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* Add support for circular gradients to the GL renderer.Romain Guy2010-09-211-11/+29
* Add support for SweepGradient in the GL renderer.Romain Guy2010-09-202-1/+106
* Add support for drawLines(), with anti-aliasingRomain Guy2010-09-162-1/+5
* Fix 9patch rendering.Romain Guy2010-09-152-4/+10
* Fix rendering issue with layers intersecting the clip rect.Romain Guy2010-09-135-17/+86
* Optimize calls to glCopyTexImage2D().Romain Guy2010-09-121-1/+1
* Correct implementation of saveLayer().Romain Guy2010-09-1227-24/+244
* Add support for advanced blend modes with the framebuffer.Romain Guy2010-09-092-0/+121
* Correctly set the viewport on window resize.Romain Guy2010-09-073-0/+106
* Add test for gamma correction.Romain Guy2010-08-275-0/+191
* Use only one GL context per process, share chaches.Romain Guy2010-08-241-0/+12
* Add support for textScaleX.Romain Guy2010-08-201-2/+1
* Test setTextScaleX()Romain Guy2010-08-202-2/+16
* Update OpenGLRenderer test to test opaque ARGB8888 bitmaps.Romain Guy2010-08-194-0/+92
* Layers were using an extra Snapshot causing extra clipping.Romain Guy2010-08-181-0/+2
* Fix save()/restore() issues in the OpenGL renderer.Romain Guy2010-08-172-0/+52
* Correctly set the viewport in layers.Romain Guy2010-08-173-19/+84
* Cleanup, better code reuse.Romain Guy2010-08-162-0/+74
* Add drop shadows.Romain Guy2010-08-131-1/+9
* Add extra blending modes.Romain Guy2010-08-102-0/+147
* Add support for text underline and strikethru.Romain Guy2010-08-101-0/+15
* Fix tons of bugs and add new text rendering support.Romain Guy2010-08-102-0/+49
* Add 3d transformation test.Romain Guy2010-08-052-1/+107
* Add support for paths.Romain Guy2010-08-052-0/+153
* Add android:hardwareAccelerated to Activity.Romain Guy2010-08-042-0/+119
* Add support for ColorFilters.Romain Guy2010-08-023-0/+113
* Refactor Skia shaders handling.Romain Guy2010-07-301-2/+1
* Fix improper clipping after a save()Romain Guy2010-07-302-0/+144
* Fix gradients rendering and destructor crashes.Romain Guy2010-07-291-1/+1
* Moved all the rendering code to the new shader generator.Romain Guy2010-07-291-0/+1
* Add text alignment support to drawText().Romain Guy2010-07-231-1/+7
* Add support for text culling.Romain Guy2010-07-226-0/+171
* Add text rendering.Romain Guy2010-07-212-0/+69
* Add support for linear gradients.Romain Guy2010-07-191-1/+1
* Add support for BitmapShader.Romain Guy2010-07-153-3/+149
* Do not apply transforms when using drawColor().Romain Guy2010-07-143-141/+72
* Prevent crash in ListView when changing cache hint.Romain Guy2010-07-141-0/+141
* Correctly support pre-multiplied alpha, optimizations, more stuff.Romain Guy2010-07-122-0/+71
* Fix alpha blending and improve fragment shaders performance.Romain Guy2010-07-091-0/+1
* Draw n-patches using OpenGL.Romain Guy2010-07-082-0/+49
* Don't use full screen FBOs, this dramatically increase performance.Romain Guy2010-07-012-0/+0
* Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)Romain Guy2010-06-302-0/+87
* Add implementation for drawBitmap().Romain Guy2010-06-302-4/+15
* Add hooks for drawBitmap().Romain Guy2010-06-304-0/+89
* Add support for saveLayer().Romain Guy2010-06-284-8/+123
* Implement support for PorterDuff's blending modes.Romain Guy2010-06-282-1/+155
* Add implementations for saveLayerAlpha() and textured rects.Romain Guy2010-06-261-5/+47
* Implement quickReject() and drawRect().Romain Guy2010-06-251-1/+13
* Add colored rectangles implementation in OpenGLRenderer.Romain Guy2010-06-241-4/+35
* Fix the simulator build.Romain Guy2010-06-221-28/+3