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tests
Commit message (
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Author
Age
Files
Lines
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Add textDirection support for TextView and ViewGroup
Fabrice Di Meglio
2011-06-28
5
-3
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+289
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Merge "WifiWatchdogService - disable bad connections"
Irfan Sheriff
2011-06-25
1
-0
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+0
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WifiWatchdogService - disable bad connections
Isaac Levy
2011-06-24
1
-0
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+0
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Merge "Introduce MarginLayoutParams marginStart and margingEnd"
Fabrice Di Meglio
2011-06-24
3
-7
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+270
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Introduce MarginLayoutParams marginStart and margingEnd
Fabrice Di Meglio
2011-06-24
3
-7
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+270
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Update GLTextureView sample to do something real.
Romain Guy
2011-06-24
1
-13
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+172
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Don't set texture parameters on every frame.
Romain Guy
2011-06-24
1
-2
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+0
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Properly tear down TextureView
Romain Guy
2011-06-24
2
-2
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+1
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Code cleanup
Romain Guy
2011-06-24
2
-0
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+71
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Merge "add TextView page to BiDiTests"
Fabrice Di Meglio
2011-06-23
10
-2
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+932
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add TextView page to BiDiTests
Doug Felt
2011-06-23
10
-2
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+932
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Merge "Remove verbose logging, update test app and docs."
Stephen Hines
2011-06-23
2
-3
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+10
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Remove verbose logging, update test app and docs.
Stephen Hines
2011-06-23
2
-3
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+10
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Handle baseline aligned rows in which some components define baseline and som...
Philip Milne
2011-06-23
1
-49
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+19
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Add onSurfaceTextureUpdated to the TextureView listener.
Grace Kloba
2011-06-22
3
-0
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+14
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Merge "Prevent possible NPE in TextureView"
Romain Guy
2011-06-22
1
-5
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+5
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Prevent possible NPE in TextureView
Romain Guy
2011-06-22
1
-5
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+5
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Merge "Add the ability to specify the opacity of a TextureView"
Romain Guy
2011-06-22
1
-14
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+7
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Add the ability to specify the opacity of a TextureView
Romain Guy
2011-06-22
1
-14
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+7
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Merge "Fix issues in Opengl Benchmark tests: - fix live wallpaper drawing, b...
Xia Wang
2011-06-22
2
-9
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+26
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Fix issues in Opengl Benchmark tests:
Xia Wang
2011-06-20
2
-9
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+26
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Merge "Support missing RS vector types."
Stephen Hines
2011-06-21
3
-1
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+518
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Support missing RS vector types.
Stephen Hines
2011-06-21
3
-1
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+518
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Update Android DRT skip list.
Ben Murdoch
2011-06-21
1
-0
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+14
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LayoutTests with dumpAsText in the pathname should always dump as text.
Ben Murdoch
2011-06-21
1
-0
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+5
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Update BiDiTest app for adding more unit tests
Fabrice Di Meglio
2011-06-20
5
-2
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+87
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Add View paddingStart and paddingEnd
Fabrice Di Meglio
2011-06-20
3
-0
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+153
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Merge "Add error checking to LayerRenderer::copyLayer"
Romain Guy
2011-06-17
2
-0
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+112
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Add error checking to LayerRenderer::copyLayer
Romain Guy
2011-06-17
2
-0
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+112
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Merge "Fix rendering issue with paths when the stroke width is 0"
Romain Guy
2011-06-17
2
-0
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+79
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Fix rendering issue with paths when the stroke width is 0
Romain Guy
2011-06-17
2
-0
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+79
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Merge "Change includeMarginsInAlignment flag to aligmentMode property."
Philip Milne
2011-06-17
2
-2
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+2
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Change includeMarginsInAlignment flag to aligmentMode property.
Philip Milne
2011-06-16
2
-2
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+2
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Merge "Make the Notify Builder test usable on phones."
Daniel Sandler
2011-06-17
17
-219
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+279
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Make the Notify Builder test usable on phones.
Daniel Sandler
2011-06-16
17
-219
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+279
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Merge "Update BiDiTest app for testing View padding"
Fabrice Di Meglio
2011-06-16
3
-0
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+175
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Update BiDiTest app for testing View padding
Fabrice Di Meglio
2011-06-16
3
-0
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+175
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Merge "Adding ability to read back fbo data to renderscript"
Alex Sakhartchouk
2011-06-16
5
-1
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+672
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Adding ability to read back fbo data to renderscript
Alex Sakhartchouk
2011-06-16
5
-1
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+672
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Add opengl bench mark test:
Xia Wang
2011-06-15
5
-4
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+342
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Merge "Fill in opengl benchmark test: - display a list view"
Xia Wang
2011-06-15
2
-9
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+51
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Fill in opengl benchmark test:
Xia Wang
2011-06-15
2
-9
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+51
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Merge "Fix Gravity start/end"
Fabrice Di Meglio
2011-06-15
3
-38
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+38
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Fix Gravity start/end
Fabrice Di Meglio
2011-06-14
3
-38
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+38
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Merge "Add more opengl benchmark test: - all apps in launcher - shortcuts o...
Xia Wang
2011-06-14
2
-21
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+113
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Add more opengl benchmark test:
Xia Wang
2011-06-14
2
-21
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+113
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Add TextureView.getBitmap()
Romain Guy
2011-06-14
1
-0
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+1
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Add View.getResolvedLayoutDirection()
Fabrice Di Meglio
2011-06-14
1
-1
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+1
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Merge "Batch glCopyTexImage() calls to get about 15 fps back on SGX."
Romain Guy
2011-06-13
1
-1
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+3
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Batch glCopyTexImage() calls to get about 15 fps back on SGX.
Romain Guy
2011-06-13
1
-1
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+3
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