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* Revert "Revert "Merge getDisplayList and updateDisplayListIfDirty""Chris Craik2015-05-011-3/+3
* Remove HardwareCanvasChris Craik2015-03-101-3/+3
* Fix issue with RNA destruction mid-animationJohn Reck2014-12-091-0/+28
* Surface:lockHardwareCanvasJohn Reck2014-10-212-0/+248
* Disable RT-anim for AnimatorSetJohn Reck2014-09-051-3/+12
* Animator stuffJohn Reck2014-08-271-6/+0
* Return Animator instead of ValueAnimatorJohn Reck2014-07-191-2/+2
* Tweaks to outline APIChris Craik2014-07-191-9/+16
* Add RT-enabled reveal animatorJohn Reck2014-07-181-0/+91
* Simplify Shader.setLocalMatrix.Leon Scroggins III2014-07-101-4/+5
* Draw overlapping rectangles with color modulated.ztenghui2014-06-301-38/+87
* Preparing the new GL depth test.ztenghui2014-06-301-0/+318
* Add setStartValue to RNAJohn Reck2014-06-021-6/+12
* Respect Z ordering in touch dispatch, software drawingChris Craik2014-05-281-0/+28
* Fix buildJi-Hwan Lee2014-05-171-3/+2
* Fix buildChris Craik2014-05-161-1/+2
* Merge "Round rect outline clipping"Chris Craik2014-05-161-0/+87
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| * Round rect outline clippingChris Craik2014-05-151-0/+87
* | Animator start value...John Reck2014-05-151-5/+6
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* Add TimeInterpolator support to RNAJohn Reck2014-05-121-1/+7
* Allow all loopers to be RT-acceleratedJohn Reck2014-05-071-0/+96
* Make RenderNodeAnimator and WebView play niceJohn Reck2014-05-051-0/+9
* Add CanvasProperty for drawCircleJohn Reck2014-05-022-1/+138
* Clip TouchFeedbackDrawable effect to receiver OutlineChris Craik2014-04-231-0/+27
* Remove isolated z volume testChris Craik2014-04-111-12/+0
* Rename DisplayList->RenderNodeJohn Reck2014-03-171-2/+2
* Rework and clean up DisplayList projectionChris Craik2014-02-061-27/+0
* Update reordering method names, and make 3d reordering API publicChris Craik2014-01-292-1/+13
* Support projection of DisplayLists onto ancestors.Chris Craik2014-01-151-0/+110
* am c1acf799: am 243a026b: Merge "Second attempt at avoiding infinite loop in ...Romain Guy2013-08-211-2/+7
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| * Second attempt at avoiding infinite loop in PathCache::trim()Romain Guy2013-08-211-2/+7
* | Make color filters mutableRomain Guy2013-08-191-0/+180
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* Fix region clipping bugsRomain Guy2013-08-011-4/+2
* Add path ops APIRomain Guy2013-07-301-0/+87
* Remove unnecessary allocationsRomain Guy2013-06-061-5/+1
* Pack preloaded framework assets in a texture atlasRomain Guy2013-05-021-0/+66
* Apply ComposeShader's local matrix to childrenRomain Guy2013-03-181-2/+11
* Merge all shapes/paths caches to PathCacheRomain Guy2013-03-181-6/+25
* Add TaskManager APIRomain Guy2013-03-121-0/+17
* Precache paths from a worker threadRomain Guy2013-03-111-2/+2
* Take text scale/skew into account only when rendering into a layerRomain Guy2013-03-041-6/+24
* Support 3D rotations when drawing textRomain Guy2013-02-281-0/+64
* Reorganize OpenGL renderer testsRomain Guy2013-02-281-0/+153
* Properly scale textRomain Guy2013-02-271-2/+20
* Implement support for drawBitmapMesh's colors arrayRomain Guy2013-02-131-1/+1
* Fix Snapshot::resetClip to also reset the clip regionRomain Guy2013-02-061-0/+82
* Add support for non-antialiased textRomain Guy2013-02-051-0/+57
* Fix graphical corruption on QCOM GPURomain Guy2013-01-291-0/+1
* Allow layers with a stencil buffer to be resized on the flyRomain Guy2013-01-181-8/+57
* Implement clipRect with a transform, clipRegion & clipPathRomain Guy2013-01-172-12/+137