| Commit message (Collapse) | Author | Age | Files | Lines |
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The "M" is for Multiplayer.
Bug: 21984798
Change-Id: Id752b8efe54ff0ac38854a129188027137d64dd5
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Long clicking on settings gear in QS causes it to accelarate and
spin, when released it will open and enable the tuner. On first
opening there will be a warning dialog.
Also add way to disable tuner from tuner screen. This way it can
be removed from its former home in Developer Settings. All tuner
settings are reset when disabled to match developer settings
behavior.
Bug: 22462605
Change-Id: Ie700a6a15e6c3caccf7cd1885da73328e6fac6ab
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Change-Id: I23b560694b9cc0eb2103ec16769b0446099d1e83
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Change-Id: I6e338dee76063d7d200967bef0ed1122c2769d42
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If you exceed 20000 points, please send in a screenshot.
Bug: 15984887
Change-Id: I1164160bfa8e7dca3b9e7d7ca5d50ef9abd38b61
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Feel free to browse our lovely dessert case. You're sure to
find something to your liking; we have many familiar
favorites, as well as some rather rare and exotic pastries.
Bug: 10240151
Change-Id: I0f423e5993c049409d89b6be304f57a86974f15a
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Use high-res polygon points, punching a hole in the rest of drawing
with PorterDuff.Mode.CLEAR.
Remove the now obsolete lightning.png and associated color filters.
Bug:10640891
Change-Id: I8f2d4dd157f9866f37ed9b3480bb79ee9f109975
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Remove icons no longer referenced in source or layout files.
Some icons are referenced in obsolete layouts, remove those
as well.
Bug:10344949
Change-Id: Ifc2e4c01534499b687cebd3e32db61e9c7a92e4a
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Each of our existing assets is slightly incorrect in some
way: inconsistent pixel jumps from one percent to the next,
inconsistent color change, etc. The only way to get it
perfectly right is to draw it programmatically.
Bug: 8504254 // inconsistent color change threshold
-- previously --
Bug: 3136046 // in Gingerbread
Bug: 3387973 // Honeycomb
Bug: 5070948 // ICS
Change-Id: I6a3e7409ecec55e10328541ecb1e9d54aebdbe96
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Bug: 10239687
Change-Id: I38a86926f32e5877cd47ae5e4b625a811478aadc
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I mean, real soon now.
Change-Id: I9a15b49f271e7ae06eb48a402f58270d8adccbf4
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Make new bugdroid drawable available to non-hdpi device builds.
(moved to no-dpi for now)
It was getting optimized out during the build process.
Bug: 6828023
Change-Id: I31ac6ce2f50edc7f65d37b4b0f7513dd33a8b22d
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Change-Id: I4039b7fe41dc4a498d53e21dbcafb2bc2ac15b92
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Bug: 5438131
Change-Id: I848bcc8e4d6cdd28c1ffaa08b7fcceb87242932a
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Change-Id: Ic53d604ad3bbd46063faa3f006f412483e525361
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Bug: 5002409
Change-Id: If9e544b347ca55d0344225eff00bafed180edf8c
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Change-Id: I3fc2b6a3c76cb80c4985e1432edb9060069eb28a
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dialog." into honeycomb-mr2
* commit '40fc6e0de578198c9cc5d9a493cb7db77bc938b8':
Updated art for compat mode dialog.
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Also finalizes on the following language & ordering in the menu:
( ) Stretch to fill screen
( ) Zoom to fill screen
Bug: 4595256
Change-Id: Ie92b1e0d829341fd73043a562e78437af2b128ec
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mode explanation dialog." into honeycomb-mr2
* commit '2897fc4cc320d9fea2c6a81d7e2b05b6b820acf0':
One-time-only compatibility mode explanation dialog.
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Don't miss it!
Bug: 4595256
Change-Id: I80c0949e6118e3ea3af089d4cad160ce63e7d8ce
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Change-Id: I7f89388a0a4d663e055b8012ec9a58593707f4a5
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Bug: 3353758
Change-Id: Ibe98ed78c471344e1fb3cb462c83b76678c665f7
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Things are faster, but we're not buttery-smooth yet.
Bug: 3322970
Change-Id: Ib63bdc2e807b039197a12d3ed3935653e6237ae0
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Change-Id: I3ca06a35be480df6e8741270c10eb1b23b1d4835
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This will be obsoleted by an even shinier design, but it's
good enough for now.
Bug: 3241324
Change-Id: I1c9c171729a5483c92d91406d2a19d1f941cc04f
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Change-Id: I30dc7c458669c4e6a35c67b7815a00ebbbae8dd3
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