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* Merge "Revert "Add a way to override Xfermode DO NOT MERGE"" into lmp-mr1-devChris Craik2014-11-212-34/+12
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| * Revert "Add a way to override Xfermode DO NOT MERGE"Chris Craik2014-11-212-34/+12
* | Merge "Improve logging around performance critical events" into lmp-mr1-devChris Craik2014-11-209-37/+89
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| * | Improve logging around performance critical eventsChris Craik2014-11-199-37/+89
* | | Merge "Trace some interesting events" into lmp-mr1-devJohn Reck2014-11-184-0/+8
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| * | | Trace some interesting eventsJohn Reck2014-11-174-0/+8
* | | | Merge "Implement back-tracking when searching for attributes in XML or resour...Adam Lesinski2014-11-173-3/+119
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| * | | Implement back-tracking when searching for attributes in XML or resource bagAdam Lesinski2014-11-043-3/+119
* | | | Merge "Add a way to override Xfermode DO NOT MERGE" into lmp-mr1-devRob Tsuk2014-11-122-12/+34
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| * | | Add a way to override Xfermode DO NOT MERGERob Tsuk2014-11-122-12/+34
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* | | Merge "Shadow: Fix the crash in spot shadow" into lmp-mr1-devztenghui2014-11-121-7/+13
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| * | Shadow: Fix the crash in spot shadowztenghui2014-11-121-7/+13
* | | Merge "Have an actual fallback if the surface is lost" into lmp-mr1-devJohn Reck2014-11-074-0/+14
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| * | | Have an actual fallback if the surface is lostJohn Reck2014-11-074-0/+14
* | | | Merge "Fix wrong-thread issue" into lmp-mr1-devJohn Reck2014-11-074-6/+9
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| * | | Fix wrong-thread issueJohn Reck2014-11-074-6/+9
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* | | Merge "A better looking and faster spot shadow." into lmp-mr1-devztenghui2014-11-064-651/+303
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| * | | A better looking and faster spot shadow.ztenghui2014-11-064-651/+303
* | | | Yank ResourceCache out of CachesJohn Reck2014-11-067-22/+35
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* | | Merge "Log shader source when it fails to compile" into lmp-mr1-devRob Tsuk2014-11-051-1/+2
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| * | | Log shader source when it fails to compileRob Tsuk2014-11-051-1/+2
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* | | Merge "Add error checking to aapt for split generation" into lmp-mr1-devAdam Lesinski2014-11-051-0/+4
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| * | Add error checking to aapt for split generationAdam Lesinski2014-11-031-0/+4
* | | Merge "Make points drawn with default paint visible" into lmp-mr1-devRob Tsuk2014-11-041-1/+1
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| * | Make points drawn with default paint visibleRob Tsuk2014-11-041-1/+1
* | | Merge "Fix issues that will be present in C++11" into lmp-mr1-devAdam Lesinski2014-11-034-56/+44
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| * | | Fix issues that will be present in C++11Adam Lesinski2014-11-034-56/+44
* | | | Fix countingJohn Reck2014-11-031-1/+1
* | | | Merge "Layer changes" into lmp-mr1-devJohn Reck2014-10-3125-187/+161
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| * | | Layer changesJohn Reck2014-10-3125-187/+161
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* | | Distinguish unspecified and explicit null values in resourcesAlan Viverette2014-10-291-1/+15
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* | Merge "Be more conservative about current buffer" into lmp-mr1-devJohn Reck2014-10-291-5/+4
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| * | Be more conservative about current bufferJohn Reck2014-10-271-5/+4
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* | Merge "libandroidfw: Do not build device library when building SDK" into lmp-...Adam Lesinski2014-10-281-0/+3
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| * | libandroidfw: Do not build device library when building SDKAdam Lesinski2014-10-241-0/+3
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* | Cleanup debug optionsJohn Reck2014-10-279-93/+58
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* Merge "Added some more Split density tests" into lmp-mr1-devAdam Lesinski2014-10-2336-157/+803
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| * Added some more Split density testsAdam Lesinski2014-10-2336-157/+803
* | Merge "Add some free zoom to lockHardwareCanvas" into lmp-mr1-devJohn Reck2014-10-236-27/+62
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| * | Add some free zoom to lockHardwareCanvasJohn Reck2014-10-236-27/+62
* | | Fix damage bugJohn Reck2014-10-221-0/+3
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* | Merge "Fix memory corruption in test" into lmp-mr1-devJohn Reck2014-10-221-0/+1
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| * Fix memory corruption in testJohn Reck2014-10-161-0/+1
* | Surface:lockHardwareCanvasJohn Reck2014-10-212-3/+3
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* CARD LAND!John Reck2014-10-144-0/+263
* am f23e3ea6: am aeef612f: Merge "Search all packages for a given type string ...Adam Lesinski2014-10-102-43/+60
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| * Search all packages for a given type string when looking up resources by nameAdam Lesinski2014-10-092-43/+60
* | Trim graphics memory when closing the shadeJorim Jaggi2014-10-081-0/+1
* | Merge "Use float instead of double to increase spot shadow perf" into lmp-mr1...ztenghui2014-10-062-212/+18
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| * | Use float instead of double to increase spot shadow perfztenghui2014-10-032-212/+18