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path: root/opengl/libs/EGL/egl_display.cpp
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* EGL: use an in-memory the blob cacheJamie Gennis2011-11-071-0/+1
* EGL: Add stubs for EGL_ANDROID_blob_cacheJamie Gennis2011-11-041-0/+3
* eglTerminate() now actually frees up all active egl objectsMathias Agopian2011-05-161-10/+17
* refactor EGL source codeMathias Agopian2011-05-161-0/+269