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Merge "1st cut of ForEach and test."
Jason Sams
2010-07-15
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1st cut of ForEach and test.
Jason Sams
2010-07-15
17
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+376
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Merge "Populate java objects with native data from a3d file. Remove legacy co...
Alex Sakhartchouk
2010-07-15
3
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+67
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Populate java objects with native data from a3d file.
Alex Sakhartchouk
2010-07-15
3
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Merge "Add support for BitmapShader."
Romain Guy
2010-07-15
5
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Add support for BitmapShader.
Romain Guy
2010-07-15
5
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+186
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am d1313da5: am eb6e0df1: Don\'t build framework tests for simulator target.
Jeff Brown
2010-07-15
2
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am eb6e0df1: Don\'t build framework tests for simulator target.
Jeff Brown
2010-07-15
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Don't build framework tests for simulator target.
Jeff Brown
2010-07-14
2
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am 78983a91: am 4055b780: Merge "move native services under services/" into g...
Mathias Agopian
2010-07-14
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am 4055b780: Merge "move native services under services/" into gingerbread
Mathias Agopian
2010-07-14
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move native services under services/
Mathias Agopian
2010-07-14
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am db386f2c: am c9a11088: Merge "first step at implementing the native sensor...
Mathias Agopian
2010-07-14
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am c9a11088: Merge "first step at implementing the native sensor support" int...
Mathias Agopian
2010-07-14
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Merge "first step at implementing the native sensor support" into gingerbread
Mathias Agopian
2010-07-14
7
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first step at implementing the native sensor support
Mathias Agopian
2010-07-13
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am 98704f14: am 38eea8bf: Merge "Remove the YV16 format for simplicity\'s sak...
Mathias Agopian
2010-07-14
2
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am 38eea8bf: Merge "Remove the YV16 format for simplicity\'s sake." into ging...
Mathias Agopian
2010-07-14
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Remove the YV16 format for simplicity's sake.
Mathias Agopian
2010-07-14
2
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Do not apply transforms when using drawColor().
Romain Guy
2010-07-14
4
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am f8d9379b: am d76b67c3: IME events are now dispatched to native applications.
Dianne Hackborn
2010-07-13
1
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am d76b67c3: IME events are now dispatched to native applications.
Dianne Hackborn
2010-07-13
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IME events are now dispatched to native applications.
Dianne Hackborn
2010-07-13
1
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am 89ee578b: am fd035829: Add initial gamepad support.
Jeff Brown
2010-07-13
8
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am fd035829: Add initial gamepad support.
Jeff Brown
2010-07-13
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Add initial gamepad support.
Jeff Brown
2010-07-13
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Merge "Enable 32-bits only assets."
Romain Guy
2010-07-13
1
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Enable 32-bits only assets.
Romain Guy
2010-07-13
1
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am 706623dd: am c0a7e690: Add Parcel::readExceptionCode() and Parcel::writeNo...
Brad Fitzpatrick
2010-07-13
3
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am c0a7e690: Add Parcel::readExceptionCode() and Parcel::writeNoException()
Brad Fitzpatrick
2010-07-13
3
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Add Parcel::readExceptionCode() and Parcel::writeNoException()
Brad Fitzpatrick
2010-07-13
3
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Merge "Work on synchronizing a3d created files and java layer. Adding culling...
Alex Sakhartchouk
2010-07-13
8
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Work on synchronizing a3d created files and java layer.
Alex Sakhartchouk
2010-07-12
8
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+136
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am 66fa2b44: am 8e886be4: Merge "Modifications in audio effect engine state m...
Eric Laurent
2010-07-13
2
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am 8e886be4: Merge "Modifications in audio effect engine state management." i...
Eric Laurent
2010-07-13
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Modifications in audio effect engine state management.
Eric Laurent
2010-07-13
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Cleanup: remove unnecessary parameters.
Romain Guy
2010-07-13
2
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+18
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Fix premultiplied alpha.
Romain Guy
2010-07-12
2
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+3
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Correctly support pre-multiplied alpha, optimizations, more stuff.
Romain Guy
2010-07-12
4
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+102
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Optimize shader binding changes.
Romain Guy
2010-07-12
5
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+53
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Merge "Remove math from the vertex shader."
Romain Guy
2010-07-12
5
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+24
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Remove math from the vertex shader.
Romain Guy
2010-07-09
5
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am ceb8465e: am 87bb1857: Merge changes I2337051b,I19b426cb into gingerbread
Kenny Root
2010-07-12
2
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am 87bb1857: Merge changes I2337051b,I19b426cb into gingerbread
Kenny Root
2010-07-12
2
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Merge changes I2337051b,I19b426cb into gingerbread
Kenny Root
2010-07-12
2
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Tweak ObbFile class
Kenny Root
2010-07-12
2
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am b14f325a: am 289b9b62: Add ANativeWindow API for directly drawing to the s...
Dianne Hackborn
2010-07-09
1
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am 289b9b62: Add ANativeWindow API for directly drawing to the surface bits.
Dianne Hackborn
2010-07-09
1
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Add ANativeWindow API for directly drawing to the surface bits.
Dianne Hackborn
2010-07-09
1
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Merge "Fix alpha blending and improve fragment shaders performance."
Romain Guy
2010-07-09
6
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+10
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