/+316
* Add matrix component types.Jason Sams2010-08-257-28/+58
* More work on the renderscript sampleAlex Sakhartchouk2010-08-244-36/+263
* Renderscript samples.Alex Sakhartchouk2010-08-2314-16/+601
* Should fix the build.Alex Sakhartchouk2010-08-191-2/+3
* Hopefully this fixes the build.Alex Sakhartchouk2010-08-191-0/+0
* Merge "Renderscript samples. Merged two model related projects. Cleanup."Alex Sakhartchouk2010-08-1917-18/+415
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| * Renderscript samples. Merged two model related projects. Cleanup.Alex Sakhartchouk2010-08-1817-18/+415
* | Merge "Fix bug looping non-blocking fifos."Jason Sams2010-08-183-2/+28
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| * | Fix bug looping non-blocking fifos.Jason Sams2010-08-183-2/+28
* | | Merge "Remove OOB object destruction."Jason Sams2010-08-183-72/+0
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| * | Remove OOB object destruction.Jason Sams2010-08-173-72/+0
* | | Merge "Make java entry points for native fifo synchronized."Jason Sams2010-08-171-30/+0
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| * Make java entry points for native fifo synchronized.Jason Sams2010-08-171-30/+0
* | Propagating some useful font changes.Alex Sakhartchouk2010-08-172-12/+56
* | Merge "Added frustum plane extraction and sphere culling code."Alex Sakhartchouk2010-08-165-2/+104
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| * Added frustum plane extraction and sphere culling code.Alex Sakhartchouk2010-08-165-2/+104
* | Remove extra float<>int conversions in ImageProcessing.Jason Sams2010-08-167-142/+120
* | Support reference operations in RS scripts.Jason Sams2010-08-163-14/+105
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* Merge "Adding bounding box computation."Alex Sakhartchouk2010-08-134-0/+80
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| * Adding bounding box computation.Alex Sakhartchouk2010-08-134-0/+80
* | Merge "Renderscript scenegraph prototype."Alex Sakhartchouk2010-08-1311-0/+861
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| * | Renderscript scenegraph prototype.Alex Sakhartchouk2010-08-1311-0/+861
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