Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Stale cache management to address a P1 bug # 3296131. | Shih-wei Liao | 2010-12-20 | 4 | -7/+51 |
| | | | | Change-Id: I593f35a91c4a14c055828f8989fe01b9e7790039 | ||||
* | API reaview cleanup | Alex Sakhartchouk | 2010-12-17 | 9 | -60/+40 |
| | | | | Change-Id: Ib1aaf81130ffa6b5e6c60096c27c969e8891db3f | ||||
* | Whenever LoadBinary fails, recompile. Fixing the multi-instance bug. | Shih-wei Liao | 2010-12-16 | 1 | -1/+8 |
| | | | | Change-Id: Ib1565efe1353ed788a3ed3c81c6067e92d8ef0e5 | ||||
* | Fix text shadow rendering issue. | Romain Guy | 2010-12-15 | 1 | -28/+32 |
| | | | | Change-Id: Ic9eb0d38ad684d2f2c95a4f586f865db911cb872 | ||||
* | Cleanup and refactoring of an earlier cl. | Alex Sakhartchouk | 2010-12-15 | 11 | -186/+137 |
| | | | | Change-Id: I5e356ed88375a1620846e0c500659e3b7ead5030 | ||||
* | Merge "Fix mipmap bug introduced with Allocation cleanup. Add syncAll to rsg ↵ | Jason Sams | 2010-12-15 | 8 | -33/+52 |
|\ | | | | | | | headers." | ||||
| * | Fix mipmap bug introduced with Allocation cleanup. | Jason Sams | 2010-12-15 | 8 | -33/+52 |
| | | | | | | | | | | | | Add syncAll to rsg headers. Change-Id: I02c953f3fddab3c6f4e98570cdad45a59711bbde | ||||
* | | Cleanup OpenGLRenderer::drawLines() | Romain Guy | 2010-12-14 | 2 | -48/+35 |
|/ | | | | Change-Id: I3545a616e964335897c6e4148c431a07a2ce2a8b | ||||
* | Merge "Allocate bitmap backing buffers in the Java heap." | Patrick Dubroy | 2010-12-14 | 1 | -2/+6 |
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| * | Allocate bitmap backing buffers in the Java heap. | Patrick Dubroy | 2010-12-14 | 1 | -2/+6 |
| | | | | | | Change-Id: I60f6ccff13357c1c518e9d56b02fe0171637edd1 | ||||
* | | Merge "Continue cleanup refactoring in OpenGLRenderer." | Romain Guy | 2010-12-14 | 2 | -223/+84 |
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| * | | Continue cleanup refactoring in OpenGLRenderer. | Romain Guy | 2010-12-14 | 2 | -223/+84 |
| | | | | | | | | | | | | | | | | | | | | | | | | Methods that still need refactoring: - drawLines - composeLayerRegion Change-Id: If546641adf598d49c330988803667264fda50ac2 | ||||
* | | | Merge "minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so." | Mathias Agopian | 2010-12-14 | 1 | -3/+3 |
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| * | | | minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so. | Mathias Agopian | 2010-12-13 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | | Change-Id: I3bdca74351c8e480a05084bc412a96c5f685221d | ||||
* | | | | Merge "dump callstack on Surface use error" | Mathias Agopian | 2010-12-14 | 1 | -0/+6 |
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| * | | | dump callstack on Surface use error | Mathias Agopian | 2010-12-10 | 1 | -0/+6 |
| | | | | | | | | | | | | | | | | Change-Id: I38e260dd47349b9af3a999dda683a083a94be16d | ||||
* | | | | Merge "Add support for non-malloc backed textures." | Jason Sams | 2010-12-14 | 3 | -42/+78 |
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| * | | | | Add support for non-malloc backed textures. | Jason Sams | 2010-12-13 | 3 | -42/+78 |
| | | | | | | | | | | | | | | | | | | | | Change-Id: Iee8e987591caa17b4c8186f8173089925140a568 | ||||
* | | | | | Merge "Colors are in the [0..1] range, not [0..255]" | Romain Guy | 2010-12-14 | 1 | -3/+3 |
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| * | | | | Colors are in the [0..1] range, not [0..255] | Romain Guy | 2010-12-14 | 1 | -3/+3 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This fixes rendering in YouTube and other applications. Change-Id: Ib5f3df632cde97374113ed42f895f136b2796373 | ||||
* | | | | | Merge "OpenGLRenderer would not render colors < ALPHA_THRESHOLD Bug #3282805" | Romain Guy | 2010-12-14 | 2 | -2/+9 |
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| * | | | | OpenGLRenderer would not render colors < ALPHA_THRESHOLD | Romain Guy | 2010-12-14 | 2 | -2/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bug #3282805 This bug was introduced with a previous refactoring. This also fixes issues with setting the alpha when drawing bitmaps. Change-Id: Id47641d26a4536c7e540041f92243bf6db9fc96d | ||||
* | | | | | 1. Add Context to a RenderScript or RenderScriptGL instance. | Shih-wei Liao | 2010-12-14 | 11 | -38/+46 |
| |_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is to allow RenderScript to better interact with the Android environment. E.g., per-app cache. 2. Plumbing, testing. 3. Added getApplicationContext in RenderScript.java. Change-Id: I85edeebe38825e20b2e86f4f4815689dfc332ef9 | ||||
* | | | | Framework-side support for Dalvik "isSensitiveThread" hook. | Brad Fitzpatrick | 2010-12-14 | 1 | -0/+10 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Used in lock contention stats. Bug: 3226270 Change-Id: Ie6f58d130a29079a59bdefad40b80304d9bc3623 | ||||
* | | | | Merge "More API updates." | Jason Sams | 2010-12-13 | 6 | -171/+45 |
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| * | | | More API updates. | Jason Sams | 2010-12-13 | 6 | -171/+45 |
| | | | | | | | | | | | | | | | | Change-Id: I754dc645ac08fa25019eed8fd8b7b3c47f178ff2 | ||||
* | | | | Merge "Refactor OpenGLRenderer to simplify OpenGL drawing code." | Romain Guy | 2010-12-13 | 3 | -143/+251 |
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| * | | | Refactor OpenGLRenderer to simplify OpenGL drawing code. | Romain Guy | 2010-12-13 | 3 | -143/+251 |
| |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is the first step of the refactoring: - drawColorRect - drawTextureMesh Remaining methods to refactor: - setupTextureAlpha8 - drawPath - setupShadow - drawText - drawLines - composeLayerRegion Change-Id: I0fced6a05b6b6eee10ee7cef0c3fbdaa6cefab20 | ||||
* | | | Perf test | Alex Sakhartchouk | 2010-12-13 | 13 | -7/+1560 |
|/ / | | | | | | | Change-Id: I5cfc1b6dd438b13091993d4669e10fb2e49aaa06 | ||||
* | | Merge "Add multitouch support to physics test. Fix context state overwrite ↵ | Jason Sams | 2010-12-11 | 4 | -26/+21 |
|\ \ | | | | | | | | | | calling invoke." | ||||
| * | | Add multitouch support to physics test. | Jason Sams | 2010-12-11 | 4 | -26/+21 |
| | | | | | | | | | | | | | | | | | | Fix context state overwrite calling invoke. Change-Id: I7a71237bcf36abb31f98eb6d872501fdfb007d81 | ||||
* | | | Merge "[3258939] Need snapshot to limit which layers are included" | Mathias Agopian | 2010-12-10 | 2 | -4/+21 |
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| * | | | [3258939] Need snapshot to limit which layers are included | Mathias Agopian | 2010-12-10 | 2 | -4/+21 |
| | |/ | |/| | | | | | | | Change-Id: Id7351a0e3f53dde99b291cffba553d89fd4d7ca9 | ||||
* | | | Merge "Remove CreateFromBitmapRef and add CopyTo(bitmap) replacement." | Jason Sams | 2010-12-10 | 3 | -29/+51 |
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| * | | Remove CreateFromBitmapRef and add | Jason Sams | 2010-12-10 | 3 | -29/+51 |
| | | | | | | | | | | | | | | | | | | CopyTo(bitmap) replacement. Change-Id: Ib73fb9f4bfe5f468eaf0f8f1bf68a93759eef00d | ||||
* | | | Remove vector array test from RSTest. | Stephen Hines | 2010-12-10 | 3 | -90/+0 |
| | | | | | | | | | | | | | | | | | | This test will soon yield an appropriate compile-time error. Change-Id: I8f9bef7c4c6f954753268a2c1816337f347eae06 | ||||
* | | | Merge "Ignore empty layers." | Romain Guy | 2010-12-10 | 1 | -5/+1 |
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| * | | | Ignore empty layers. | Romain Guy | 2010-12-10 | 1 | -5/+1 |
| | | | | | | | | | | | | | | | | Change-Id: Ib2f99cdab654881fe079306e27d87c5ef9535700 | ||||
* | | | | Merge "Correctly compare strings in UTF-8 instead of UTF-16 Bug #3272858" | Romain Guy | 2010-12-10 | 4 | -23/+37 |
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| * | | Correctly compare strings in UTF-8 instead of UTF-16 | Romain Guy | 2010-12-10 | 4 | -23/+37 |
| | | | | | | | | | | | | | | | | | | Bug #3272858 Change-Id: Idacd5d7c2c052b4834a8ddb5906ab32b3f548f73 | ||||
* | | | Merge "Fix race condition in fallback key processing." | Jeff Brown | 2010-12-09 | 1 | -4/+12 |
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| * | | Fix race condition in fallback key processing. | Jeff Brown | 2010-12-09 | 1 | -4/+12 |
| |/ | | | | | | | | | | | | | Need to ensure that the channel is still valid before proceeding. Bug: 3271482 Change-Id: Ia6863cbedd9b53cbc5c9c8815e9ea90bef3d2218 | ||||
* | | Don't set the invisible flag when saving an empty layer. | Romain Guy | 2010-12-09 | 2 | -12/+27 |
|/ | | | | | | Bug #3270371 Change-Id: I65e85671c2fb70d74553c91213e5e759e0ac64ee | ||||
* | Merge "Fix a severe cleanup bug where teardown of the GL driver could occur ↵ | Jason Sams | 2010-12-09 | 2 | -5/+7 |
|\ | | | | | | | on the wrong thread." | ||||
| * | Fix a severe cleanup bug where teardown of the GL | Jason Sams | 2010-12-09 | 2 | -5/+7 |
| | | | | | | | | | | | | driver could occur on the wrong thread. Change-Id: Icd56182ccbd1371124a247695bf3ebd3085df450 | ||||
* | | Fix build | Jason Sams | 2010-12-09 | 1 | -2/+2 |
| | | | | | | | | Change-Id: I189d3b8afd351ab5cf604105579212593a98d5a4 | ||||
* | | Merge "Allocation API update." | Jason Sams | 2010-12-08 | 22 | -415/+211 |
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| * | Allocation API update. | Jason Sams | 2010-12-08 | 22 | -415/+211 |
| | | | | | | | | Change-Id: I9b4a71f9e94c7d3978f06b7971051ab4f8472503 | ||||
* | | Merge "New, better line drawing implementation. Bug #3207544 Bug #3225875" | Romain Guy | 2010-12-08 | 4 | -173/+215 |
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| * | | New, better line drawing implementation. | Romain Guy | 2010-12-08 | 4 | -173/+215 |
| | | | | | | | | | | | | | | | | | | | | | Bug #3207544 Bug #3225875 Change-Id: Ibdd1dfc64e01625d5c441f39eb0aa3ee647f6ff5 |