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tests
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HwAccelerationTest
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update TextureView.lockCanvas() test.
Romain Guy
2011-07-18
1
-15
/
+58
*
Add lock/unlockCanvas to TextureView
Romain Guy
2011-07-18
2
-0
/
+86
*
Add new ViewDebug APIs to profile the event queue.
Romain Guy
2011-07-15
2
-2
/
+19
*
Add test for bug #4970944
Romain Guy
2011-07-11
11
-0
/
+146
*
Cleanup
Romain Guy
2011-07-07
1
-4
/
+1
*
Use NEAREST filtering mode for TextureView.getBitmap().
Romain Guy
2011-07-07
2
-4
/
+26
*
Use NEAREST filtering for layers whenever possible.
Romain Guy
2011-07-07
1
-15
/
+6
*
Add an API to query maximum bitmap/texture size on Canvas.
Romain Guy
2011-07-07
2
-0
/
+67
*
Add test case for driver issue
Romain Guy
2011-06-29
2
-2
/
+58
*
Update GLTextureView sample to do something real.
Romain Guy
2011-06-24
1
-13
/
+172
*
Don't set texture parameters on every frame.
Romain Guy
2011-06-24
1
-2
/
+0
*
Properly tear down TextureView
Romain Guy
2011-06-24
2
-2
/
+1
*
Code cleanup
Romain Guy
2011-06-24
2
-0
/
+71
*
Add onSurfaceTextureUpdated to the TextureView listener.
Grace Kloba
2011-06-22
3
-0
/
+14
*
Prevent possible NPE in TextureView
Romain Guy
2011-06-22
1
-5
/
+5
*
Add the ability to specify the opacity of a TextureView
Romain Guy
2011-06-22
1
-14
/
+7
*
Add error checking to LayerRenderer::copyLayer
Romain Guy
2011-06-17
2
-0
/
+112
*
Fix rendering issue with paths when the stroke width is 0
Romain Guy
2011-06-17
2
-0
/
+79
*
Add TextureView.getBitmap()
Romain Guy
2011-06-14
1
-0
/
+1
*
Batch glCopyTexImage() calls to get about 15 fps back on SGX.
Romain Guy
2011-06-13
1
-1
/
+3
*
Add onSurfaceTextureDestroyed() callback.
Romain Guy
2011-06-10
2
-36
/
+78
*
Fix issue with drawColor(color, Mode.Clear)
Romain Guy
2011-05-27
1
-1
/
+1
*
Fix texture coordinates for sub-bitmap rendering.
Romain Guy
2011-05-26
2
-0
/
+25
*
Correctly implement the CLEAR xfermode.
Romain Guy
2011-05-26
2
-0
/
+95
*
Rename test to be able to launch it on crespo.
Romain Guy
2011-05-25
1
-1
/
+1
*
Enable large font rendering with GPU acceleration
Chet Haase
2011-05-19
1
-3
/
+12
*
Antialiasing for rectangles
Chet Haase
2011-05-12
2
-0
/
+133
*
Fix for scaled AA lines
Chet Haase
2011-05-06
1
-1
/
+1
*
Merge "Allows to render with an OpenGL context inside a TextureView."
Romain Guy
2011-05-02
3
-0
/
+288
|
\
|
*
Allows to render with an OpenGL context inside a TextureView.
Romain Guy
2011-05-02
3
-0
/
+288
*
|
Line endcaps for AA lines are now antialiased.
Chet Haase
2011-05-02
1
-0
/
+101
|
/
*
Merge "New widget: TextureView Bug #4343984"
Romain Guy
2011-04-28
2
-0
/
+101
|
\
|
*
New widget: TextureView
Romain Guy
2011-04-28
2
-0
/
+101
*
|
Fix various hw-accelerated line/point bugs
Chet Haase
2011-04-27
3
-2
/
+140
|
/
*
Apply shaders/filters to text drop shadows.
Romain Guy
2011-04-26
2
-6
/
+6
*
Update shader text to test with drop shadows.
Romain Guy
2011-04-26
1
-0
/
+1
*
Enable anti-aliasing for hw-accelerated lines
Chet Haase
2011-04-21
3
-1
/
+159
*
Update GL textures when changing a Bitmap's pixels
Romain Guy
2011-03-21
2
-0
/
+115
*
Add support for drawPoint() and drawPoints().
Romain Guy
2011-03-21
1
-2
/
+30
*
Fix rendering artifact in edge fades.
Romain Guy
2011-03-14
3
-1
/
+40
*
Add support for partial invalidates in WebView
Romain Guy
2011-03-07
1
-5
/
+7
*
Add a new Camera API to control the camera's location
Romain Guy
2011-02-23
3
-0
/
+61
*
Dirty layers in the area covered by a drawBitmapMesh() call
Romain Guy
2011-02-10
3
-2
/
+88
*
Empty the clip rect when intersection is empty.
Romain Guy
2011-02-04
4
-0
/
+118
*
Allocate layers from the layers pool.
Romain Guy
2011-02-02
3
-1
/
+201
*
New API to let apps draw without layers.
Romain Guy
2011-02-01
3
-0
/
+178
*
Correctly set the alpha of a hardware layer before drawing it.
Romain Guy
2011-02-01
3
-0
/
+172
*
Enable partial invalidates when rendering with OpenGL.
Romain Guy
2011-01-24
2
-2
/
+2
*
Fix bitmap meshes to work in display lists.
Romain Guy
2011-01-23
1
-11
/
+23
*
Add support for arcs.
Romain Guy
2011-01-23
1
-1
/
+25
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