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path: root/libs/ui/GraphicBuffer.cpp
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* frameworks/base: android_native_buffer_t -> ANativeWindowBufferIliyan Malchev2011-05-031-4/+4
* am 48f42f8c: am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBu...Mathias Agopian2010-12-071-0/+5
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| * [3171580] don't automatically log GraphicBuffer allocation failuresMathias Agopian2010-12-031-0/+5
* | Move binder magic from the Surface class to GraphicBuffer.Jamie Gennis2010-10-101-0/+20
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* fix live wallpapers on DroidMathias Agopian2010-06-301-12/+0
* allow re-targetting of surfacesMathias Agopian2010-06-081-0/+3
* split surface management from surface's buffers managementMathias Agopian2010-06-041-13/+3
* fix a bug where fading in/out of opaque 32-bits windows wasn't workingMathias Agopian2010-06-011-3/+12
* remove a dependency of GraphicBuffer (libui) on Parcel (libbinder).Mathias Agopian2010-02-211-42/+83
* fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts ...Mathias Agopian2009-11-021-0/+8
* fix [2143798] Need to figure out how to do videoMathias Agopian2009-10-271-5/+23
* fix [2167050] glTexImage2D code path buggy in SurfaceFlingerMathias Agopian2009-10-061-0/+213