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* Clean up use of HAVE_ANDROID_OSKenny Root2011-02-161-1/+1
* Extend recycled bitmap check to all GLUtils APIs.Jack Palevich2011-02-071-0/+18
* Throw an exception when trying to upload a recycled bitmap.Jack Palevich2011-02-021-0/+3
* Merge "Clear all EGL errors when entering EGL funcs."Jamie Gennis2011-01-311-4/+3
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| * Clear all EGL errors when entering EGL funcs.Jamie Gennis2011-01-311-4/+3
* | am cf675303: am 8df2c424: Merge "Fix a multithreading bug in libagl\'s EGL." ...Jamie Gennis2011-01-311-0/+5
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| * Fix a multithreading bug in libagl's EGL.Jamie Gennis2011-01-301-0/+5
* | Add GL11ExtensionPack support to GLDebugWrapperJack Palevich2011-01-273-1/+721
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* egl: clear error on function entryMichael I. Gold2011-01-251-1/+92
* Unhide GLSurfaceView.get/setPreserveEGLContextOnPauseJack Palevich2011-01-181-2/+0
* Merge "Add support for preserving EGL contexts when pausing / resuming." into...Jack Palevich2011-01-181-7/+43
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| * Add support for preserving EGL contexts when pausing / resuming.Jack Palevich2011-01-141-7/+43
* | egl: fix GetProcAddress for EGLimage extensionsMichael I. Gold2011-01-161-0/+33
* | egl: expose EGLimage extensionsMichael I. Gold2011-01-161-0/+2
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* Hardware Composer Test hwcCommit set blend typeLouis Huemiller2011-01-101-3/+6
* Hardware Composer Test Overlap StatsLouis Huemiller2011-01-102-10/+154
* Hardware Composer Test Lib HBlen off by 1Louis Huemiller2011-01-091-1/+1
* Hardware Composer Commit Points BenchmarkLouis Huemiller2011-01-096-2/+1486
* Hardware Composer new and refactored test casesLouis Huemiller2011-01-069-649/+2455
* egl: fixes for object refcountsMichael I. Gold2010-12-231-20/+31
* HWC Stress Test - relocate print msgLouis Huemiller2010-12-141-4/+4
* HWC Stres Test EnhancmentsLouis Huemiller2010-12-141-34/+57
* Hardware Composer Stress Test EnhancementsLouis Huemiller2010-12-131-5/+51
* fix build.Mathias Agopian2010-12-081-13/+7
* am 054ae782: am e1752f41: Merge "fix [3258603] \'Quadrant\' benchmark crashes...Mathias Agopian2010-12-081-2/+2
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| * am e1752f41: Merge "fix [3258603] \'Quadrant\' benchmark crashes inside eglQu...Mathias Agopian2010-12-081-2/+2
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| | * fix [3258603] 'Quadrant' benchmark crashes inside eglQueryContext on GB/CrespoMathias Agopian2010-12-081-2/+2
* | | Merge "Fix another set of out-of-date headers."Dan Bornstein2010-12-0718-306/+234
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| * | | Fix another set of out-of-date headers.Dan Bornstein2010-12-0718-306/+234
* | | | Merge "Fix newlines in this file."Dan Bornstein2010-12-071-21/+21
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| * | | Fix newlines in this file.Dan Bornstein2010-12-071-21/+21
* | | | Merge "These files had an older header."Dan Bornstein2010-12-0724-350/+328
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| * | | These files had an older header.Dan Bornstein2010-12-0724-350/+328
* | | | am 0484a673: am daef0a04: Merge "[3229973, 3247470, ...] set EGLNativeWindowS...Mathias Agopian2010-12-061-8/+25
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| * | am daef0a04: Merge "[3229973, 3247470, ...] set EGLNativeWindowSurface\'s for...Mathias Agopian2010-12-061-8/+25
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| | * [3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGLMathias Agopian2010-12-031-8/+25
| * | am 17fd21fc: Merge "DO NOT MERGE. workaround [3177481] eglGetProcAddress() re...Mathias Agopian2010-11-101-0/+4
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| | * Merge "DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wro...Mathias Agopian2010-11-101-0/+4
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| | | * DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong poin...Mathias Agopian2010-11-091-0/+4
* | | | Hardware Composer Stress TestLouis Huemiller2010-11-292-0/+1220
* | | | am b02ca27f: am b7a109c0: Merge "Refresh EGL header to work with the NDK" int...David 'Digit' Turner2010-11-091-12/+11
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| * | | am b7a109c0: Merge "Refresh EGL header to work with the NDK" into gingerbreadDavid 'Digit' Turner2010-11-091-12/+11
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| | * | Refresh EGL header to work with the NDKDavid 'Digit' Turner2010-11-071-12/+11
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* | | Merge "OpenGL ES 1 YUV texturing test"Jamie Gennis2010-10-282-0/+352
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| * | | OpenGL ES 1 YUV texturing testNuno Subtil2010-10-272-0/+352
* | | | Merge "YUV texturing test."Jamie Gennis2010-10-282-0/+446
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| * | | YUV texturing test.Michael I. Gold2010-10-272-0/+446
* | | | Trace glUniformXXv and glUniformMatrixXfv calls.Jack Palevich2010-10-271-30/+138
* | | | Fix for simulator buildKristian Monsen2010-10-271-1/+3
* | | | Preserve the render mode when recreating the render thread.Jack Palevich2010-10-271-0/+7