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path: root/libs/ui/Input.cpp
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* Initial checkin of spot presentation for touchpad gestures. (DO NOT MERGE)Jeff Brown2011-05-251-0/+9
* Improve VelocityTracker numerical stability. (DO NOT MERGE)Jeff Brown2011-05-231-32/+115
* Use touch pad gestures to manipulate the pointer. (DO NOT MERGE)Jeff Brown2011-05-231-0/+154
* Better compat mode part one: start scaling windows.Dianne Hackborn2011-05-091-24/+23
* Input improvements and bug fixes.Jeff Brown2011-03-091-8/+15
* Wake screen from external HID peripherals.Jeff Brown2011-03-021-0/+17
* Add new axes for joysticks and mouse wheels.Jeff Brown2011-02-191-4/+52
* Fix a regression with MotionEvent parceling.Jeff Brown2011-02-171-15/+15
* Add support for arbitrary axes in MotionEvents.Jeff Brown2011-02-151-6/+291
* Improve support for external keyboards.Jeff Brown2010-12-021-2/+37
* Support non-orientation aware keyboards and other devices.Jeff Brown2010-11-301-4/+75
* Add plumbing for volume mute key.Jeff Brown2010-11-021-0/+8
* Add support for secure views.Jeff Brown2010-09-081-0/+2
* Remove incomplete input device enumeration NDK API.Jeff Brown2010-08-311-17/+0
* Refactor input reader to support new device types more easily.Jeff Brown2010-07-281-0/+59
* Implement native key pre-dispatching to IMEs.Dianne Hackborn2010-07-151-0/+17
* Add support for new input sources.Jeff Brown2010-07-151-6/+6
* Add initial gamepad support.Jeff Brown2010-07-131-40/+40
* Implement default key handling for native code.Dianne Hackborn2010-06-301-0/+64
* First stab at attaching native event dispatching.Dianne Hackborn2010-06-221-163/+0
* Even more native input dispatch work in progress.Jeff Brown2010-06-171-15/+30
* Native input dispatch rewrite work in progress.Jeff Brown2010-06-131-0/+238