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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.text.method;
import android.text.Editable;
import android.view.KeyEvent;
import android.view.View;
/**
* Interface for converting text key events into edit operations on an
* Editable class. Note that for most cases this interface has been
* superceded by general soft input methods as defined by
* {@link android.view.inputmethod.InputMethod}; it should only be used
* for cases where an application has its own on-screen keypad and also wants
* to process hard keyboard events to match it.
* <p></p>
* Key presses on soft input methods are not required to trigger the methods
* in this listener, and are in fact discouraged to do so. The default
* android keyboard will not trigger these for any key to any application
* targetting Jelly Bean or later, and will only deliver it for some
* key presses to applications targetting Ice Cream Sandwich or earlier.
*/
public interface KeyListener {
/**
* Return the type of text that this key listener is manipulating,
* as per {@link android.text.InputType}. This is used to
* determine the mode of the soft keyboard that is shown for the editor.
*
* <p>If you return
* {@link android.text.InputType#TYPE_NULL}
* then <em>no</em> soft keyboard will provided. In other words, you
* must be providing your own key pad for on-screen input and the key
* listener will be used to handle input from a hard keyboard.
*
* <p>If you
* return any other value, a soft input method will be created when the
* user puts focus in the editor, which will provide a keypad and also
* consume hard key events. This means that the key listener will generally
* not be used, instead the soft input method will take care of managing
* key input as per the content type returned here.
*/
public int getInputType();
/**
* If the key listener wants to handle this key, return true,
* otherwise return false and the caller (i.e. the widget host)
* will handle the key.
*/
public boolean onKeyDown(View view, Editable text,
int keyCode, KeyEvent event);
/**
* If the key listener wants to handle this key release, return true,
* otherwise return false and the caller (i.e. the widget host)
* will handle the key.
*/
public boolean onKeyUp(View view, Editable text,
int keyCode, KeyEvent event);
/**
* If the key listener wants to other kinds of key events, return true,
* otherwise return false and the caller (i.e. the widget host)
* will handle the key.
*/
public boolean onKeyOther(View view, Editable text, KeyEvent event);
/**
* Remove the given shift states from the edited text.
*/
public void clearMetaKeyState(View view, Editable content, int states);
}
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