| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug: 5700586
Change-Id: Iaa4adc1a6aea1db6e2943efe4caca1f6cbebfa72
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the h/w implementation of EGL" into ics-mr1
* commit 'e2970700e921da4226061988a6e8953b1fbfb5a9':
add a way to access the version string of the h/w implementation of EGL
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EGL" into ics-mr1
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we use a hidden egl extension. the version string is printed
in SF's dumpsys log.
Change-Id: I123eb4bde6de462bb2404c67b74d6d6219a48d6a
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* commit '55d3880eed3450748eb7b97281e030902ee29c2a':
SurfaceTexture: add EGL_KHR_fence_sync option
SurfaceTexture: add a blit-to-FBO test
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This change adds a compile-time option for SurfaceTexture to use the
EGL_KHR_fence_sync extension to synchronize access to Gralloc buffers.
Bug: 5122031
Change-Id: I7e973a358631fff5308acf377581b811911fe790
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use gui/DisplayEvent to receive the events. Events are
dispatched through a unix pipe, so the API is compatible
with utils/Looper. see gui/DisplayEvent.h for more info.
Bug: 1475048
Change-Id: Ia720f64d1b950328b47b22c6a86042e481d35f09
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Revert "Add support for sending VSYNC events to the framework"
This reverts commit f3918c5bd4bc9f02f74da42995564150ca2dd382.
Change-Id: I998e3e1aa3fa310829ae973b64fe11b01f6f468f
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* changes:
Add support for sending VSYNC events to the framework
BitTube::read now handles EAGAIN
split ComposerService out of SurfaceComposerClient.h
rewrite SF's message loop on top of Looper
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use gui/DisplayEvent to receive the events. Events are
dispatched through a unix pipe, so the API is compatible
with utils/Looper. see gui/DisplayEvent.h for more info.
Bug: 1475048
Change-Id: If4126023fc9c067e56087ec7d16a8fd542ce1794
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Change-Id: Ib56139f87a5c0b124e34da5c8151207219b2577b
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Change-Id: Id8465f679b96636041b4b891d0b358c387d456c3
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Change-Id: Ibdd40b337c547e80ef8541856015f1380c8d58ed
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- don't advertise extensions that are not supported
by any implementation
- remove EGL_ANDROID_swap_rectangle which is not
implemented by anybody and confuses people
- add some comments about mandatory extensions
Bug: 5428001
Change-Id: Id8dc48116ac1d1eb79ec9ef55d03e29d4257c1f3
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Change-Id: I8d89e5e27f1abc5a2e36cb832eb4db2ca83c2cc6
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This fixes the issue:
"Call not sent" dialog takes too long to dismiss after hitting OK"
Note: the system would recover after a 5 second timeout.
Bug: 5534520
Change-Id: Ifa37e594b50581f498479a5858672441b3d7dd87
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The ScreenShot layer is now created hidden. The screenshot itself
is aquired during the transaction when the layer is made visible.
This guarantees the screenshot and the layer happen atomically
with respect to screen updates.
Bug: 5534521
Change-Id: Ida23e1f13d5716ec83b78a15712e0646d6cf8729
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this is TEMPORARY until we can do this properly.
Bug: 5572464
Change-Id: I6537706d636a83a4a50e2900d6b829dd89b6f245
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Bug: 5432124
Change-Id: If948b9797b1ec6fff80ca5ea94508abcaced9f31
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Change-Id: I07ab2709fa694e41aa3fcc5b9dfc809f55853ab4
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from a hwc thread" into ics-mr0
* commit 'aa938c8d9c0e71c9b556657cb33794210ce6ebf8':
mDirtyRegion is single threaded, but could be accessed from a hwc thread
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We now have mInvalidateRegion which holds the region to invalidate, it
can be set from any thread as long as mInvalidateLock is held. We use
fine-grained locking here because mInvalidateRegion can be set from anywhere,
in particular frmo HWC callbacks.
Bug: 5466774
Change-Id: Iafca20aa3f5b25a87755e65bde7b769aa8f997bc
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ics-mr0
* commit '16bece04bdbac9af5228436f70267ec5763315de':
added dpi and refresh rate info in SF's dumpsys
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Change-Id: I2327248eb1993689367e3daeaccba74c172dfceb
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* commit '70ac412b2fe7be2507189a9fdfb30c43b36d56ac':
Add a LayerScreenshot
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A LayerScreenshot is a special type of layer that contains a screenshot of
the screen acquired when its created. It works just like LayerDim.
Make sure to call compositionComplete() after rendering into a FBO.
Bug: 5446982, 5467587, 5466259
Change-Id: I5d8a1b4c327f9973d950cd4f4c0bca7f62825cd4
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into ics-mr0
* commit 'f7613743f29f38cbbaf4ae09996c380845a17daf':
Don't call hwc set() if there is nothing new to do
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there was situations where SF's main loop would run (as if there was
an invalidate), but the dirty region was empty (so no new buffers
were retired). In this case we return early and don't swap, which
would cause drawing artifacts.
Bug: 5476838
Change-Id: Id3b7bf4b7aabec7919c50d9278eb2165973a4c3d
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* commit '23bf250522b7dff9acd14c5900b66b1df9c76745':
Make sure set GL state properly
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when taking a screenshot, in particular, we could end up
with stale GL state when drawing LayerDim which resulted
in incortect rendering.
Bug: 5467587
Change-Id: Id9fbed2843481d31063620f3662b364c7e3ac781
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* commit '840b8a678537519c27ddf2f818494eaa20a135d4':
Revert "Add a LayerScreenshot"
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This reverts commit d6809f40cf61203573ec5dbc437f695cd132cc18.
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a buffer has been retired" into ics-mr0
* commit '4fb6416e3a21031a88921a784ae62b13d8a1a39f':
we need to guarantee that h/w comp set() is called when a buffer has been retired
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retired
removed a test that could violate this guarantee. note that we
have no proof tha this ever happened, but consequences could be
hard lock-ups.
the code here was intended to track the region to update for displays
that can do partial update. the logic discarded the update entirely
if that region was empty. instead we just redraw the whole thing
(note that we should never be there with an empty region and retired
buffers though).
Bug: 5466259
Change-Id: I91ccab3b1a599e729e438eb833939e2236da6854
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This change removes the dead code from SurfaceFlinger that resulted from
disabling support for freezing the display.
Change-Id: I4e5ff00c94b4c7a79af2f65c9850c135210068ed
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This change adds two tests for SurfaceFlinger's behavior when updating
the position and size of a layer.
Change-Id: Id5e3ca1d7e629a3bd2c2d28275d80c7f9256d6da
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This change enables a layer or orientation update transaction sent to
SurfaceFlinger to explicitly request a synchronous transaction.
Change-Id: I97cbba610c13679849f66114b216fa6dbf12f2a9
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A LayerScreenshot is a special type of layer that contains a screenshot of
the screen acquired when its created. It works just like LayerDim.
Bug: 5446982
Change-Id: I7814aff2380e7e146937f2b641907be2a30c76cc
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This change merges the ISurfaceComposer::setOrientation functionality
into ISurfaceComposer::setTransactionState. It enables the window
manager to atomically update both the display orientation and the
position and size of the windows in a single transaction with
SurfaceFlinger.
Bug: 5439574
Change-Id: I18a8ccc564d7d760ef8afb2d015ccdb7a7963900
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this would happen when toggling on/off/on very fast, the screen
could stay black (while the panel is on).
Bug: 5429724
Change-Id: Ic8aa6aff066e6267923c0d47ef65e314e7bb6d41
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Change-Id: I4bc5b12d7a64a4bf8b9a851594be4d60b790d1ed
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Bug: 5311015
Change-Id: Icaad3d1c963d382ac0a4b9121fe20d3408846c2b
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This change modifies SurfaceFlinger's screenshot behavior when a layer
with a protected buffer is visible. The previous behavior was to simply
fail the screenshot. The new behavior is to render the screenshot using
a placeholder texture where the protected buffer would have been.
Change-Id: I5e50cb2f3b31b2ea81cfe291c9b4a42e9ee71874
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without this prepare() would be called but not set() since the
dirty region is empty.
Change-Id: I038acfbdad4c16015357ccde4d1949391d6f989d
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