summaryrefslogtreecommitdiffstats
path: root/tests/HwAccelerationTest
Commit message (Expand)AuthorAgeFilesLines
* Update TextureView.lockCanvas() test.Romain Guy2011-07-181-15/+58
* Add lock/unlockCanvas to TextureViewRomain Guy2011-07-182-0/+86
* Add new ViewDebug APIs to profile the event queue.Romain Guy2011-07-152-2/+19
* Add test for bug #4970944Romain Guy2011-07-1111-0/+146
* CleanupRomain Guy2011-07-071-4/+1
* Use NEAREST filtering mode for TextureView.getBitmap().Romain Guy2011-07-072-4/+26
* Use NEAREST filtering for layers whenever possible.Romain Guy2011-07-071-15/+6
* Add an API to query maximum bitmap/texture size on Canvas.Romain Guy2011-07-072-0/+67
* Add test case for driver issueRomain Guy2011-06-292-2/+58
* Update GLTextureView sample to do something real.Romain Guy2011-06-241-13/+172
* Don't set texture parameters on every frame.Romain Guy2011-06-241-2/+0
* Properly tear down TextureViewRomain Guy2011-06-242-2/+1
* Code cleanupRomain Guy2011-06-242-0/+71
* Add onSurfaceTextureUpdated to the TextureView listener.Grace Kloba2011-06-223-0/+14
* Prevent possible NPE in TextureViewRomain Guy2011-06-221-5/+5
* Add the ability to specify the opacity of a TextureViewRomain Guy2011-06-221-14/+7
* Add error checking to LayerRenderer::copyLayerRomain Guy2011-06-172-0/+112
* Fix rendering issue with paths when the stroke width is 0Romain Guy2011-06-172-0/+79
* Add TextureView.getBitmap()Romain Guy2011-06-141-0/+1
* Batch glCopyTexImage() calls to get about 15 fps back on SGX.Romain Guy2011-06-131-1/+3
* Add onSurfaceTextureDestroyed() callback.Romain Guy2011-06-102-36/+78
* Fix issue with drawColor(color, Mode.Clear)Romain Guy2011-05-271-1/+1
* Fix texture coordinates for sub-bitmap rendering.Romain Guy2011-05-262-0/+25
* Correctly implement the CLEAR xfermode.Romain Guy2011-05-262-0/+95
* Rename test to be able to launch it on crespo.Romain Guy2011-05-251-1/+1
* Enable large font rendering with GPU accelerationChet Haase2011-05-191-3/+12
* Antialiasing for rectanglesChet Haase2011-05-122-0/+133
* Fix for scaled AA linesChet Haase2011-05-061-1/+1
* Merge "Allows to render with an OpenGL context inside a TextureView."Romain Guy2011-05-023-0/+288
|\
| * Allows to render with an OpenGL context inside a TextureView.Romain Guy2011-05-023-0/+288
* | Line endcaps for AA lines are now antialiased.Chet Haase2011-05-021-0/+101
|/
* Merge "New widget: TextureView Bug #4343984"Romain Guy2011-04-282-0/+101
|\
| * New widget: TextureViewRomain Guy2011-04-282-0/+101
* | Fix various hw-accelerated line/point bugsChet Haase2011-04-273-2/+140
|/
* Apply shaders/filters to text drop shadows.Romain Guy2011-04-262-6/+6
* Update shader text to test with drop shadows.Romain Guy2011-04-261-0/+1
* Enable anti-aliasing for hw-accelerated linesChet Haase2011-04-213-1/+159
* Update GL textures when changing a Bitmap's pixelsRomain Guy2011-03-212-0/+115
* Add support for drawPoint() and drawPoints().Romain Guy2011-03-211-2/+30
* Fix rendering artifact in edge fades.Romain Guy2011-03-143-1/+40
* Add support for partial invalidates in WebViewRomain Guy2011-03-071-5/+7
* Add a new Camera API to control the camera's locationRomain Guy2011-02-233-0/+61
* Dirty layers in the area covered by a drawBitmapMesh() callRomain Guy2011-02-103-2/+88
* Empty the clip rect when intersection is empty.Romain Guy2011-02-044-0/+118
* Allocate layers from the layers pool.Romain Guy2011-02-023-1/+201
* New API to let apps draw without layers.Romain Guy2011-02-013-0/+178
* Correctly set the alpha of a hardware layer before drawing it.Romain Guy2011-02-013-0/+172
* Enable partial invalidates when rendering with OpenGL.Romain Guy2011-01-242-2/+2
* Fix bitmap meshes to work in display lists.Romain Guy2011-01-231-11/+23
* Add support for arcs.Romain Guy2011-01-231-1/+25