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path:
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tests
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HwAccelerationTest
Commit message (
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Author
Age
Files
Lines
*
Use path intersection instead of saveLayer+mesh to mask projected ripples
Chris Craik
2015-05-26
1
-11
/
+7
*
Revert "Revert "Merge getDisplayList and updateDisplayListIfDirty""
Chris Craik
2015-05-01
1
-3
/
+3
*
Remove HardwareCanvas
Chris Craik
2015-03-10
1
-3
/
+3
*
Fix layer shader to store layer pointer
Chris Craik
2015-02-18
1
-3
/
+3
*
Fix issue with RNA destruction mid-animation
John Reck
2014-12-09
1
-0
/
+28
*
Surface:lockHardwareCanvas
John Reck
2014-10-21
3
-0
/
+266
*
Disable RT-anim for AnimatorSet
John Reck
2014-09-05
1
-3
/
+12
*
Animator stuff
John Reck
2014-08-27
1
-6
/
+0
*
Return Animator instead of ValueAnimator
John Reck
2014-07-19
1
-2
/
+2
*
Tweaks to outline API
Chris Craik
2014-07-19
1
-9
/
+16
*
Add RT-enabled reveal animator
John Reck
2014-07-18
2
-9
/
+110
*
Simplify Shader.setLocalMatrix.
Leon Scroggins III
2014-07-10
1
-4
/
+5
*
Draw overlapping rectangles with color modulated.
ztenghui
2014-06-30
1
-38
/
+87
*
Preparing the new GL depth test.
ztenghui
2014-06-30
3
-2
/
+329
*
Add setStartValue to RNA
John Reck
2014-06-02
1
-6
/
+12
*
Respect Z ordering in touch dispatch, software drawing
Chris Craik
2014-05-28
4
-11
/
+68
*
Fix build
Ji-Hwan Lee
2014-05-17
1
-3
/
+2
*
Fix build
Chris Craik
2014-05-16
1
-1
/
+2
*
Merge "Round rect outline clipping"
Chris Craik
2014-05-16
2
-0
/
+96
|
\
|
*
Round rect outline clipping
Chris Craik
2014-05-15
2
-0
/
+96
*
|
Animator start value...
John Reck
2014-05-15
1
-5
/
+6
|
/
*
Add TimeInterpolator support to RNA
John Reck
2014-05-12
1
-1
/
+7
*
Allow all loopers to be RT-accelerated
John Reck
2014-05-07
2
-0
/
+105
*
Make RenderNodeAnimator and WebView play nice
John Reck
2014-05-05
1
-0
/
+9
*
Add CanvasProperty for drawCircle
John Reck
2014-05-02
3
-1
/
+147
*
Add elevation, Z properties to View
Chris Craik
2014-04-28
1
-1
/
+1
*
Support Oval GradientDrawable outlines, and ShapeDrawable
Chris Craik
2014-04-25
1
-3
/
+0
*
Clip TouchFeedbackDrawable effect to receiver Outline
Chris Craik
2014-04-23
4
-0
/
+70
*
Remove isolated z volume test
Chris Craik
2014-04-11
3
-77
/
+0
*
Rename DisplayList->RenderNode
John Reck
2014-03-17
1
-2
/
+2
*
Fix build, removing hidden attr
Chris Craik
2014-03-07
1
-2
/
+0
*
Improve isolatedZVolume test
Chris Craik
2014-03-03
2
-7
/
+13
*
Rework and clean up DisplayList projection
Chris Craik
2014-02-06
2
-29
/
+3
*
Update reordering method names, and make 3d reordering API public
Chris Craik
2014-01-29
5
-1
/
+108
*
Support projection of DisplayLists onto ancestors.
Chris Craik
2014-01-15
3
-0
/
+155
*
am c1acf799: am 243a026b: Merge "Second attempt at avoiding infinite loop in ...
Romain Guy
2013-08-21
1
-2
/
+7
|
\
|
*
Second attempt at avoiding infinite loop in PathCache::trim()
Romain Guy
2013-08-21
1
-2
/
+7
*
|
Make color filters mutable
Romain Guy
2013-08-19
2
-0
/
+189
|
/
*
Fix region clipping bugs
Romain Guy
2013-08-01
1
-4
/
+2
*
Add path ops API
Romain Guy
2013-07-30
2
-1
/
+98
*
Remove unnecessary allocations
Romain Guy
2013-06-06
1
-5
/
+1
*
Pack preloaded framework assets in a texture atlas
Romain Guy
2013-05-02
2
-0
/
+76
*
Apply ComposeShader's local matrix to children
Romain Guy
2013-03-18
1
-2
/
+11
*
Merge all shapes/paths caches to PathCache
Romain Guy
2013-03-18
1
-6
/
+25
*
Add TaskManager API
Romain Guy
2013-03-12
1
-0
/
+17
*
Precache paths from a worker thread
Romain Guy
2013-03-11
1
-2
/
+2
*
Take text scale/skew into account only when rendering into a layer
Romain Guy
2013-03-04
1
-6
/
+24
*
Support 3D rotations when drawing text
Romain Guy
2013-02-28
2
-0
/
+74
*
Reorganize OpenGL renderer tests
Romain Guy
2013-02-28
2
-170
/
+331
*
Properly scale text
Romain Guy
2013-02-27
2
-3
/
+22
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