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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.app;
import android.graphics.drawable.Drawable;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.widget.AdapterView;
import android.widget.SpinnerAdapter;
/**
* This is the public interface to the contextual ActionBar.
* The ActionBar acts as a replacement for the title bar in Activities.
* It provides facilities for creating toolbar actions as well as
* methods of navigating around an application.
*/
public abstract class ActionBar {
/**
* Standard navigation mode. Consists of either a logo or icon
* and title text with an optional subtitle. Clicking any of these elements
* will dispatch onActionItemSelected to the registered Callback with
* a MenuItem with item ID android.R.id.home.
*/
public static final int NAVIGATION_MODE_STANDARD = 0;
/**
* Dropdown list navigation mode. Instead of static title text this mode
* presents a dropdown menu for navigation within the activity.
*/
public static final int NAVIGATION_MODE_DROPDOWN_LIST = 1;
/**
* Tab navigation mode. Instead of static title text this mode
* presents a series of tabs for navigation within the activity.
*/
public static final int NAVIGATION_MODE_TABS = 2;
/**
* Custom navigation mode. This navigation mode is set implicitly whenever
* a custom navigation view is set. See {@link #setCustomNavigationMode(View)}.
*/
public static final int NAVIGATION_MODE_CUSTOM = 3;
/**
* Use logo instead of icon if available. This flag will cause appropriate
* navigation modes to use a wider logo in place of the standard icon.
*/
public static final int DISPLAY_USE_LOGO = 0x1;
/**
* Hide 'home' elements in this action bar, leaving more space for other
* navigation elements. This includes logo and icon.
*/
public static final int DISPLAY_HIDE_HOME = 0x2;
/**
* Set the callback that the ActionBar will use to handle events
* and populate menus.
* @param callback Callback to use
*/
public abstract void setCallback(Callback callback);
/**
* Set the action bar into custom navigation mode, supplying a view
* for custom navigation.
*
* Custom navigation views appear between the application icon and
* any action buttons and may use any space available there. Common
* use cases for custom navigation views might include an auto-suggesting
* address bar for a browser or other navigation mechanisms that do not
* translate well to provided navigation modes.
*
* @param view Custom navigation view to place in the ActionBar.
*/
public abstract void setCustomNavigationMode(View view);
/**
* Set the action bar into dropdown navigation mode and supply an adapter
* that will provide views for navigation choices.
*
* @param adapter An adapter that will provide views both to display
* the current navigation selection and populate views
* within the dropdown navigation menu.
*/
public abstract void setDropdownNavigationMode(SpinnerAdapter adapter);
/**
* Set the action bar into standard navigation mode, supplying a title and subtitle.
*
* Standard navigation mode is default. The title is automatically set to the
* name of your Activity. Subtitles are displayed underneath the title, usually
* in a smaller font or otherwise less prominently than the title. Subtitles are
* good for extended descriptions of activity state.
*
* @param title The action bar's title. null is treated as an empty string.
* @param subtitle The action bar's subtitle. null is treated as an empty string.
*/
public abstract void setStandardNavigationMode(CharSequence title, CharSequence subtitle);
/**
* Set the action bar into standard navigation mode, supplying a title and subtitle.
*
* Standard navigation mode is default. The title is automatically set to the
* name of your Activity.
*
* @param title The action bar's title. null is treated as an empty string.
*/
public abstract void setStandardNavigationMode(CharSequence title);
/**
* Set display options. This changes all display option bits at once. To change
* a limited subset of display options, see {@link #setDisplayOptions(int, int)}.
*
* @param options A combination of the bits defined by the DISPLAY_ constants
* defined in ActionBar.
*/
public abstract void setDisplayOptions(int options);
/**
* Set selected display options. Only the options specified by mask will be changed.
* To change all display option bits at once, see {@link #setDisplayOptions(int)}.
*
* <p>Example: setDisplayOptions(0, DISPLAY_HIDE_HOME) will disable the
* {@link #DISPLAY_HIDE_HOME} option.
* setDisplayOptions(DISPLAY_HIDE_HOME, DISPLAY_HIDE_HOME | DISPLAY_USE_LOGO)
* will enable {@link #DISPLAY_HIDE_HOME} and disable {@link #DISPLAY_USE_LOGO}.
*
* @param options A combination of the bits defined by the DISPLAY_ constants
* defined in ActionBar.
* @param mask A bit mask declaring which display options should be changed.
*/
public abstract void setDisplayOptions(int options, int mask);
/**
* Set the ActionBar's background.
*
* @param d Background drawable
*/
public abstract void setBackgroundDrawable(Drawable d);
/**
* Set a drawable to use as a divider between sections of the ActionBar.
*
* @param d Divider drawable
*/
public abstract void setDividerDrawable(Drawable d);
/**
* @return The current custom navigation view.
*/
public abstract View getCustomNavigationView();
/**
* Returns the current ActionBar title in standard mode.
* Returns null if {@link #getNavigationMode()} would not return
* {@link #NAVIGATION_MODE_STANDARD}.
*
* @return The current ActionBar title or null.
*/
public abstract CharSequence getTitle();
/**
* Returns the current ActionBar subtitle in standard mode.
* Returns null if {@link #getNavigationMode()} would not return
* {@link #NAVIGATION_MODE_STANDARD}.
*
* @return The current ActionBar subtitle or null.
*/
public abstract CharSequence getSubtitle();
/**
* Returns the current navigation mode. The result will be one of:
* <ul>
* <li>{@link #NAVIGATION_MODE_STANDARD}</li>
* <li>{@link #NAVIGATION_MODE_DROPDOWN_LIST}</li>
* <li>{@link #NAVIGATION_MODE_TABS}</li>
* <li>{@link #NAVIGATION_MODE_CUSTOM}</li>
* </ul>
*
* @return The current navigation mode.
*
* @see #setStandardNavigationMode(CharSequence)
* @see #setStandardNavigationMode(CharSequence, CharSequence)
* @see #setDropdownNavigationMode(SpinnerAdapter)
* @see #setCustomNavigationMode(View)
*/
public abstract int getNavigationMode();
/**
* @return The current set of display options.
*/
public abstract int getDisplayOptions();
/**
* Request an update of the items in the action menu.
* This will result in a call to Callback.onUpdateActionMenu(Menu)
* and the ActionBar will update based on any changes made there.
*/
public abstract void updateActionMenu();
/**
* Callback interface for ActionBar events.
*/
public interface Callback {
/**
* Initialize the always-visible contents of the action bar.
* You should place your menu items into <var>menu</var>.
*
* <p>This is only called once, the first time the action bar is displayed.
*
* @param menu The action menu in which to place your items.
* @return You must return true for actions to be displayed;
* if you return false they will not be shown.
*
* @see #onActionItemClicked(MenuItem)
*/
public boolean onCreateActionMenu(Menu menu);
/**
* Update the action bar. This is called in response to {@link #updateActionMenu()}
* calls, which may be application-initiated or the result of changing fragment state.
*
* @return true if the action bar should update based on altered menu contents,
* false if no changes are necessary.
*/
public boolean onUpdateActionMenu(Menu menu);
/**
* This hook is called whenever an action item in your action bar is clicked.
* The default implementation simply returns false to have the normal
* processing happen (sending a message to its handler). You can use this
* method for any items for which you would like to do processing without
* those other facilities.
*
* @param item The action bar item that was selected.
* @return boolean Return false to allow normal menu processing to proceed,
* true to consume it here.
*/
public boolean onActionItemClicked(MenuItem item);
/**
* This method is called whenever a navigation item in your action bar
* is selected.
*
* @param itemPosition Position of the item clicked.
* @param itemId ID of the item clicked.
* @return True if the event was handled, false otherwise.
*/
public boolean onNavigationItemSelected(int itemPosition, long itemId);
/*
* In progress
*/
public boolean onCreateContextMode(int modeId, Menu menu);
public boolean onPrepareContextMode(int modeId, Menu menu);
public boolean onContextItemClicked(int modeId, MenuItem item);
}
/**
* Simple stub implementations of ActionBar.Callback methods.
* Extend this if you only need a subset of Callback functionality.
*/
public static class SimpleCallback implements Callback {
public boolean onCreateActionMenu(Menu menu) {
return false;
}
public boolean onUpdateActionMenu(Menu menu) {
return false;
}
public boolean onActionItemClicked(MenuItem item) {
return false;
}
public boolean onCreateContextMode(int modeId, Menu menu) {
return false;
}
public boolean onPrepareContextMode(int modeId, Menu menu) {
return false;
}
public boolean onContextItemClicked(int modeId, MenuItem item) {
return false;
}
public boolean onNavigationItemSelected(int itemPosition, long itemId) {
return false;
}
}
}
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