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* Merge "remove unused pixel format" into gingerbreadMathias Agopian2010-08-191-1/+0
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| * remove unused pixel formatMathias Agopian2010-08-191-1/+0
* | Make the throttling more sensitive to end-to-end latency.Jeff Brown2010-08-191-1/+2
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* Add support for throttling motion events.Jeff Brown2010-08-181-5/+77
* Only monitor recognized uevent devices.Sean McNeil2010-08-181-1/+8
* Merge "Fix some input device mapping bugs with certain drivers." into gingerb...Jeff Brown2010-08-181-68/+92
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| * Fix some input device mapping bugs with certain drivers.Jeff Brown2010-08-181-68/+92
* | Keep track of remaining fd when devices are removedJens Gulin2010-08-181-8/+7
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* Optimize EventHub reads.Jeff Brown2010-08-171-68/+88
* Fix possible race conditions during channel unregistration.Jeff Brown2010-08-171-12/+20
* Fix safe mode and KeyEvent.getMaxKeyCode().Jeff Brown2010-08-101-0/+8
* Improve thread safety of input mappers.Jeff Brown2010-07-301-423/+496
* Fix touch input in landscape mode.Jeff Brown2010-07-291-4/+4
* DO NOT MERGE: Fix input event injection ANRs on UI thread.Jeff Brown2010-07-292-31/+86
* Refactor input reader to support new device types more easily.Jeff Brown2010-07-286-1754/+2243
* Fix trackball down and movement bugs.Jeff Brown2010-07-162-1/+15
* Fix individual pointer id up/down reporting.Jeff Brown2010-07-161-9/+10
* Implement native key pre-dispatching to IMEs.Dianne Hackborn2010-07-151-0/+17
* Add support for new input sources.Jeff Brown2010-07-157-140/+240
* Don't build framework tests for simulator target.Jeff Brown2010-07-141-0/+5
* Remove the YV16 format for simplicity's sake.Mathias Agopian2010-07-141-1/+0
* IME events are now dispatched to native applications.Dianne Hackborn2010-07-131-19/+0
* Add initial gamepad support.Jeff Brown2010-07-137-786/+884
* Add ANativeWindow API for directly drawing to the surface bits.Dianne Hackborn2010-07-091-4/+4
* Add new glue code for writing native apps.Dianne Hackborn2010-07-081-1/+1
* More native input dispatch work.Jeff Brown2010-07-032-56/+79
* remove unused YUV formatsMathias Agopian2010-07-011-5/+2
* Merge "Introduce official public NativeWindow type." into gingerbreadDianne Hackborn2010-06-301-18/+18
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| * Introduce official public NativeWindow type.Dianne Hackborn2010-06-301-18/+18
* | Merge "fix live wallpapers on Droid" into gingerbreadMathias Agopian2010-06-301-12/+0
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| * | fix live wallpapers on DroidMathias Agopian2010-06-301-12/+0
* | | Fix injection of specially intercepted keys like HOME.Jeff Brown2010-06-301-4/+0
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* | Implement default key handling for native code.Dianne Hackborn2010-06-301-0/+64
* | Fix native input dispatch in the emulator.Jeff Brown2010-06-292-28/+87
* | Update native activity & event APIs to follow correct conventions.Dianne Hackborn2010-06-291-4/+4
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* Native input event dispatching.Jeff Brown2010-06-284-41/+108
* Remember to initialize timestamps in the dispatch allocatorChristopher Tate2010-06-231-0/+1
* First stab at attaching native event dispatching.Dianne Hackborn2010-06-222-163/+19
* remove unused YUV formatsMathias Agopian2010-06-211-1/+0
* Merge "Added support for the GL_TEXTURE_EXTERNAL target" into gingerbreadMathias Agopian2010-06-211-2/+0
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| * Added support for the GL_TEXTURE_EXTERNAL targetMathias Agopian2010-06-151-2/+0
* | More native input event dispatching.Jeff Brown2010-06-213-135/+341
* | Even more native input dispatch work in progress.Jeff Brown2010-06-178-66/+747
* | Merge "More work in progress on native events." into gingerbreadJeff Brown2010-06-153-219/+442
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| * More work in progress on native events.Jeff Brown2010-06-153-219/+442
* | Support for multiple testsJeff Brown2010-06-141-4/+9
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* Fix include paths.Jeff Brown2010-06-132-3/+0
* Native input dispatch rewrite work in progress.Jeff Brown2010-06-1311-80/+4361
* allow re-targetting of surfacesMathias Agopian2010-06-081-0/+3
* split surface management from surface's buffers managementMathias Agopian2010-06-041-13/+3