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* Fix layer shader to store layer pointerChris Craik2015-02-181-3/+3
* Preparing the new GL depth test.ztenghui2014-06-301-0/+0
* Respect Z ordering in touch dispatch, software drawingChris Craik2014-05-282-11/+31
* Add elevation, Z properties to ViewChris Craik2014-04-281-1/+1
* Clip TouchFeedbackDrawable effect to receiver OutlineChris Craik2014-04-232-0/+32
* Remove isolated z volume testChris Craik2014-04-111-56/+0
* Fix build, removing hidden attrChris Craik2014-03-071-2/+0
* Improve isolatedZVolume testChris Craik2014-03-032-7/+13
* Rework and clean up DisplayList projectionChris Craik2014-02-061-2/+3
* Update reordering method names, and make 3d reordering API publicChris Craik2014-01-292-0/+86
* Support projection of DisplayLists onto ancestors.Chris Craik2014-01-151-0/+36
* Allow layers with a stencil buffer to be resized on the flyRomain Guy2013-01-181-3/+22
* Cleanup 9patch mesh matching codeRomain Guy2013-01-091-0/+0
* Properly support ALPHA_8 bitmaps in all drawBitmap() methodsRomain Guy2013-01-041-0/+0
* Add API to enable mipmaps on BitmapRomain Guy2012-10-161-0/+0
* Add support for QCOM_tiled_renderingRomain Guy2012-09-191-0/+1
* Removing setChildrenLayersEnabledMichael Jurka2012-06-282-62/+14
* Corrects invalidation logic for layered viewsChet Haase2012-05-021-0/+98
* Merge "New libhwui test activity"Romain Guy2012-04-031-0/+83
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| * New libhwui test activityRomain Guy2012-04-031-0/+83
* | Optimization of alpha with DisplayList propertiesChet Haase2012-04-031-0/+81
* | Re-enable DisplayList properties.Chet Haase2012-04-021-0/+145
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* Fix text encoding when drawing with drawPosText in softwareRomain Guy2012-01-171-0/+19
* Make sure 9patches are not filtered when not necessaryRomain Guy2011-10-207-0/+0
* Correctly apply linear filter to drawBitmap(Rect, Rect)Romain Guy2011-07-281-0/+38
* Add new ViewDebug APIs to profile the event queue.Romain Guy2011-07-151-2/+6
* Add test for bug #4970944Romain Guy2011-07-119-0/+60
* Fix texture coordinates for sub-bitmap rendering.Romain Guy2011-05-261-0/+0
* Fix rendering artifact in edge fades.Romain Guy2011-03-141-0/+22
* Add a new Camera API to control the camera's locationRomain Guy2011-02-231-0/+0
* Empty the clip rect when intersection is empty.Romain Guy2011-02-042-0/+41
* Allocate layers from the layers pool.Romain Guy2011-02-021-0/+60
* New API to let apps draw without layers.Romain Guy2011-02-011-0/+48
* Correctly set the alpha of a hardware layer before drawing it.Romain Guy2011-02-011-0/+48
* Make embedded hardware layers work.Romain Guy2011-01-191-0/+48
* Fix 9patch rendering in ExpandableListView.Romain Guy2011-01-162-0/+0
* New layers API for Views.Romain Guy2011-01-068-28/+163
* LayoutLib: support for layers.Xavier Ducrohet2010-12-222-0/+12
* LayoutLib: Misc rendering fixes.Xavier Ducrohet2010-12-211-0/+6
* LayoutLib: support for Path and BitmapShader using delegates.Xavier Ducrohet2010-12-214-0/+12
* Create some layout files for HwAccelerationTestXavier Ducrohet2010-12-142-0/+12
* Fix clipping issue in StackView.Romain Guy2010-10-1518-0/+167
* Apply bilinear filtering to text.Romain Guy2010-10-011-0/+45
* Fix 9patch rendering.Romain Guy2010-09-151-0/+0
* Fix rendering issue with layers intersecting the clip rect.Romain Guy2010-09-132-0/+0
* Correct implementation of saveLayer().Romain Guy2010-09-121-0/+0
* Correctly set the viewport on window resize.Romain Guy2010-09-071-0/+66
* Add test for gamma correction.Romain Guy2010-08-273-0/+69
* Update OpenGLRenderer test to test opaque ARGB8888 bitmaps.Romain Guy2010-08-192-0/+0
* Fix save()/restore() issues in the OpenGL renderer.Romain Guy2010-08-171-0/+25