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path: root/tests/HwAccelerationTest/src/com/android/test
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* Fix issue with drawColor(color, Mode.Clear)Romain Guy2011-05-271-1/+1
* Fix texture coordinates for sub-bitmap rendering.Romain Guy2011-05-261-0/+25
* Correctly implement the CLEAR xfermode.Romain Guy2011-05-261-0/+86
* Enable large font rendering with GPU accelerationChet Haase2011-05-191-3/+12
* Antialiasing for rectanglesChet Haase2011-05-121-0/+124
* Fix for scaled AA linesChet Haase2011-05-061-1/+1
* Merge "Allows to render with an OpenGL context inside a TextureView."Romain Guy2011-05-022-0/+279
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| * Allows to render with an OpenGL context inside a TextureView.Romain Guy2011-05-022-0/+279
* | Line endcaps for AA lines are now antialiased.Chet Haase2011-05-021-0/+101
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* Merge "New widget: TextureView Bug #4343984"Romain Guy2011-04-281-0/+87
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| * New widget: TextureViewRomain Guy2011-04-281-0/+87
* | Fix various hw-accelerated line/point bugsChet Haase2011-04-272-2/+131
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* Apply shaders/filters to text drop shadows.Romain Guy2011-04-262-6/+6
* Update shader text to test with drop shadows.Romain Guy2011-04-261-0/+1
* Enable anti-aliasing for hw-accelerated linesChet Haase2011-04-212-1/+150
* Update GL textures when changing a Bitmap's pixelsRomain Guy2011-03-211-0/+106
* Add support for drawPoint() and drawPoints().Romain Guy2011-03-211-2/+30
* Fix rendering artifact in edge fades.Romain Guy2011-03-142-1/+18
* Add support for partial invalidates in WebViewRomain Guy2011-03-071-5/+7
* Add a new Camera API to control the camera's locationRomain Guy2011-02-231-0/+51
* Dirty layers in the area covered by a drawBitmapMesh() callRomain Guy2011-02-102-1/+78
* Empty the clip rect when intersection is empty.Romain Guy2011-02-041-0/+68
* Allocate layers from the layers pool.Romain Guy2011-02-021-0/+131
* New API to let apps draw without layers.Romain Guy2011-02-011-0/+121
* Correctly set the alpha of a hardware layer before drawing it.Romain Guy2011-02-011-0/+115
* Fix bitmap meshes to work in display lists.Romain Guy2011-01-231-11/+23
* Add support for arcs.Romain Guy2011-01-231-1/+25
* Add support for ovals and stroked rectangles.Romain Guy2011-01-231-0/+25
* Add support for drawBitmapMesh().Romain Guy2011-01-201-0/+67
* Add rounded rects and circles support to OpenGLRenderer.Romain Guy2011-01-191-0/+92
* Make embedded hardware layers work.Romain Guy2011-01-191-0/+108
* Add support for Paint::setTextSkewX in OpenGLRenderer.Romain Guy2011-01-181-2/+14
* Add support for skew()Romain Guy2011-01-181-0/+56
* Improve hardware layers rendering speed when setting a View's alpha.Romain Guy2011-01-171-0/+2
* Add BitmapFactory.Options.inMutable to load mutable bitmaps.Romain Guy2011-01-171-0/+9
* Fix 9patch rendering in ExpandableListView.Romain Guy2011-01-161-0/+56
* Better backend for hardware layers.Romain Guy2011-01-112-1/+110
* Composite layers as regions.Romain Guy2011-01-101-2/+3
* New layers API for Views.Romain Guy2011-01-061-0/+158
* LayoutLib: support for layers.Xavier Ducrohet2010-12-222-15/+15
* LayoutLib: Misc rendering fixes.Xavier Ducrohet2010-12-212-20/+23
* LayoutLib: support for Path and BitmapShader using delegates.Xavier Ducrohet2010-12-212-14/+14
* Fix text shadow rendering issue.Romain Guy2010-12-151-0/+8
* Create some layout files for HwAccelerationTestXavier Ducrohet2010-12-144-26/+22
* New, better line drawing implementation.Romain Guy2010-12-081-5/+19
* Don't change textures wrap modes on every draw.Romain Guy2010-10-251-6/+8
* Fix clipping issue in StackView.Romain Guy2010-10-152-0/+132
* Add 3D transforms support to all gradients.Romain Guy2010-10-071-1/+102
* Apply 3D transformations to gradient shaders.Romain Guy2010-10-061-1/+56
* Code cleanup and disable display lists for now.Romain Guy2010-10-051-0/+2