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|
/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.animation.LayoutTransition;
import android.view.animation.AlphaAnimation;
import com.android.internal.R;
import com.android.internal.util.Predicate;
import android.content.Context;
import android.content.res.Configuration;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PointF;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.os.Build;
import android.os.Parcelable;
import android.os.SystemClock;
import android.util.AttributeSet;
import android.util.Log;
import android.util.SparseArray;
import android.view.accessibility.AccessibilityEvent;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.view.animation.LayoutAnimationController;
import android.view.animation.Transformation;
import java.util.ArrayList;
import java.util.HashSet;
/**
* <p>
* A <code>ViewGroup</code> is a special view that can contain other views
* (called children.) The view group is the base class for layouts and views
* containers. This class also defines the
* {@link android.view.ViewGroup.LayoutParams} class which serves as the base
* class for layouts parameters.
* </p>
*
* <p>
* Also see {@link LayoutParams} for layout attributes.
* </p>
*
* @attr ref android.R.styleable#ViewGroup_clipChildren
* @attr ref android.R.styleable#ViewGroup_clipToPadding
* @attr ref android.R.styleable#ViewGroup_layoutAnimation
* @attr ref android.R.styleable#ViewGroup_animationCache
* @attr ref android.R.styleable#ViewGroup_persistentDrawingCache
* @attr ref android.R.styleable#ViewGroup_alwaysDrawnWithCache
* @attr ref android.R.styleable#ViewGroup_addStatesFromChildren
* @attr ref android.R.styleable#ViewGroup_descendantFocusability
* @attr ref android.R.styleable#ViewGroup_animateLayoutChanges
*/
public abstract class ViewGroup extends View implements ViewParent, ViewManager {
private static final boolean DBG = false;
/**
* Views which have been hidden or removed which need to be animated on
* their way out.
* This field should be made private, so it is hidden from the SDK.
* {@hide}
*/
protected ArrayList<View> mDisappearingChildren;
/**
* Listener used to propagate events indicating when children are added
* and/or removed from a view group.
* This field should be made private, so it is hidden from the SDK.
* {@hide}
*/
protected OnHierarchyChangeListener mOnHierarchyChangeListener;
// The view contained within this ViewGroup that has or contains focus.
private View mFocused;
/**
* A Transformation used when drawing children, to
* apply on the child being drawn.
*/
private final Transformation mChildTransformation = new Transformation();
/**
* Used to track the current invalidation region.
*/
private RectF mInvalidateRegion;
/**
* A Transformation used to calculate a correct
* invalidation area when the application is autoscaled.
*/
private Transformation mInvalidationTransformation;
// View currently under an ongoing drag
private View mCurrentDragView;
// Metadata about the ongoing drag
private DragEvent mCurrentDrag;
private HashSet<View> mDragNotifiedChildren;
// Does this group have a child that can accept the current drag payload?
private boolean mChildAcceptsDrag;
// Used during drag dispatch
private final PointF mLocalPoint = new PointF();
// Layout animation
private LayoutAnimationController mLayoutAnimationController;
private Animation.AnimationListener mAnimationListener;
// First touch target in the linked list of touch targets.
private TouchTarget mFirstTouchTarget;
// Temporary arrays for splitting pointers.
private int[] mTmpPointerIndexMap;
private int[] mTmpPointerIds;
private MotionEvent.PointerCoords[] mTmpPointerCoords;
// For debugging only. You can see these in hierarchyviewer.
@SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"})
@ViewDebug.ExportedProperty(category = "events")
private long mLastTouchDownTime;
@ViewDebug.ExportedProperty(category = "events")
private int mLastTouchDownIndex = -1;
@SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"})
@ViewDebug.ExportedProperty(category = "events")
private float mLastTouchDownX;
@SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"})
@ViewDebug.ExportedProperty(category = "events")
private float mLastTouchDownY;
/**
* Internal flags.
*
* This field should be made private, so it is hidden from the SDK.
* {@hide}
*/
protected int mGroupFlags;
// When set, ViewGroup invalidates only the child's rectangle
// Set by default
private static final int FLAG_CLIP_CHILDREN = 0x1;
// When set, ViewGroup excludes the padding area from the invalidate rectangle
// Set by default
private static final int FLAG_CLIP_TO_PADDING = 0x2;
// When set, dispatchDraw() will invoke invalidate(); this is set by drawChild() when
// a child needs to be invalidated and FLAG_OPTIMIZE_INVALIDATE is set
private static final int FLAG_INVALIDATE_REQUIRED = 0x4;
// When set, dispatchDraw() will run the layout animation and unset the flag
private static final int FLAG_RUN_ANIMATION = 0x8;
// When set, there is either no layout animation on the ViewGroup or the layout
// animation is over
// Set by default
private static final int FLAG_ANIMATION_DONE = 0x10;
// If set, this ViewGroup has padding; if unset there is no padding and we don't need
// to clip it, even if FLAG_CLIP_TO_PADDING is set
private static final int FLAG_PADDING_NOT_NULL = 0x20;
// When set, this ViewGroup caches its children in a Bitmap before starting a layout animation
// Set by default
private static final int FLAG_ANIMATION_CACHE = 0x40;
// When set, this ViewGroup converts calls to invalidate(Rect) to invalidate() during a
// layout animation; this avoid clobbering the hierarchy
// Automatically set when the layout animation starts, depending on the animation's
// characteristics
private static final int FLAG_OPTIMIZE_INVALIDATE = 0x80;
// When set, the next call to drawChild() will clear mChildTransformation's matrix
private static final int FLAG_CLEAR_TRANSFORMATION = 0x100;
// When set, this ViewGroup invokes mAnimationListener.onAnimationEnd() and removes
// the children's Bitmap caches if necessary
// This flag is set when the layout animation is over (after FLAG_ANIMATION_DONE is set)
private static final int FLAG_NOTIFY_ANIMATION_LISTENER = 0x200;
/**
* When set, the drawing method will call {@link #getChildDrawingOrder(int, int)}
* to get the index of the child to draw for that iteration.
*
* @hide
*/
protected static final int FLAG_USE_CHILD_DRAWING_ORDER = 0x400;
/**
* When set, this ViewGroup supports static transformations on children; this causes
* {@link #getChildStaticTransformation(View, android.view.animation.Transformation)} to be
* invoked when a child is drawn.
*
* Any subclass overriding
* {@link #getChildStaticTransformation(View, android.view.animation.Transformation)} should
* set this flags in {@link #mGroupFlags}.
*
* {@hide}
*/
protected static final int FLAG_SUPPORT_STATIC_TRANSFORMATIONS = 0x800;
// When the previous drawChild() invocation used an alpha value that was lower than
// 1.0 and set it in mCachePaint
private static final int FLAG_ALPHA_LOWER_THAN_ONE = 0x1000;
/**
* When set, this ViewGroup's drawable states also include those
* of its children.
*/
private static final int FLAG_ADD_STATES_FROM_CHILDREN = 0x2000;
/**
* When set, this ViewGroup tries to always draw its children using their drawing cache.
*/
private static final int FLAG_ALWAYS_DRAWN_WITH_CACHE = 0x4000;
/**
* When set, and if FLAG_ALWAYS_DRAWN_WITH_CACHE is not set, this ViewGroup will try to
* draw its children with their drawing cache.
*/
private static final int FLAG_CHILDREN_DRAWN_WITH_CACHE = 0x8000;
/**
* When set, this group will go through its list of children to notify them of
* any drawable state change.
*/
private static final int FLAG_NOTIFY_CHILDREN_ON_DRAWABLE_STATE_CHANGE = 0x10000;
private static final int FLAG_MASK_FOCUSABILITY = 0x60000;
/**
* This view will get focus before any of its descendants.
*/
public static final int FOCUS_BEFORE_DESCENDANTS = 0x20000;
/**
* This view will get focus only if none of its descendants want it.
*/
public static final int FOCUS_AFTER_DESCENDANTS = 0x40000;
/**
* This view will block any of its descendants from getting focus, even
* if they are focusable.
*/
public static final int FOCUS_BLOCK_DESCENDANTS = 0x60000;
/**
* Used to map between enum in attrubutes and flag values.
*/
private static final int[] DESCENDANT_FOCUSABILITY_FLAGS =
{FOCUS_BEFORE_DESCENDANTS, FOCUS_AFTER_DESCENDANTS,
FOCUS_BLOCK_DESCENDANTS};
/**
* When set, this ViewGroup should not intercept touch events.
* {@hide}
*/
protected static final int FLAG_DISALLOW_INTERCEPT = 0x80000;
/**
* When set, this ViewGroup will split MotionEvents to multiple child Views when appropriate.
*/
private static final int FLAG_SPLIT_MOTION_EVENTS = 0x200000;
/**
* Indicates which types of drawing caches are to be kept in memory.
* This field should be made private, so it is hidden from the SDK.
* {@hide}
*/
protected int mPersistentDrawingCache;
/**
* Used to indicate that no drawing cache should be kept in memory.
*/
public static final int PERSISTENT_NO_CACHE = 0x0;
/**
* Used to indicate that the animation drawing cache should be kept in memory.
*/
public static final int PERSISTENT_ANIMATION_CACHE = 0x1;
/**
* Used to indicate that the scrolling drawing cache should be kept in memory.
*/
public static final int PERSISTENT_SCROLLING_CACHE = 0x2;
/**
* Used to indicate that all drawing caches should be kept in memory.
*/
public static final int PERSISTENT_ALL_CACHES = 0x3;
/**
* We clip to padding when FLAG_CLIP_TO_PADDING and FLAG_PADDING_NOT_NULL
* are set at the same time.
*/
protected static final int CLIP_TO_PADDING_MASK = FLAG_CLIP_TO_PADDING | FLAG_PADDING_NOT_NULL;
// Index of the child's left position in the mLocation array
private static final int CHILD_LEFT_INDEX = 0;
// Index of the child's top position in the mLocation array
private static final int CHILD_TOP_INDEX = 1;
// Child views of this ViewGroup
private View[] mChildren;
// Number of valid children in the mChildren array, the rest should be null or not
// considered as children
private boolean mLayoutSuppressed = false;
private int mChildrenCount;
private static final int ARRAY_INITIAL_CAPACITY = 12;
private static final int ARRAY_CAPACITY_INCREMENT = 12;
// Used to draw cached views
private final Paint mCachePaint = new Paint();
// Used to animate add/remove changes in layout
private LayoutTransition mTransition;
// The set of views that are currently being transitioned. This list is used to track views
// being removed that should not actually be removed from the parent yet because they are
// being animated.
private ArrayList<View> mTransitioningViews;
// List of children changing visibility. This is used to potentially keep rendering
// views during a transition when they otherwise would have become gone/invisible
private ArrayList<View> mVisibilityChangingChildren;
public ViewGroup(Context context) {
super(context);
initViewGroup();
}
public ViewGroup(Context context, AttributeSet attrs) {
super(context, attrs);
initViewGroup();
initFromAttributes(context, attrs);
}
public ViewGroup(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initViewGroup();
initFromAttributes(context, attrs);
}
private void initViewGroup() {
// ViewGroup doesn't draw by default
setFlags(WILL_NOT_DRAW, DRAW_MASK);
mGroupFlags |= FLAG_CLIP_CHILDREN;
mGroupFlags |= FLAG_CLIP_TO_PADDING;
mGroupFlags |= FLAG_ANIMATION_DONE;
mGroupFlags |= FLAG_ANIMATION_CACHE;
mGroupFlags |= FLAG_ALWAYS_DRAWN_WITH_CACHE;
if (mContext.getApplicationInfo().targetSdkVersion >= Build.VERSION_CODES.HONEYCOMB) {
mGroupFlags |= FLAG_SPLIT_MOTION_EVENTS;
}
setDescendantFocusability(FOCUS_BEFORE_DESCENDANTS);
mChildren = new View[ARRAY_INITIAL_CAPACITY];
mChildrenCount = 0;
mCachePaint.setDither(false);
mPersistentDrawingCache = PERSISTENT_SCROLLING_CACHE;
}
private void initFromAttributes(Context context, AttributeSet attrs) {
TypedArray a = context.obtainStyledAttributes(attrs,
R.styleable.ViewGroup);
final int N = a.getIndexCount();
for (int i = 0; i < N; i++) {
int attr = a.getIndex(i);
switch (attr) {
case R.styleable.ViewGroup_clipChildren:
setClipChildren(a.getBoolean(attr, true));
break;
case R.styleable.ViewGroup_clipToPadding:
setClipToPadding(a.getBoolean(attr, true));
break;
case R.styleable.ViewGroup_animationCache:
setAnimationCacheEnabled(a.getBoolean(attr, true));
break;
case R.styleable.ViewGroup_persistentDrawingCache:
setPersistentDrawingCache(a.getInt(attr, PERSISTENT_SCROLLING_CACHE));
break;
case R.styleable.ViewGroup_addStatesFromChildren:
setAddStatesFromChildren(a.getBoolean(attr, false));
break;
case R.styleable.ViewGroup_alwaysDrawnWithCache:
setAlwaysDrawnWithCacheEnabled(a.getBoolean(attr, true));
break;
case R.styleable.ViewGroup_layoutAnimation:
int id = a.getResourceId(attr, -1);
if (id > 0) {
setLayoutAnimation(AnimationUtils.loadLayoutAnimation(mContext, id));
}
break;
case R.styleable.ViewGroup_descendantFocusability:
setDescendantFocusability(DESCENDANT_FOCUSABILITY_FLAGS[a.getInt(attr, 0)]);
break;
case R.styleable.ViewGroup_splitMotionEvents:
setMotionEventSplittingEnabled(a.getBoolean(attr, false));
break;
case R.styleable.ViewGroup_animateLayoutChanges:
boolean animateLayoutChanges = a.getBoolean(attr, false);
if (animateLayoutChanges) {
setLayoutTransition(new LayoutTransition());
}
break;
}
}
a.recycle();
}
/**
* Gets the descendant focusability of this view group. The descendant
* focusability defines the relationship between this view group and its
* descendants when looking for a view to take focus in
* {@link #requestFocus(int, android.graphics.Rect)}.
*
* @return one of {@link #FOCUS_BEFORE_DESCENDANTS}, {@link #FOCUS_AFTER_DESCENDANTS},
* {@link #FOCUS_BLOCK_DESCENDANTS}.
*/
@ViewDebug.ExportedProperty(category = "focus", mapping = {
@ViewDebug.IntToString(from = FOCUS_BEFORE_DESCENDANTS, to = "FOCUS_BEFORE_DESCENDANTS"),
@ViewDebug.IntToString(from = FOCUS_AFTER_DESCENDANTS, to = "FOCUS_AFTER_DESCENDANTS"),
@ViewDebug.IntToString(from = FOCUS_BLOCK_DESCENDANTS, to = "FOCUS_BLOCK_DESCENDANTS")
})
public int getDescendantFocusability() {
return mGroupFlags & FLAG_MASK_FOCUSABILITY;
}
/**
* Set the descendant focusability of this view group. This defines the relationship
* between this view group and its descendants when looking for a view to
* take focus in {@link #requestFocus(int, android.graphics.Rect)}.
*
* @param focusability one of {@link #FOCUS_BEFORE_DESCENDANTS}, {@link #FOCUS_AFTER_DESCENDANTS},
* {@link #FOCUS_BLOCK_DESCENDANTS}.
*/
public void setDescendantFocusability(int focusability) {
switch (focusability) {
case FOCUS_BEFORE_DESCENDANTS:
case FOCUS_AFTER_DESCENDANTS:
case FOCUS_BLOCK_DESCENDANTS:
break;
default:
throw new IllegalArgumentException("must be one of FOCUS_BEFORE_DESCENDANTS, "
+ "FOCUS_AFTER_DESCENDANTS, FOCUS_BLOCK_DESCENDANTS");
}
mGroupFlags &= ~FLAG_MASK_FOCUSABILITY;
mGroupFlags |= (focusability & FLAG_MASK_FOCUSABILITY);
}
/**
* {@inheritDoc}
*/
@Override
void handleFocusGainInternal(int direction, Rect previouslyFocusedRect) {
if (mFocused != null) {
mFocused.unFocus();
mFocused = null;
}
super.handleFocusGainInternal(direction, previouslyFocusedRect);
}
/**
* {@inheritDoc}
*/
public void requestChildFocus(View child, View focused) {
if (DBG) {
System.out.println(this + " requestChildFocus()");
}
if (getDescendantFocusability() == FOCUS_BLOCK_DESCENDANTS) {
return;
}
// Unfocus us, if necessary
super.unFocus();
// We had a previous notion of who had focus. Clear it.
if (mFocused != child) {
if (mFocused != null) {
mFocused.unFocus();
}
mFocused = child;
}
if (mParent != null) {
mParent.requestChildFocus(this, focused);
}
}
/**
* {@inheritDoc}
*/
public void focusableViewAvailable(View v) {
if (mParent != null
// shortcut: don't report a new focusable view if we block our descendants from
// getting focus
&& (getDescendantFocusability() != FOCUS_BLOCK_DESCENDANTS)
// shortcut: don't report a new focusable view if we already are focused
// (and we don't prefer our descendants)
//
// note: knowing that mFocused is non-null is not a good enough reason
// to break the traversal since in that case we'd actually have to find
// the focused view and make sure it wasn't FOCUS_AFTER_DESCENDANTS and
// an ancestor of v; this will get checked for at ViewRoot
&& !(isFocused() && getDescendantFocusability() != FOCUS_AFTER_DESCENDANTS)) {
mParent.focusableViewAvailable(v);
}
}
/**
* {@inheritDoc}
*/
public boolean showContextMenuForChild(View originalView) {
return mParent != null && mParent.showContextMenuForChild(originalView);
}
/**
* {@inheritDoc}
*/
public ActionMode startActionModeForChild(View originalView, ActionMode.Callback callback) {
return mParent != null ? mParent.startActionModeForChild(originalView, callback) : null;
}
/**
* Find the nearest view in the specified direction that wants to take
* focus.
*
* @param focused The view that currently has focus
* @param direction One of FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, and
* FOCUS_RIGHT, or 0 for not applicable.
*/
public View focusSearch(View focused, int direction) {
if (isRootNamespace()) {
// root namespace means we should consider ourselves the top of the
// tree for focus searching; otherwise we could be focus searching
// into other tabs. see LocalActivityManager and TabHost for more info
return FocusFinder.getInstance().findNextFocus(this, focused, direction);
} else if (mParent != null) {
return mParent.focusSearch(focused, direction);
}
return null;
}
/**
* {@inheritDoc}
*/
public boolean requestChildRectangleOnScreen(View child, Rect rectangle, boolean immediate) {
return false;
}
/**
* {@inheritDoc}
*/
@Override
public boolean dispatchUnhandledMove(View focused, int direction) {
return mFocused != null &&
mFocused.dispatchUnhandledMove(focused, direction);
}
/**
* {@inheritDoc}
*/
public void clearChildFocus(View child) {
if (DBG) {
System.out.println(this + " clearChildFocus()");
}
mFocused = null;
if (mParent != null) {
mParent.clearChildFocus(this);
}
}
/**
* {@inheritDoc}
*/
@Override
public void clearFocus() {
super.clearFocus();
// clear any child focus if it exists
if (mFocused != null) {
mFocused.clearFocus();
}
}
/**
* {@inheritDoc}
*/
@Override
void unFocus() {
if (DBG) {
System.out.println(this + " unFocus()");
}
super.unFocus();
if (mFocused != null) {
mFocused.unFocus();
}
mFocused = null;
}
/**
* Returns the focused child of this view, if any. The child may have focus
* or contain focus.
*
* @return the focused child or null.
*/
public View getFocusedChild() {
return mFocused;
}
/**
* Returns true if this view has or contains focus
*
* @return true if this view has or contains focus
*/
@Override
public boolean hasFocus() {
return (mPrivateFlags & FOCUSED) != 0 || mFocused != null;
}
/*
* (non-Javadoc)
*
* @see android.view.View#findFocus()
*/
@Override
public View findFocus() {
if (DBG) {
System.out.println("Find focus in " + this + ": flags="
+ isFocused() + ", child=" + mFocused);
}
if (isFocused()) {
return this;
}
if (mFocused != null) {
return mFocused.findFocus();
}
return null;
}
/**
* {@inheritDoc}
*/
@Override
public boolean hasFocusable() {
if ((mViewFlags & VISIBILITY_MASK) != VISIBLE) {
return false;
}
if (isFocusable()) {
return true;
}
final int descendantFocusability = getDescendantFocusability();
if (descendantFocusability != FOCUS_BLOCK_DESCENDANTS) {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
final View child = children[i];
if (child.hasFocusable()) {
return true;
}
}
}
return false;
}
/**
* {@inheritDoc}
*/
@Override
public void addFocusables(ArrayList<View> views, int direction) {
addFocusables(views, direction, FOCUSABLES_TOUCH_MODE);
}
/**
* {@inheritDoc}
*/
@Override
public void addFocusables(ArrayList<View> views, int direction, int focusableMode) {
final int focusableCount = views.size();
final int descendantFocusability = getDescendantFocusability();
if (descendantFocusability != FOCUS_BLOCK_DESCENDANTS) {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) {
child.addFocusables(views, direction, focusableMode);
}
}
}
// we add ourselves (if focusable) in all cases except for when we are
// FOCUS_AFTER_DESCENDANTS and there are some descendants focusable. this is
// to avoid the focus search finding layouts when a more precise search
// among the focusable children would be more interesting.
if (
descendantFocusability != FOCUS_AFTER_DESCENDANTS ||
// No focusable descendants
(focusableCount == views.size())) {
super.addFocusables(views, direction, focusableMode);
}
}
/**
* {@inheritDoc}
*/
@Override
public void dispatchWindowFocusChanged(boolean hasFocus) {
super.dispatchWindowFocusChanged(hasFocus);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchWindowFocusChanged(hasFocus);
}
}
/**
* {@inheritDoc}
*/
@Override
public void addTouchables(ArrayList<View> views) {
super.addTouchables(views);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) {
child.addTouchables(views);
}
}
}
/**
* {@inheritDoc}
*/
@Override
public void dispatchDisplayHint(int hint) {
super.dispatchDisplayHint(hint);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchDisplayHint(hint);
}
}
/**
* @hide
* @param child
* @param visibility
*/
void onChildVisibilityChanged(View child, int visibility) {
if (mTransition != null) {
if (visibility == VISIBLE) {
mTransition.showChild(this, child);
} else {
mTransition.hideChild(this, child);
}
if (visibility != VISIBLE) {
// Only track this on disappearing views - appearing views are already visible
// and don't need special handling during drawChild()
if (mVisibilityChangingChildren == null) {
mVisibilityChangingChildren = new ArrayList<View>();
}
mVisibilityChangingChildren.add(child);
if (mTransitioningViews != null && mTransitioningViews.contains(child)) {
addDisappearingView(child);
}
}
}
// in all cases, for drags
if (mCurrentDrag != null) {
if (visibility == VISIBLE) {
notifyChildOfDrag(child);
}
}
}
/**
* {@inheritDoc}
*/
@Override
protected void dispatchVisibilityChanged(View changedView, int visibility) {
super.dispatchVisibilityChanged(changedView, visibility);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchVisibilityChanged(changedView, visibility);
}
}
/**
* {@inheritDoc}
*/
@Override
public void dispatchWindowVisibilityChanged(int visibility) {
super.dispatchWindowVisibilityChanged(visibility);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchWindowVisibilityChanged(visibility);
}
}
/**
* {@inheritDoc}
*/
@Override
public void dispatchConfigurationChanged(Configuration newConfig) {
super.dispatchConfigurationChanged(newConfig);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchConfigurationChanged(newConfig);
}
}
/**
* {@inheritDoc}
*/
public void recomputeViewAttributes(View child) {
if (mAttachInfo != null && !mAttachInfo.mRecomputeGlobalAttributes) {
ViewParent parent = mParent;
if (parent != null) parent.recomputeViewAttributes(this);
}
}
@Override
void dispatchCollectViewAttributes(int visibility) {
visibility |= mViewFlags&VISIBILITY_MASK;
super.dispatchCollectViewAttributes(visibility);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchCollectViewAttributes(visibility);
}
}
/**
* {@inheritDoc}
*/
public void bringChildToFront(View child) {
int index = indexOfChild(child);
if (index >= 0) {
removeFromArray(index);
addInArray(child, mChildrenCount);
child.mParent = this;
}
}
/**
* {@inheritDoc}
*
* !!! TODO: write real docs
*/
@Override
public boolean dispatchDragEvent(DragEvent event) {
boolean retval = false;
final float tx = event.mX;
final float ty = event.mY;
ViewRoot root = getViewRoot();
// Dispatch down the view hierarchy
switch (event.mAction) {
case DragEvent.ACTION_DRAG_STARTED: {
// clear state to recalculate which views we drag over
mCurrentDragView = null;
// Set up our tracking of drag-started notifications
mCurrentDrag = DragEvent.obtain(event);
if (mDragNotifiedChildren == null) {
mDragNotifiedChildren = new HashSet<View>();
} else {
mDragNotifiedChildren.clear();
}
// Now dispatch down to our children, caching the responses
mChildAcceptsDrag = false;
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
final View child = children[i];
if (child.getVisibility() == VISIBLE) {
final boolean handled = notifyChildOfDrag(children[i]);
if (handled) {
mChildAcceptsDrag = true;
}
}
}
// Return HANDLED if one of our children can accept the drag
if (mChildAcceptsDrag) {
retval = true;
}
} break;
case DragEvent.ACTION_DRAG_ENDED: {
// Release the bookkeeping now that the drag lifecycle has ended
if (mDragNotifiedChildren != null) {
for (View child : mDragNotifiedChildren) {
// If a child was notified about an ongoing drag, it's told that it's over
child.dispatchDragEvent(event);
}
mDragNotifiedChildren.clear();
mCurrentDrag.recycle();
mCurrentDrag = null;
}
// We consider drag-ended to have been handled if one of our children
// had offered to handle the drag.
if (mChildAcceptsDrag) {
retval = true;
}
} break;
case DragEvent.ACTION_DRAG_LOCATION: {
// Find the [possibly new] drag target
final View target = findFrontmostDroppableChildAt(event.mX, event.mY, mLocalPoint);
// If we've changed apparent drag target, tell the view root which view
// we're over now [for purposes of the eventual drag-recipient-changed
// notifications to the framework] and tell the new target that the drag
// has entered its bounds. The root will see setDragFocus() calls all
// the way down to the final leaf view that is handling the LOCATION event
// before reporting the new potential recipient to the framework.
if (mCurrentDragView != target) {
root.setDragFocus(target);
final int action = event.mAction;
// If we've dragged off of a child view, send it the EXITED message
if (mCurrentDragView != null) {
event.mAction = DragEvent.ACTION_DRAG_EXITED;
mCurrentDragView.dispatchDragEvent(event);
}
mCurrentDragView = target;
// If we've dragged over a new child view, send it the ENTERED message
if (target != null) {
event.mAction = DragEvent.ACTION_DRAG_ENTERED;
target.dispatchDragEvent(event);
}
event.mAction = action; // restore the event's original state
}
// Dispatch the actual drag location notice, localized into its coordinates
if (target != null) {
event.mX = mLocalPoint.x;
event.mY = mLocalPoint.y;
retval = target.dispatchDragEvent(event);
event.mX = tx;
event.mY = ty;
}
} break;
/* Entered / exited dispatch
*
* DRAG_ENTERED is not dispatched downwards from ViewGroup. The reason for this is
* that we're about to get the corresponding LOCATION event, which we will use to
* determine which of our children is the new target; at that point we will
* push a DRAG_ENTERED down to the new target child [which may itself be a ViewGroup].
*
* DRAG_EXITED *is* dispatched all the way down immediately: once we know the
* drag has left this ViewGroup, we know by definition that every contained subview
* is also no longer under the drag point.
*/
case DragEvent.ACTION_DRAG_EXITED: {
if (mCurrentDragView != null) {
mCurrentDragView.dispatchDragEvent(event);
mCurrentDragView = null;
}
} break;
case DragEvent.ACTION_DROP: {
if (ViewDebug.DEBUG_DRAG) Log.d(View.VIEW_LOG_TAG, "Drop event: " + event);
View target = findFrontmostDroppableChildAt(event.mX, event.mY, mLocalPoint);
if (target != null) {
if (ViewDebug.DEBUG_DRAG) Log.d(View.VIEW_LOG_TAG, " dispatch drop to " + target);
event.mX = mLocalPoint.x;
event.mY = mLocalPoint.y;
retval = target.dispatchDragEvent(event);
event.mX = tx;
event.mY = ty;
} else {
if (ViewDebug.DEBUG_DRAG) {
Log.d(View.VIEW_LOG_TAG, " not dropped on an accepting view");
}
}
} break;
}
// If none of our children could handle the event, try here
if (!retval) {
// Call up to the View implementation that dispatches to installed listeners
retval = super.dispatchDragEvent(event);
}
return retval;
}
// Find the frontmost child view that lies under the given point, and calculate
// the position within its own local coordinate system.
View findFrontmostDroppableChildAt(float x, float y, PointF outLocalPoint) {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = count - 1; i >= 0; i--) {
final View child = children[i];
if (!child.mCanAcceptDrop) {
continue;
}
if (isTransformedTouchPointInView(x, y, child, outLocalPoint)) {
return child;
}
}
return null;
}
boolean notifyChildOfDrag(View child) {
if (ViewDebug.DEBUG_DRAG) {
Log.d(View.VIEW_LOG_TAG, "Sending drag-started to view: " + child);
}
if (! mDragNotifiedChildren.contains(child)) {
mDragNotifiedChildren.add(child);
child.mCanAcceptDrop = child.dispatchDragEvent(mCurrentDrag);
}
return child.mCanAcceptDrop;
}
@Override
public void dispatchSystemUiVisibilityChanged(int visible) {
super.dispatchSystemUiVisibilityChanged(visible);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i=0; i <count; i++) {
final View child = children[i];
child.dispatchSystemUiVisibilityChanged(visible);
}
}
/**
* {@inheritDoc}
*/
@Override
public boolean dispatchKeyEventPreIme(KeyEvent event) {
if ((mPrivateFlags & (FOCUSED | HAS_BOUNDS)) == (FOCUSED | HAS_BOUNDS)) {
return super.dispatchKeyEventPreIme(event);
} else if (mFocused != null && (mFocused.mPrivateFlags & HAS_BOUNDS) == HAS_BOUNDS) {
return mFocused.dispatchKeyEventPreIme(event);
}
return false;
}
/**
* {@inheritDoc}
*/
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
if ((mPrivateFlags & (FOCUSED | HAS_BOUNDS)) == (FOCUSED | HAS_BOUNDS)) {
return super.dispatchKeyEvent(event);
} else if (mFocused != null && (mFocused.mPrivateFlags & HAS_BOUNDS) == HAS_BOUNDS) {
return mFocused.dispatchKeyEvent(event);
}
return false;
}
/**
* {@inheritDoc}
*/
@Override
public boolean dispatchKeyShortcutEvent(KeyEvent event) {
if ((mPrivateFlags & (FOCUSED | HAS_BOUNDS)) == (FOCUSED | HAS_BOUNDS)) {
return super.dispatchKeyShortcutEvent(event);
} else if (mFocused != null && (mFocused.mPrivateFlags & HAS_BOUNDS) == HAS_BOUNDS) {
return mFocused.dispatchKeyShortcutEvent(event);
}
return false;
}
/**
* {@inheritDoc}
*/
@Override
public boolean dispatchTrackballEvent(MotionEvent event) {
if ((mPrivateFlags & (FOCUSED | HAS_BOUNDS)) == (FOCUSED | HAS_BOUNDS)) {
return super.dispatchTrackballEvent(event);
} else if (mFocused != null && (mFocused.mPrivateFlags & HAS_BOUNDS) == HAS_BOUNDS) {
return mFocused.dispatchTrackballEvent(event);
}
return false;
}
/**
* {@inheritDoc}
*/
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if (!onFilterTouchEventForSecurity(ev)) {
return false;
}
final int action = ev.getAction();
final int actionMasked = action & MotionEvent.ACTION_MASK;
// Handle an initial down.
if (actionMasked == MotionEvent.ACTION_DOWN) {
// Throw away all previous state when starting a new touch gesture.
// The framework may have dropped the up or cancel event for the previous gesture
// due to an app switch, ANR, or some other state change.
cancelAndClearTouchTargets(ev);
resetTouchState();
}
// Check for interception.
final boolean intercepted;
if (actionMasked == MotionEvent.ACTION_DOWN || mFirstTouchTarget != null) {
final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
if (!disallowIntercept) {
intercepted = onInterceptTouchEvent(ev);
ev.setAction(action); // restore action in case onInterceptTouchEvent() changed it
} else {
intercepted = false;
}
} else {
intercepted = true;
}
// Check for cancelation.
final boolean canceled = resetCancelNextUpFlag(this)
|| actionMasked == MotionEvent.ACTION_CANCEL;
// Update list of touch targets for pointer down, if needed.
final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
TouchTarget newTouchTarget = null;
boolean alreadyDispatchedToNewTouchTarget = false;
if (!canceled && !intercepted) {
if (actionMasked == MotionEvent.ACTION_DOWN
|| (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)) {
final int actionIndex = ev.getActionIndex(); // always 0 for down
final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
: TouchTarget.ALL_POINTER_IDS;
// Clean up earlier touch targets for this pointer id in case they
// have become out of sync.
removePointersFromTouchTargets(idBitsToAssign);
final int childrenCount = mChildrenCount;
if (childrenCount != 0) {
// Find a child that can receive the event. Scan children from front to back.
final View[] children = mChildren;
final float x = ev.getX(actionIndex);
final float y = ev.getY(actionIndex);
for (int i = childrenCount - 1; i >= 0; i--) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) != VISIBLE
&& child.getAnimation() == null) {
// Skip invisible child unless it is animating.
continue;
}
if (!isTransformedTouchPointInView(x, y, child, null)) {
// New pointer is out of child's bounds.
continue;
}
newTouchTarget = getTouchTarget(child);
if (newTouchTarget != null) {
// Child is already receiving touch within its bounds.
// Give it the new pointer in addition to the ones it is handling.
newTouchTarget.pointerIdBits |= idBitsToAssign;
break;
}
resetCancelNextUpFlag(child);
if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
// Child wants to receive touch within its bounds.
mLastTouchDownTime = ev.getDownTime();
mLastTouchDownIndex = i;
mLastTouchDownX = ev.getX();
mLastTouchDownY = ev.getY();
newTouchTarget = addTouchTarget(child, idBitsToAssign);
alreadyDispatchedToNewTouchTarget = true;
break;
}
}
}
if (newTouchTarget == null && mFirstTouchTarget != null) {
// Did not find a child to receive the event.
// Assign the pointer to the least recently added target.
newTouchTarget = mFirstTouchTarget;
while (newTouchTarget.next != null) {
newTouchTarget = newTouchTarget.next;
}
newTouchTarget.pointerIdBits |= idBitsToAssign;
}
}
}
// Dispatch to touch targets.
boolean handled = false;
if (mFirstTouchTarget == null) {
// No touch targets so treat this as an ordinary view.
handled = dispatchTransformedTouchEvent(ev, canceled, null,
TouchTarget.ALL_POINTER_IDS);
} else {
// Dispatch to touch targets, excluding the new touch target if we already
// dispatched to it. Cancel touch targets if necessary.
TouchTarget predecessor = null;
TouchTarget target = mFirstTouchTarget;
while (target != null) {
final TouchTarget next = target.next;
if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
handled = true;
} else {
final boolean cancelChild = resetCancelNextUpFlag(target.child) || intercepted;
if (dispatchTransformedTouchEvent(ev, cancelChild,
target.child, target.pointerIdBits)) {
handled = true;
}
if (cancelChild) {
if (predecessor == null) {
mFirstTouchTarget = next;
} else {
predecessor.next = next;
}
target.recycle();
target = next;
continue;
}
}
predecessor = target;
target = next;
}
}
// Update list of touch targets for pointer up or cancel, if needed.
if (canceled || actionMasked == MotionEvent.ACTION_UP) {
resetTouchState();
} else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
final int actionIndex = ev.getActionIndex();
final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
removePointersFromTouchTargets(idBitsToRemove);
}
return handled;
}
/**
* Resets all touch state in preparation for a new cycle.
*/
private void resetTouchState() {
clearTouchTargets();
resetCancelNextUpFlag(this);
mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
}
/**
* Resets the cancel next up flag.
* Returns true if the flag was previously set.
*/
private boolean resetCancelNextUpFlag(View view) {
if ((view.mPrivateFlags & CANCEL_NEXT_UP_EVENT) != 0) {
view.mPrivateFlags &= ~CANCEL_NEXT_UP_EVENT;
return true;
}
return false;
}
/**
* Clears all touch targets.
*/
private void clearTouchTargets() {
TouchTarget target = mFirstTouchTarget;
if (target != null) {
do {
TouchTarget next = target.next;
target.recycle();
target = next;
} while (target != null);
mFirstTouchTarget = null;
}
}
/**
* Cancels and clears all touch targets.
*/
private void cancelAndClearTouchTargets(MotionEvent event) {
if (mFirstTouchTarget != null) {
boolean syntheticEvent = false;
if (event == null) {
final long now = SystemClock.uptimeMillis();
event = MotionEvent.obtain(now, now,
MotionEvent.ACTION_CANCEL, 0.0f, 0.0f, 0);
syntheticEvent = true;
}
for (TouchTarget target = mFirstTouchTarget; target != null; target = target.next) {
resetCancelNextUpFlag(target.child);
dispatchTransformedTouchEvent(event, true, target.child, target.pointerIdBits);
}
clearTouchTargets();
if (syntheticEvent) {
event.recycle();
}
}
}
/**
* Gets the touch target for specified child view.
* Returns null if not found.
*/
private TouchTarget getTouchTarget(View child) {
for (TouchTarget target = mFirstTouchTarget; target != null; target = target.next) {
if (target.child == child) {
return target;
}
}
return null;
}
/**
* Adds a touch target for specified child to the beginning of the list.
* Assumes the target child is not already present.
*/
private TouchTarget addTouchTarget(View child, int pointerIdBits) {
TouchTarget target = TouchTarget.obtain(child, pointerIdBits);
target.next = mFirstTouchTarget;
mFirstTouchTarget = target;
return target;
}
/**
* Removes the pointer ids from consideration.
*/
private void removePointersFromTouchTargets(int pointerIdBits) {
TouchTarget predecessor = null;
TouchTarget target = mFirstTouchTarget;
while (target != null) {
final TouchTarget next = target.next;
if ((target.pointerIdBits & pointerIdBits) != 0) {
target.pointerIdBits &= ~pointerIdBits;
if (target.pointerIdBits == 0) {
if (predecessor == null) {
mFirstTouchTarget = next;
} else {
predecessor.next = next;
}
target.recycle();
target = next;
continue;
}
}
predecessor = target;
target = next;
}
}
/**
* Returns true if a child view contains the specified point when transformed
* into its coordinate space.
* Child must not be null.
* @hide
*/
protected boolean isTransformedTouchPointInView(float x, float y, View child,
PointF outLocalPoint) {
float localX = x + mScrollX - child.mLeft;
float localY = y + mScrollY - child.mTop;
if (! child.hasIdentityMatrix() && mAttachInfo != null) {
final float[] localXY = mAttachInfo.mTmpTransformLocation;
localXY[0] = localX;
localXY[1] = localY;
child.getInverseMatrix().mapPoints(localXY);
localX = localXY[0];
localY = localXY[1];
}
final boolean isInView = child.pointInView(localX, localY);
if (isInView && outLocalPoint != null) {
outLocalPoint.set(localX, localY);
}
return isInView;
}
/**
* Transforms a motion event into the coordinate space of a particular child view,
* filters out irrelevant pointer ids, and overrides its action if necessary.
* If child is null, assumes the MotionEvent will be sent to this ViewGroup instead.
*/
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
View child, int desiredPointerIdBits) {
final boolean handled;
// Canceling motions is a special case. We don't need to perform any transformations
// or filtering. The important part is the action, not the contents.
final int oldAction = event.getAction();
if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
event.setAction(MotionEvent.ACTION_CANCEL);
if (child == null) {
handled = super.dispatchTouchEvent(event);
} else {
handled = child.dispatchTouchEvent(event);
}
event.setAction(oldAction);
return handled;
}
// Calculate the number of pointers to deliver.
final int oldPointerCount = event.getPointerCount();
int newPointerCount = 0;
if (desiredPointerIdBits == TouchTarget.ALL_POINTER_IDS) {
newPointerCount = oldPointerCount;
} else {
for (int i = 0; i < oldPointerCount; i++) {
final int pointerId = event.getPointerId(i);
final int pointerIdBit = 1 << pointerId;
if ((pointerIdBit & desiredPointerIdBits) != 0) {
newPointerCount += 1;
}
}
}
// If for some reason we ended up in an inconsistent state where it looks like we
// might produce a motion event with no pointers in it, then drop the event.
if (newPointerCount == 0) {
return false;
}
// If the number of pointers is the same and we don't need to perform any fancy
// irreversible transformations, then we can reuse the motion event for this
// dispatch as long as we are careful to revert any changes we make.
final boolean reuse = newPointerCount == oldPointerCount
&& (child == null || child.hasIdentityMatrix());
if (reuse) {
if (child == null) {
handled = super.dispatchTouchEvent(event);
} else {
final float offsetX = mScrollX - child.mLeft;
final float offsetY = mScrollY - child.mTop;
event.offsetLocation(offsetX, offsetY);
handled = child.dispatchTouchEvent(event);
event.offsetLocation(-offsetX, -offsetY);
}
return handled;
}
// Make a copy of the event.
// If the number of pointers is different, then we need to filter out irrelevant pointers
// as we make a copy of the motion event.
MotionEvent transformedEvent;
if (newPointerCount == oldPointerCount) {
transformedEvent = MotionEvent.obtain(event);
} else {
growTmpPointerArrays(newPointerCount);
final int[] newPointerIndexMap = mTmpPointerIndexMap;
final int[] newPointerIds = mTmpPointerIds;
final MotionEvent.PointerCoords[] newPointerCoords = mTmpPointerCoords;
int newPointerIndex = 0;
int oldPointerIndex = 0;
while (newPointerIndex < newPointerCount) {
final int pointerId = event.getPointerId(oldPointerIndex);
final int pointerIdBits = 1 << pointerId;
if ((pointerIdBits & desiredPointerIdBits) != 0) {
newPointerIndexMap[newPointerIndex] = oldPointerIndex;
newPointerIds[newPointerIndex] = pointerId;
if (newPointerCoords[newPointerIndex] == null) {
newPointerCoords[newPointerIndex] = new MotionEvent.PointerCoords();
}
newPointerIndex += 1;
}
oldPointerIndex += 1;
}
final int newAction;
if (cancel) {
newAction = MotionEvent.ACTION_CANCEL;
} else {
final int oldMaskedAction = oldAction & MotionEvent.ACTION_MASK;
if (oldMaskedAction == MotionEvent.ACTION_POINTER_DOWN
|| oldMaskedAction == MotionEvent.ACTION_POINTER_UP) {
final int changedPointerId = event.getPointerId(
(oldAction & MotionEvent.ACTION_POINTER_INDEX_MASK)
>> MotionEvent.ACTION_POINTER_INDEX_SHIFT);
final int changedPointerIdBits = 1 << changedPointerId;
if ((changedPointerIdBits & desiredPointerIdBits) != 0) {
if (newPointerCount == 1) {
// The first/last pointer went down/up.
newAction = oldMaskedAction == MotionEvent.ACTION_POINTER_DOWN
? MotionEvent.ACTION_DOWN : MotionEvent.ACTION_UP;
} else {
// A secondary pointer went down/up.
int newChangedPointerIndex = 0;
while (newPointerIds[newChangedPointerIndex] != changedPointerId) {
newChangedPointerIndex += 1;
}
newAction = oldMaskedAction | (newChangedPointerIndex
<< MotionEvent.ACTION_POINTER_INDEX_SHIFT);
}
} else {
// An unrelated pointer changed.
newAction = MotionEvent.ACTION_MOVE;
}
} else {
// Simple up/down/cancel/move motion action.
newAction = oldMaskedAction;
}
}
transformedEvent = null;
final int historySize = event.getHistorySize();
for (int historyIndex = 0; historyIndex <= historySize; historyIndex++) {
for (newPointerIndex = 0; newPointerIndex < newPointerCount; newPointerIndex++) {
final MotionEvent.PointerCoords c = newPointerCoords[newPointerIndex];
oldPointerIndex = newPointerIndexMap[newPointerIndex];
if (historyIndex != historySize) {
event.getHistoricalPointerCoords(oldPointerIndex, historyIndex, c);
} else {
event.getPointerCoords(oldPointerIndex, c);
}
}
final long eventTime;
if (historyIndex != historySize) {
eventTime = event.getHistoricalEventTime(historyIndex);
} else {
eventTime = event.getEventTime();
}
if (transformedEvent == null) {
transformedEvent = MotionEvent.obtain(
event.getDownTime(), eventTime, newAction,
newPointerCount, newPointerIds, newPointerCoords,
event.getMetaState(), event.getXPrecision(), event.getYPrecision(),
event.getDeviceId(), event.getEdgeFlags(), event.getSource(),
event.getFlags());
} else {
transformedEvent.addBatch(eventTime, newPointerCoords, 0);
}
}
}
// Perform any necessary transformations and dispatch.
if (child == null) {
handled = super.dispatchTouchEvent(transformedEvent);
} else {
final float offsetX = mScrollX - child.mLeft;
final float offsetY = mScrollY - child.mTop;
transformedEvent.offsetLocation(offsetX, offsetY);
if (! child.hasIdentityMatrix()) {
transformedEvent.transform(child.getInverseMatrix());
}
handled = child.dispatchTouchEvent(transformedEvent);
}
// Done.
transformedEvent.recycle();
return handled;
}
/**
* Enlarge the temporary pointer arrays for splitting pointers.
* May discard contents (but keeps PointerCoords objects to avoid reallocating them).
*/
private void growTmpPointerArrays(int desiredCapacity) {
final MotionEvent.PointerCoords[] oldTmpPointerCoords = mTmpPointerCoords;
int capacity;
if (oldTmpPointerCoords != null) {
capacity = oldTmpPointerCoords.length;
if (desiredCapacity <= capacity) {
return;
}
} else {
capacity = 4;
}
while (capacity < desiredCapacity) {
capacity *= 2;
}
mTmpPointerIndexMap = new int[capacity];
mTmpPointerIds = new int[capacity];
mTmpPointerCoords = new MotionEvent.PointerCoords[capacity];
if (oldTmpPointerCoords != null) {
System.arraycopy(oldTmpPointerCoords, 0, mTmpPointerCoords, 0,
oldTmpPointerCoords.length);
}
}
/**
* Enable or disable the splitting of MotionEvents to multiple children during touch event
* dispatch. This behavior is enabled by default for applications that target an
* SDK version of {@link Build.VERSION_CODES#HONEYCOMB} or newer.
*
* <p>When this option is enabled MotionEvents may be split and dispatched to different child
* views depending on where each pointer initially went down. This allows for user interactions
* such as scrolling two panes of content independently, chording of buttons, and performing
* independent gestures on different pieces of content.
*
* @param split <code>true</code> to allow MotionEvents to be split and dispatched to multiple
* child views. <code>false</code> to only allow one child view to be the target of
* any MotionEvent received by this ViewGroup.
*/
public void setMotionEventSplittingEnabled(boolean split) {
// TODO Applications really shouldn't change this setting mid-touch event,
// but perhaps this should handle that case and send ACTION_CANCELs to any child views
// with gestures in progress when this is changed.
if (split) {
mGroupFlags |= FLAG_SPLIT_MOTION_EVENTS;
} else {
mGroupFlags &= ~FLAG_SPLIT_MOTION_EVENTS;
}
}
/**
* Returns true if MotionEvents dispatched to this ViewGroup can be split to multiple children.
* @return true if MotionEvents dispatched to this ViewGroup can be split to multiple children.
*/
public boolean isMotionEventSplittingEnabled() {
return (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) == FLAG_SPLIT_MOTION_EVENTS;
}
/**
* {@inheritDoc}
*/
public void requestDisallowInterceptTouchEvent(boolean disallowIntercept) {
if (disallowIntercept == ((mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0)) {
// We're already in this state, assume our ancestors are too
return;
}
if (disallowIntercept) {
mGroupFlags |= FLAG_DISALLOW_INTERCEPT;
} else {
mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT;
}
// Pass it up to our parent
if (mParent != null) {
mParent.requestDisallowInterceptTouchEvent(disallowIntercept);
}
}
/**
* Implement this method to intercept all touch screen motion events. This
* allows you to watch events as they are dispatched to your children, and
* take ownership of the current gesture at any point.
*
* <p>Using this function takes some care, as it has a fairly complicated
* interaction with {@link View#onTouchEvent(MotionEvent)
* View.onTouchEvent(MotionEvent)}, and using it requires implementing
* that method as well as this one in the correct way. Events will be
* received in the following order:
*
* <ol>
* <li> You will receive the down event here.
* <li> The down event will be handled either by a child of this view
* group, or given to your own onTouchEvent() method to handle; this means
* you should implement onTouchEvent() to return true, so you will
* continue to see the rest of the gesture (instead of looking for
* a parent view to handle it). Also, by returning true from
* onTouchEvent(), you will not receive any following
* events in onInterceptTouchEvent() and all touch processing must
* happen in onTouchEvent() like normal.
* <li> For as long as you return false from this function, each following
* event (up to and including the final up) will be delivered first here
* and then to the target's onTouchEvent().
* <li> If you return true from here, you will not receive any
* following events: the target view will receive the same event but
* with the action {@link MotionEvent#ACTION_CANCEL}, and all further
* events will be delivered to your onTouchEvent() method and no longer
* appear here.
* </ol>
*
* @param ev The motion event being dispatched down the hierarchy.
* @return Return true to steal motion events from the children and have
* them dispatched to this ViewGroup through onTouchEvent().
* The current target will receive an ACTION_CANCEL event, and no further
* messages will be delivered here.
*/
public boolean onInterceptTouchEvent(MotionEvent ev) {
return false;
}
/**
* {@inheritDoc}
*
* Looks for a view to give focus to respecting the setting specified by
* {@link #getDescendantFocusability()}.
*
* Uses {@link #onRequestFocusInDescendants(int, android.graphics.Rect)} to
* find focus within the children of this group when appropriate.
*
* @see #FOCUS_BEFORE_DESCENDANTS
* @see #FOCUS_AFTER_DESCENDANTS
* @see #FOCUS_BLOCK_DESCENDANTS
* @see #onRequestFocusInDescendants
*/
@Override
public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
if (DBG) {
System.out.println(this + " ViewGroup.requestFocus direction="
+ direction);
}
int descendantFocusability = getDescendantFocusability();
switch (descendantFocusability) {
case FOCUS_BLOCK_DESCENDANTS:
return super.requestFocus(direction, previouslyFocusedRect);
case FOCUS_BEFORE_DESCENDANTS: {
final boolean took = super.requestFocus(direction, previouslyFocusedRect);
return took ? took : onRequestFocusInDescendants(direction, previouslyFocusedRect);
}
case FOCUS_AFTER_DESCENDANTS: {
final boolean took = onRequestFocusInDescendants(direction, previouslyFocusedRect);
return took ? took : super.requestFocus(direction, previouslyFocusedRect);
}
default:
throw new IllegalStateException("descendant focusability must be "
+ "one of FOCUS_BEFORE_DESCENDANTS, FOCUS_AFTER_DESCENDANTS, FOCUS_BLOCK_DESCENDANTS "
+ "but is " + descendantFocusability);
}
}
/**
* Look for a descendant to call {@link View#requestFocus} on.
* Called by {@link ViewGroup#requestFocus(int, android.graphics.Rect)}
* when it wants to request focus within its children. Override this to
* customize how your {@link ViewGroup} requests focus within its children.
* @param direction One of FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, and FOCUS_RIGHT
* @param previouslyFocusedRect The rectangle (in this View's coordinate system)
* to give a finer grained hint about where focus is coming from. May be null
* if there is no hint.
* @return Whether focus was taken.
*/
@SuppressWarnings({"ConstantConditions"})
protected boolean onRequestFocusInDescendants(int direction,
Rect previouslyFocusedRect) {
int index;
int increment;
int end;
int count = mChildrenCount;
if ((direction & FOCUS_FORWARD) != 0) {
index = 0;
increment = 1;
end = count;
} else {
index = count - 1;
increment = -1;
end = -1;
}
final View[] children = mChildren;
for (int i = index; i != end; i += increment) {
View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) {
if (child.requestFocus(direction, previouslyFocusedRect)) {
return true;
}
}
}
return false;
}
/**
* {@inheritDoc}
*
* @hide
*/
@Override
public void dispatchStartTemporaryDetach() {
super.dispatchStartTemporaryDetach();
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchStartTemporaryDetach();
}
}
/**
* {@inheritDoc}
*
* @hide
*/
@Override
public void dispatchFinishTemporaryDetach() {
super.dispatchFinishTemporaryDetach();
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchFinishTemporaryDetach();
}
}
/**
* {@inheritDoc}
*/
@Override
void dispatchAttachedToWindow(AttachInfo info, int visibility) {
super.dispatchAttachedToWindow(info, visibility);
visibility |= mViewFlags & VISIBILITY_MASK;
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchAttachedToWindow(info, visibility);
}
}
@Override
public boolean dispatchPopulateAccessibilityEvent(AccessibilityEvent event) {
boolean populated = false;
for (int i = 0, count = getChildCount(); i < count; i++) {
populated |= getChildAt(i).dispatchPopulateAccessibilityEvent(event);
}
return populated;
}
/**
* {@inheritDoc}
*/
@Override
void dispatchDetachedFromWindow() {
// If we still have a touch target, we are still in the process of
// dispatching motion events to a child; we need to get rid of that
// child to avoid dispatching events to it after the window is torn
// down. To make sure we keep the child in a consistent state, we
// first send it an ACTION_CANCEL motion event.
cancelAndClearTouchTargets(null);
// In case view is detached while transition is running
mLayoutSuppressed = false;
// Tear down our drag tracking
mDragNotifiedChildren = null;
if (mCurrentDrag != null) {
mCurrentDrag.recycle();
mCurrentDrag = null;
}
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchDetachedFromWindow();
}
super.dispatchDetachedFromWindow();
}
/**
* {@inheritDoc}
*/
@Override
public void setPadding(int left, int top, int right, int bottom) {
super.setPadding(left, top, right, bottom);
if ((mPaddingLeft | mPaddingTop | mPaddingRight | mPaddingRight) != 0) {
mGroupFlags |= FLAG_PADDING_NOT_NULL;
} else {
mGroupFlags &= ~FLAG_PADDING_NOT_NULL;
}
}
/**
* {@inheritDoc}
*/
@Override
protected void dispatchSaveInstanceState(SparseArray<Parcelable> container) {
super.dispatchSaveInstanceState(container);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
View c = children[i];
if ((c.mViewFlags & PARENT_SAVE_DISABLED_MASK) != PARENT_SAVE_DISABLED) {
c.dispatchSaveInstanceState(container);
}
}
}
/**
* Perform dispatching of a {@link #saveHierarchyState freeze()} to only this view,
* not to its children. For use when overriding
* {@link #dispatchSaveInstanceState dispatchFreeze()} to allow subclasses to freeze
* their own state but not the state of their children.
*
* @param container the container
*/
protected void dispatchFreezeSelfOnly(SparseArray<Parcelable> container) {
super.dispatchSaveInstanceState(container);
}
/**
* {@inheritDoc}
*/
@Override
protected void dispatchRestoreInstanceState(SparseArray<Parcelable> container) {
super.dispatchRestoreInstanceState(container);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
View c = children[i];
if ((c.mViewFlags & PARENT_SAVE_DISABLED_MASK) != PARENT_SAVE_DISABLED) {
c.dispatchRestoreInstanceState(container);
}
}
}
/**
* Perform dispatching of a {@link #restoreHierarchyState thaw()} to only this view,
* not to its children. For use when overriding
* {@link #dispatchRestoreInstanceState dispatchThaw()} to allow subclasses to thaw
* their own state but not the state of their children.
*
* @param container the container
*/
protected void dispatchThawSelfOnly(SparseArray<Parcelable> container) {
super.dispatchRestoreInstanceState(container);
}
/**
* Enables or disables the drawing cache for each child of this view group.
*
* @param enabled true to enable the cache, false to dispose of it
*/
protected void setChildrenDrawingCacheEnabled(boolean enabled) {
if (enabled || (mPersistentDrawingCache & PERSISTENT_ALL_CACHES) != PERSISTENT_ALL_CACHES) {
final View[] children = mChildren;
final int count = mChildrenCount;
for (int i = 0; i < count; i++) {
children[i].setDrawingCacheEnabled(enabled);
}
}
}
@Override
protected void onAnimationStart() {
super.onAnimationStart();
// When this ViewGroup's animation starts, build the cache for the children
if ((mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE) {
final int count = mChildrenCount;
final View[] children = mChildren;
final boolean buildCache = !isHardwareAccelerated();
for (int i = 0; i < count; i++) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) {
child.setDrawingCacheEnabled(true);
if (buildCache) {
child.buildDrawingCache(true);
}
}
}
mGroupFlags |= FLAG_CHILDREN_DRAWN_WITH_CACHE;
}
}
@Override
protected void onAnimationEnd() {
super.onAnimationEnd();
// When this ViewGroup's animation ends, destroy the cache of the children
if ((mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE) {
mGroupFlags &= ~FLAG_CHILDREN_DRAWN_WITH_CACHE;
if ((mPersistentDrawingCache & PERSISTENT_ANIMATION_CACHE) == 0) {
setChildrenDrawingCacheEnabled(false);
}
}
}
@Override
Bitmap createSnapshot(Bitmap.Config quality, int backgroundColor, boolean skipChildren) {
int count = mChildrenCount;
int[] visibilities = null;
if (skipChildren) {
visibilities = new int[count];
for (int i = 0; i < count; i++) {
View child = getChildAt(i);
visibilities[i] = child.getVisibility();
if (visibilities[i] == View.VISIBLE) {
child.setVisibility(INVISIBLE);
}
}
}
Bitmap b = super.createSnapshot(quality, backgroundColor, skipChildren);
if (skipChildren) {
for (int i = 0; i < count; i++) {
getChildAt(i).setVisibility(visibilities[i]);
}
}
return b;
}
/**
* {@inheritDoc}
*/
@Override
protected void dispatchDraw(Canvas canvas) {
final int count = mChildrenCount;
final View[] children = mChildren;
int flags = mGroupFlags;
if ((flags & FLAG_RUN_ANIMATION) != 0 && canAnimate()) {
final boolean cache = (mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE;
final boolean buildCache = !isHardwareAccelerated();
for (int i = 0; i < count; i++) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) {
final LayoutParams params = child.getLayoutParams();
attachLayoutAnimationParameters(child, params, i, count);
bindLayoutAnimation(child);
if (cache) {
child.setDrawingCacheEnabled(true);
if (buildCache) {
child.buildDrawingCache(true);
}
}
}
}
final LayoutAnimationController controller = mLayoutAnimationController;
if (controller.willOverlap()) {
mGroupFlags |= FLAG_OPTIMIZE_INVALIDATE;
}
controller.start();
mGroupFlags &= ~FLAG_RUN_ANIMATION;
mGroupFlags &= ~FLAG_ANIMATION_DONE;
if (cache) {
mGroupFlags |= FLAG_CHILDREN_DRAWN_WITH_CACHE;
}
if (mAnimationListener != null) {
mAnimationListener.onAnimationStart(controller.getAnimation());
}
}
int saveCount = 0;
final boolean clipToPadding = (flags & CLIP_TO_PADDING_MASK) == CLIP_TO_PADDING_MASK;
if (clipToPadding) {
saveCount = canvas.save();
canvas.clipRect(mScrollX + mPaddingLeft, mScrollY + mPaddingTop,
mScrollX + mRight - mLeft - mPaddingRight,
mScrollY + mBottom - mTop - mPaddingBottom);
}
// We will draw our child's animation, let's reset the flag
mPrivateFlags &= ~DRAW_ANIMATION;
mGroupFlags &= ~FLAG_INVALIDATE_REQUIRED;
boolean more = false;
final long drawingTime = getDrawingTime();
if ((flags & FLAG_USE_CHILD_DRAWING_ORDER) == 0) {
for (int i = 0; i < count; i++) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null) {
more |= drawChild(canvas, child, drawingTime);
}
}
} else {
for (int i = 0; i < count; i++) {
final View child = children[getChildDrawingOrder(count, i)];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null) {
more |= drawChild(canvas, child, drawingTime);
}
}
}
// Draw any disappearing views that have animations
if (mDisappearingChildren != null) {
final ArrayList<View> disappearingChildren = mDisappearingChildren;
final int disappearingCount = disappearingChildren.size() - 1;
// Go backwards -- we may delete as animations finish
for (int i = disappearingCount; i >= 0; i--) {
final View child = disappearingChildren.get(i);
more |= drawChild(canvas, child, drawingTime);
}
}
if (clipToPadding) {
canvas.restoreToCount(saveCount);
}
// mGroupFlags might have been updated by drawChild()
flags = mGroupFlags;
if ((flags & FLAG_INVALIDATE_REQUIRED) == FLAG_INVALIDATE_REQUIRED) {
invalidate();
}
if ((flags & FLAG_ANIMATION_DONE) == 0 && (flags & FLAG_NOTIFY_ANIMATION_LISTENER) == 0 &&
mLayoutAnimationController.isDone() && !more) {
// We want to erase the drawing cache and notify the listener after the
// next frame is drawn because one extra invalidate() is caused by
// drawChild() after the animation is over
mGroupFlags |= FLAG_NOTIFY_ANIMATION_LISTENER;
final Runnable end = new Runnable() {
public void run() {
notifyAnimationListener();
}
};
post(end);
}
}
/**
* Returns the index of the child to draw for this iteration. Override this
* if you want to change the drawing order of children. By default, it
* returns i.
* <p>
* NOTE: In order for this method to be called, you must enable child ordering
* first by calling {@link #setChildrenDrawingOrderEnabled(boolean)}.
*
* @param i The current iteration.
* @return The index of the child to draw this iteration.
*
* @see #setChildrenDrawingOrderEnabled(boolean)
* @see #isChildrenDrawingOrderEnabled()
*/
protected int getChildDrawingOrder(int childCount, int i) {
return i;
}
private void notifyAnimationListener() {
mGroupFlags &= ~FLAG_NOTIFY_ANIMATION_LISTENER;
mGroupFlags |= FLAG_ANIMATION_DONE;
if (mAnimationListener != null) {
final Runnable end = new Runnable() {
public void run() {
mAnimationListener.onAnimationEnd(mLayoutAnimationController.getAnimation());
}
};
post(end);
}
if ((mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE) {
mGroupFlags &= ~FLAG_CHILDREN_DRAWN_WITH_CACHE;
if ((mPersistentDrawingCache & PERSISTENT_ANIMATION_CACHE) == 0) {
setChildrenDrawingCacheEnabled(false);
}
}
invalidate();
}
/**
* This method is used to cause children of this ViewGroup to restore or recreate their
* display lists. It is called by getDisplayList() when the parent ViewGroup does not need
* to recreate its own display list, which would happen if it went through the normal
* draw/dispatchDraw mechanisms.
*
* @hide
*/
@Override
protected void dispatchGetDisplayList() {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
final View child = children[i];
child.mRecreateDisplayList = (child.mPrivateFlags & INVALIDATED) == INVALIDATED;
child.mPrivateFlags &= ~INVALIDATED;
child.getDisplayList();
child.mRecreateDisplayList = false;
}
}
/**
* Draw one child of this View Group. This method is responsible for getting
* the canvas in the right state. This includes clipping, translating so
* that the child's scrolled origin is at 0, 0, and applying any animation
* transformations.
*
* @param canvas The canvas on which to draw the child
* @param child Who to draw
* @param drawingTime The time at which draw is occuring
* @return True if an invalidate() was issued
*/
protected boolean drawChild(Canvas canvas, View child, long drawingTime) {
boolean more = false;
final int cl = child.mLeft;
final int ct = child.mTop;
final int cr = child.mRight;
final int cb = child.mBottom;
final boolean childHasIdentityMatrix = child.hasIdentityMatrix();
final int flags = mGroupFlags;
if ((flags & FLAG_CLEAR_TRANSFORMATION) == FLAG_CLEAR_TRANSFORMATION) {
mChildTransformation.clear();
mGroupFlags &= ~FLAG_CLEAR_TRANSFORMATION;
}
Transformation transformToApply = null;
Transformation invalidationTransform;
final Animation a = child.getAnimation();
boolean concatMatrix = false;
boolean scalingRequired = false;
boolean caching;
int layerType = child.getLayerType();
final boolean hardwareAccelerated = canvas.isHardwareAccelerated();
if ((flags & FLAG_CHILDREN_DRAWN_WITH_CACHE) == FLAG_CHILDREN_DRAWN_WITH_CACHE ||
(flags & FLAG_ALWAYS_DRAWN_WITH_CACHE) == FLAG_ALWAYS_DRAWN_WITH_CACHE) {
caching = true;
if (mAttachInfo != null) scalingRequired = mAttachInfo.mScalingRequired;
} else {
caching = (layerType != LAYER_TYPE_NONE) || hardwareAccelerated;
}
if (a != null) {
final boolean initialized = a.isInitialized();
if (!initialized) {
a.initialize(cr - cl, cb - ct, getWidth(), getHeight());
a.initializeInvalidateRegion(0, 0, cr - cl, cb - ct);
child.onAnimationStart();
}
more = a.getTransformation(drawingTime, mChildTransformation,
scalingRequired ? mAttachInfo.mApplicationScale : 1f);
if (scalingRequired && mAttachInfo.mApplicationScale != 1f) {
if (mInvalidationTransformation == null) {
mInvalidationTransformation = new Transformation();
}
invalidationTransform = mInvalidationTransformation;
a.getTransformation(drawingTime, invalidationTransform, 1f);
} else {
invalidationTransform = mChildTransformation;
}
transformToApply = mChildTransformation;
concatMatrix = a.willChangeTransformationMatrix();
if (more) {
if (!a.willChangeBounds()) {
if ((flags & (FLAG_OPTIMIZE_INVALIDATE | FLAG_ANIMATION_DONE)) ==
FLAG_OPTIMIZE_INVALIDATE) {
mGroupFlags |= FLAG_INVALIDATE_REQUIRED;
} else if ((flags & FLAG_INVALIDATE_REQUIRED) == 0) {
// The child need to draw an animation, potentially offscreen, so
// make sure we do not cancel invalidate requests
mPrivateFlags |= DRAW_ANIMATION;
invalidate(cl, ct, cr, cb);
}
} else {
if (mInvalidateRegion == null) {
mInvalidateRegion = new RectF();
}
final RectF region = mInvalidateRegion;
a.getInvalidateRegion(0, 0, cr - cl, cb - ct, region, invalidationTransform);
// The child need to draw an animation, potentially offscreen, so
// make sure we do not cancel invalidate requests
mPrivateFlags |= DRAW_ANIMATION;
final int left = cl + (int) region.left;
final int top = ct + (int) region.top;
invalidate(left, top, left + (int) region.width(), top + (int) region.height());
}
}
} else if ((flags & FLAG_SUPPORT_STATIC_TRANSFORMATIONS) ==
FLAG_SUPPORT_STATIC_TRANSFORMATIONS) {
final boolean hasTransform = getChildStaticTransformation(child, mChildTransformation);
if (hasTransform) {
final int transformType = mChildTransformation.getTransformationType();
transformToApply = transformType != Transformation.TYPE_IDENTITY ?
mChildTransformation : null;
concatMatrix = (transformType & Transformation.TYPE_MATRIX) != 0;
}
}
concatMatrix |= !childHasIdentityMatrix;
// Sets the flag as early as possible to allow draw() implementations
// to call invalidate() successfully when doing animations
child.mPrivateFlags |= DRAWN;
if (!concatMatrix && canvas.quickReject(cl, ct, cr, cb, Canvas.EdgeType.BW) &&
(child.mPrivateFlags & DRAW_ANIMATION) == 0) {
return more;
}
float alpha = child.getAlpha();
// Bail out early if the view does not need to be drawn
if (alpha <= ViewConfiguration.ALPHA_THRESHOLD && (child.mPrivateFlags & ALPHA_SET) == 0 &&
!(child instanceof SurfaceView)) {
return more;
}
if (hardwareAccelerated) {
// Clear INVALIDATED flag to allow invalidation to occur during rendering, but
// retain the flag's value temporarily in the mRecreateDisplayList flag
child.mRecreateDisplayList = (child.mPrivateFlags & INVALIDATED) == INVALIDATED;
child.mPrivateFlags &= ~INVALIDATED;
}
child.computeScroll();
final int sx = child.mScrollX;
final int sy = child.mScrollY;
DisplayList displayList = null;
Bitmap cache = null;
boolean hasDisplayList = false;
if (caching) {
if (!hardwareAccelerated) {
if (layerType != LAYER_TYPE_NONE) {
layerType = LAYER_TYPE_SOFTWARE;
child.buildDrawingCache(true);
}
cache = child.getDrawingCache(true);
} else {
if (layerType == LAYER_TYPE_SOFTWARE) {
child.buildDrawingCache(true);
cache = child.getDrawingCache(true);
} else if (layerType == LAYER_TYPE_NONE) {
// Delay getting the display list until animation-driven alpha values are
// set up and possibly passed on to the view
hasDisplayList = child.canHaveDisplayList();
}
}
}
final boolean hasNoCache = cache == null || hasDisplayList;
final int restoreTo = canvas.save();
if (cache == null && !hasDisplayList) {
canvas.translate(cl - sx, ct - sy);
} else {
canvas.translate(cl, ct);
if (scalingRequired) {
// mAttachInfo cannot be null, otherwise scalingRequired == false
final float scale = 1.0f / mAttachInfo.mApplicationScale;
canvas.scale(scale, scale);
}
}
if (transformToApply != null || alpha < 1.0f || !child.hasIdentityMatrix()) {
if (transformToApply != null || !childHasIdentityMatrix) {
int transX = 0;
int transY = 0;
if (cache == null && !hasDisplayList) {
transX = -sx;
transY = -sy;
}
if (transformToApply != null) {
if (concatMatrix) {
// Undo the scroll translation, apply the transformation matrix,
// then redo the scroll translate to get the correct result.
canvas.translate(-transX, -transY);
canvas.concat(transformToApply.getMatrix());
canvas.translate(transX, transY);
mGroupFlags |= FLAG_CLEAR_TRANSFORMATION;
}
float transformAlpha = transformToApply.getAlpha();
if (transformAlpha < 1.0f) {
alpha *= transformToApply.getAlpha();
mGroupFlags |= FLAG_CLEAR_TRANSFORMATION;
}
}
if (!childHasIdentityMatrix) {
canvas.translate(-transX, -transY);
canvas.concat(child.getMatrix());
canvas.translate(transX, transY);
}
}
if (alpha < 1.0f) {
mGroupFlags |= FLAG_CLEAR_TRANSFORMATION;
if (hasNoCache) {
final int multipliedAlpha = (int) (255 * alpha);
if (!child.onSetAlpha(multipliedAlpha)) {
int layerFlags = Canvas.HAS_ALPHA_LAYER_SAVE_FLAG;
if ((flags & FLAG_CLIP_CHILDREN) == FLAG_CLIP_CHILDREN ||
layerType != LAYER_TYPE_NONE) {
layerFlags |= Canvas.CLIP_TO_LAYER_SAVE_FLAG;
}
if (layerType != LAYER_TYPE_NONE) {
child.mLayerPaint.setAlpha(multipliedAlpha);
} else {
canvas.saveLayerAlpha(sx, sy, sx + cr - cl, sy + cb - ct,
multipliedAlpha, layerFlags);
}
} else {
// Alpha is handled by the child directly, clobber the layer's alpha
if (layerType != LAYER_TYPE_NONE) {
child.mLayerPaint.setAlpha(255);
}
child.mPrivateFlags |= ALPHA_SET;
}
}
}
} else if ((child.mPrivateFlags & ALPHA_SET) == ALPHA_SET) {
child.onSetAlpha(255);
child.mPrivateFlags &= ~ALPHA_SET;
}
if ((flags & FLAG_CLIP_CHILDREN) == FLAG_CLIP_CHILDREN) {
if (cache == null && !hasDisplayList) {
canvas.clipRect(sx, sy, sx + (cr - cl), sy + (cb - ct));
} else {
if (!scalingRequired || cache == null) {
canvas.clipRect(0, 0, cr - cl, cb - ct);
} else {
canvas.clipRect(0, 0, cache.getWidth(), cache.getHeight());
}
}
}
if (hasDisplayList) {
displayList = child.getDisplayList();
}
if (hasNoCache) {
boolean layerRendered = false;
if (layerType == LAYER_TYPE_HARDWARE) {
final HardwareLayer layer = child.getHardwareLayer();
if (layer != null && layer.isValid()) {
((HardwareCanvas) canvas).drawHardwareLayer(layer, 0, 0, child.mLayerPaint);
layerRendered = true;
} else {
canvas.saveLayer(sx, sy, sx + cr - cl, sy + cb - ct, child.mLayerPaint,
Canvas.HAS_ALPHA_LAYER_SAVE_FLAG | Canvas.CLIP_TO_LAYER_SAVE_FLAG);
}
}
if (!layerRendered) {
if (!hasDisplayList) {
// Fast path for layouts with no backgrounds
if ((child.mPrivateFlags & SKIP_DRAW) == SKIP_DRAW) {
if (ViewDebug.TRACE_HIERARCHY) {
ViewDebug.trace(this, ViewDebug.HierarchyTraceType.DRAW);
}
child.mPrivateFlags &= ~DIRTY_MASK;
child.dispatchDraw(canvas);
} else {
child.draw(canvas);
}
} else {
child.mPrivateFlags &= ~DIRTY_MASK;
((HardwareCanvas) canvas).drawDisplayList(displayList);
}
}
} else if (cache != null) {
child.mPrivateFlags &= ~DIRTY_MASK;
Paint cachePaint;
if (layerType == LAYER_TYPE_NONE) {
cachePaint = mCachePaint;
if (alpha < 1.0f) {
cachePaint.setAlpha((int) (alpha * 255));
mGroupFlags |= FLAG_ALPHA_LOWER_THAN_ONE;
} else if ((flags & FLAG_ALPHA_LOWER_THAN_ONE) == FLAG_ALPHA_LOWER_THAN_ONE) {
cachePaint.setAlpha(255);
mGroupFlags &= ~FLAG_ALPHA_LOWER_THAN_ONE;
}
} else {
cachePaint = child.mLayerPaint;
cachePaint.setAlpha((int) (alpha * 255));
}
canvas.drawBitmap(cache, 0.0f, 0.0f, cachePaint);
}
canvas.restoreToCount(restoreTo);
if (a != null && !more) {
if (!hardwareAccelerated && !a.getFillAfter()) {
child.onSetAlpha(255);
}
finishAnimatingView(child, a);
}
if (more && hardwareAccelerated) {
// invalidation is the trigger to recreate display lists, so if we're using
// display lists to render, force an invalidate to allow the animation to
// continue drawing another frame
invalidate();
if (a instanceof AlphaAnimation) {
// alpha animations should cause the child to recreate its display list
child.invalidate();
}
}
child.mRecreateDisplayList = false;
return more;
}
/**
* By default, children are clipped to their bounds before drawing. This
* allows view groups to override this behavior for animations, etc.
*
* @param clipChildren true to clip children to their bounds,
* false otherwise
* @attr ref android.R.styleable#ViewGroup_clipChildren
*/
public void setClipChildren(boolean clipChildren) {
setBooleanFlag(FLAG_CLIP_CHILDREN, clipChildren);
}
/**
* By default, children are clipped to the padding of the ViewGroup. This
* allows view groups to override this behavior
*
* @param clipToPadding true to clip children to the padding of the
* group, false otherwise
* @attr ref android.R.styleable#ViewGroup_clipToPadding
*/
public void setClipToPadding(boolean clipToPadding) {
setBooleanFlag(FLAG_CLIP_TO_PADDING, clipToPadding);
}
/**
* {@inheritDoc}
*/
@Override
public void dispatchSetSelected(boolean selected) {
final View[] children = mChildren;
final int count = mChildrenCount;
for (int i = 0; i < count; i++) {
children[i].setSelected(selected);
}
}
/**
* {@inheritDoc}
*/
@Override
public void dispatchSetActivated(boolean activated) {
final View[] children = mChildren;
final int count = mChildrenCount;
for (int i = 0; i < count; i++) {
children[i].setActivated(activated);
}
}
@Override
protected void dispatchSetPressed(boolean pressed) {
final View[] children = mChildren;
final int count = mChildrenCount;
for (int i = 0; i < count; i++) {
children[i].setPressed(pressed);
}
}
/**
* When this property is set to true, this ViewGroup supports static transformations on
* children; this causes
* {@link #getChildStaticTransformation(View, android.view.animation.Transformation)} to be
* invoked when a child is drawn.
*
* Any subclass overriding
* {@link #getChildStaticTransformation(View, android.view.animation.Transformation)} should
* set this property to true.
*
* @param enabled True to enable static transformations on children, false otherwise.
*
* @see #FLAG_SUPPORT_STATIC_TRANSFORMATIONS
*/
protected void setStaticTransformationsEnabled(boolean enabled) {
setBooleanFlag(FLAG_SUPPORT_STATIC_TRANSFORMATIONS, enabled);
}
/**
* {@inheritDoc}
*
* @see #setStaticTransformationsEnabled(boolean)
*/
protected boolean getChildStaticTransformation(View child, Transformation t) {
return false;
}
/**
* {@hide}
*/
@Override
protected View findViewTraversal(int id) {
if (id == mID) {
return this;
}
final View[] where = mChildren;
final int len = mChildrenCount;
for (int i = 0; i < len; i++) {
View v = where[i];
if ((v.mPrivateFlags & IS_ROOT_NAMESPACE) == 0) {
v = v.findViewById(id);
if (v != null) {
return v;
}
}
}
return null;
}
/**
* {@hide}
*/
@Override
protected View findViewWithTagTraversal(Object tag) {
if (tag != null && tag.equals(mTag)) {
return this;
}
final View[] where = mChildren;
final int len = mChildrenCount;
for (int i = 0; i < len; i++) {
View v = where[i];
if ((v.mPrivateFlags & IS_ROOT_NAMESPACE) == 0) {
v = v.findViewWithTag(tag);
if (v != null) {
return v;
}
}
}
return null;
}
/**
* {@hide}
*/
@Override
protected View findViewByPredicateTraversal(Predicate<View> predicate) {
if (predicate.apply(this)) {
return this;
}
final View[] where = mChildren;
final int len = mChildrenCount;
for (int i = 0; i < len; i++) {
View v = where[i];
if ((v.mPrivateFlags & IS_ROOT_NAMESPACE) == 0) {
v = v.findViewByPredicate(predicate);
if (v != null) {
return v;
}
}
}
return null;
}
/**
* Adds a child view. If no layout parameters are already set on the child, the
* default parameters for this ViewGroup are set on the child.
*
* @param child the child view to add
*
* @see #generateDefaultLayoutParams()
*/
public void addView(View child) {
addView(child, -1);
}
/**
* Adds a child view. If no layout parameters are already set on the child, the
* default parameters for this ViewGroup are set on the child.
*
* @param child the child view to add
* @param index the position at which to add the child
*
* @see #generateDefaultLayoutParams()
*/
public void addView(View child, int index) {
LayoutParams params = child.getLayoutParams();
if (params == null) {
params = generateDefaultLayoutParams();
if (params == null) {
throw new IllegalArgumentException("generateDefaultLayoutParams() cannot return null");
}
}
addView(child, index, params);
}
/**
* Adds a child view with this ViewGroup's default layout parameters and the
* specified width and height.
*
* @param child the child view to add
*/
public void addView(View child, int width, int height) {
final LayoutParams params = generateDefaultLayoutParams();
params.width = width;
params.height = height;
addView(child, -1, params);
}
/**
* Adds a child view with the specified layout parameters.
*
* @param child the child view to add
* @param params the layout parameters to set on the child
*/
public void addView(View child, LayoutParams params) {
addView(child, -1, params);
}
/**
* Adds a child view with the specified layout parameters.
*
* @param child the child view to add
* @param index the position at which to add the child
* @param params the layout parameters to set on the child
*/
public void addView(View child, int index, LayoutParams params) {
if (DBG) {
System.out.println(this + " addView");
}
// addViewInner() will call child.requestLayout() when setting the new LayoutParams
// therefore, we call requestLayout() on ourselves before, so that the child's request
// will be blocked at our level
requestLayout();
invalidate();
addViewInner(child, index, params, false);
}
/**
* {@inheritDoc}
*/
public void updateViewLayout(View view, ViewGroup.LayoutParams params) {
if (!checkLayoutParams(params)) {
throw new IllegalArgumentException("Invalid LayoutParams supplied to " + this);
}
if (view.mParent != this) {
throw new IllegalArgumentException("Given view not a child of " + this);
}
view.setLayoutParams(params);
}
/**
* {@inheritDoc}
*/
protected boolean checkLayoutParams(ViewGroup.LayoutParams p) {
return p != null;
}
/**
* Interface definition for a callback to be invoked when the hierarchy
* within this view changed. The hierarchy changes whenever a child is added
* to or removed from this view.
*/
public interface OnHierarchyChangeListener {
/**
* Called when a new child is added to a parent view.
*
* @param parent the view in which a child was added
* @param child the new child view added in the hierarchy
*/
void onChildViewAdded(View parent, View child);
/**
* Called when a child is removed from a parent view.
*
* @param parent the view from which the child was removed
* @param child the child removed from the hierarchy
*/
void onChildViewRemoved(View parent, View child);
}
/**
* Register a callback to be invoked when a child is added to or removed
* from this view.
*
* @param listener the callback to invoke on hierarchy change
*/
public void setOnHierarchyChangeListener(OnHierarchyChangeListener listener) {
mOnHierarchyChangeListener = listener;
}
/**
* Adds a view during layout. This is useful if in your onLayout() method,
* you need to add more views (as does the list view for example).
*
* If index is negative, it means put it at the end of the list.
*
* @param child the view to add to the group
* @param index the index at which the child must be added
* @param params the layout parameters to associate with the child
* @return true if the child was added, false otherwise
*/
protected boolean addViewInLayout(View child, int index, LayoutParams params) {
return addViewInLayout(child, index, params, false);
}
/**
* Adds a view during layout. This is useful if in your onLayout() method,
* you need to add more views (as does the list view for example).
*
* If index is negative, it means put it at the end of the list.
*
* @param child the view to add to the group
* @param index the index at which the child must be added
* @param params the layout parameters to associate with the child
* @param preventRequestLayout if true, calling this method will not trigger a
* layout request on child
* @return true if the child was added, false otherwise
*/
protected boolean addViewInLayout(View child, int index, LayoutParams params,
boolean preventRequestLayout) {
child.mParent = null;
addViewInner(child, index, params, preventRequestLayout);
child.mPrivateFlags = (child.mPrivateFlags & ~DIRTY_MASK) | DRAWN;
return true;
}
/**
* Prevents the specified child to be laid out during the next layout pass.
*
* @param child the child on which to perform the cleanup
*/
protected void cleanupLayoutState(View child) {
child.mPrivateFlags &= ~View.FORCE_LAYOUT;
}
private void addViewInner(View child, int index, LayoutParams params,
boolean preventRequestLayout) {
if (child.getParent() != null) {
throw new IllegalStateException("The specified child already has a parent. " +
"You must call removeView() on the child's parent first.");
}
if (mTransition != null) {
mTransition.addChild(this, child);
}
if (!checkLayoutParams(params)) {
params = generateLayoutParams(params);
}
if (preventRequestLayout) {
child.mLayoutParams = params;
} else {
child.setLayoutParams(params);
}
if (index < 0) {
index = mChildrenCount;
}
addInArray(child, index);
// tell our children
if (preventRequestLayout) {
child.assignParent(this);
} else {
child.mParent = this;
}
if (child.hasFocus()) {
requestChildFocus(child, child.findFocus());
}
AttachInfo ai = mAttachInfo;
if (ai != null) {
boolean lastKeepOn = ai.mKeepScreenOn;
ai.mKeepScreenOn = false;
child.dispatchAttachedToWindow(mAttachInfo, (mViewFlags&VISIBILITY_MASK));
if (ai.mKeepScreenOn) {
needGlobalAttributesUpdate(true);
}
ai.mKeepScreenOn = lastKeepOn;
}
if (mOnHierarchyChangeListener != null) {
mOnHierarchyChangeListener.onChildViewAdded(this, child);
}
if ((child.mViewFlags & DUPLICATE_PARENT_STATE) == DUPLICATE_PARENT_STATE) {
mGroupFlags |= FLAG_NOTIFY_CHILDREN_ON_DRAWABLE_STATE_CHANGE;
}
}
private void addInArray(View child, int index) {
View[] children = mChildren;
final int count = mChildrenCount;
final int size = children.length;
if (index == count) {
if (size == count) {
mChildren = new View[size + ARRAY_CAPACITY_INCREMENT];
System.arraycopy(children, 0, mChildren, 0, size);
children = mChildren;
}
children[mChildrenCount++] = child;
} else if (index < count) {
if (size == count) {
mChildren = new View[size + ARRAY_CAPACITY_INCREMENT];
System.arraycopy(children, 0, mChildren, 0, index);
System.arraycopy(children, index, mChildren, index + 1, count - index);
children = mChildren;
} else {
System.arraycopy(children, index, children, index + 1, count - index);
}
children[index] = child;
mChildrenCount++;
if (mLastTouchDownIndex >= index) {
mLastTouchDownIndex++;
}
} else {
throw new IndexOutOfBoundsException("index=" + index + " count=" + count);
}
}
// This method also sets the child's mParent to null
private void removeFromArray(int index) {
final View[] children = mChildren;
if (!(mTransitioningViews != null && mTransitioningViews.contains(children[index]))) {
children[index].mParent = null;
}
final int count = mChildrenCount;
if (index == count - 1) {
children[--mChildrenCount] = null;
} else if (index >= 0 && index < count) {
System.arraycopy(children, index + 1, children, index, count - index - 1);
children[--mChildrenCount] = null;
} else {
throw new IndexOutOfBoundsException();
}
if (mLastTouchDownIndex == index) {
mLastTouchDownTime = 0;
mLastTouchDownIndex = -1;
} else if (mLastTouchDownIndex > index) {
mLastTouchDownIndex--;
}
}
// This method also sets the children's mParent to null
private void removeFromArray(int start, int count) {
final View[] children = mChildren;
final int childrenCount = mChildrenCount;
start = Math.max(0, start);
final int end = Math.min(childrenCount, start + count);
if (start == end) {
return;
}
if (end == childrenCount) {
for (int i = start; i < end; i++) {
children[i].mParent = null;
children[i] = null;
}
} else {
for (int i = start; i < end; i++) {
children[i].mParent = null;
}
// Since we're looping above, we might as well do the copy, but is arraycopy()
// faster than the extra 2 bounds checks we would do in the loop?
System.arraycopy(children, end, children, start, childrenCount - end);
for (int i = childrenCount - (end - start); i < childrenCount; i++) {
children[i] = null;
}
}
mChildrenCount -= (end - start);
}
private void bindLayoutAnimation(View child) {
Animation a = mLayoutAnimationController.getAnimationForView(child);
child.setAnimation(a);
}
/**
* Subclasses should override this method to set layout animation
* parameters on the supplied child.
*
* @param child the child to associate with animation parameters
* @param params the child's layout parameters which hold the animation
* parameters
* @param index the index of the child in the view group
* @param count the number of children in the view group
*/
protected void attachLayoutAnimationParameters(View child,
LayoutParams params, int index, int count) {
LayoutAnimationController.AnimationParameters animationParams =
params.layoutAnimationParameters;
if (animationParams == null) {
animationParams = new LayoutAnimationController.AnimationParameters();
params.layoutAnimationParameters = animationParams;
}
animationParams.count = count;
animationParams.index = index;
}
/**
* {@inheritDoc}
*/
public void removeView(View view) {
removeViewInternal(view);
requestLayout();
invalidate();
}
/**
* Removes a view during layout. This is useful if in your onLayout() method,
* you need to remove more views.
*
* @param view the view to remove from the group
*/
public void removeViewInLayout(View view) {
removeViewInternal(view);
}
/**
* Removes a range of views during layout. This is useful if in your onLayout() method,
* you need to remove more views.
*
* @param start the index of the first view to remove from the group
* @param count the number of views to remove from the group
*/
public void removeViewsInLayout(int start, int count) {
removeViewsInternal(start, count);
}
/**
* Removes the view at the specified position in the group.
*
* @param index the position in the group of the view to remove
*/
public void removeViewAt(int index) {
removeViewInternal(index, getChildAt(index));
requestLayout();
invalidate();
}
/**
* Removes the specified range of views from the group.
*
* @param start the first position in the group of the range of views to remove
* @param count the number of views to remove
*/
public void removeViews(int start, int count) {
removeViewsInternal(start, count);
requestLayout();
invalidate();
}
private void removeViewInternal(View view) {
final int index = indexOfChild(view);
if (index >= 0) {
removeViewInternal(index, view);
}
}
private void removeViewInternal(int index, View view) {
if (mTransition != null) {
mTransition.removeChild(this, view);
}
boolean clearChildFocus = false;
if (view == mFocused) {
view.clearFocusForRemoval();
clearChildFocus = true;
}
if (view.getAnimation() != null ||
(mTransitioningViews != null && mTransitioningViews.contains(view))) {
addDisappearingView(view);
} else if (view.mAttachInfo != null) {
view.dispatchDetachedFromWindow();
}
if (mOnHierarchyChangeListener != null) {
mOnHierarchyChangeListener.onChildViewRemoved(this, view);
}
needGlobalAttributesUpdate(false);
removeFromArray(index);
if (clearChildFocus) {
clearChildFocus(view);
}
}
/**
* Sets the LayoutTransition object for this ViewGroup. If the LayoutTransition object is
* not null, changes in layout which occur because of children being added to or removed from
* the ViewGroup will be animated according to the animations defined in that LayoutTransition
* object. By default, the transition object is null (so layout changes are not animated).
*
* @param transition The LayoutTransition object that will animated changes in layout. A value
* of <code>null</code> means no transition will run on layout changes.
* @attr ref android.R.styleable#ViewGroup_animateLayoutChanges
*/
public void setLayoutTransition(LayoutTransition transition) {
if (mTransition != null) {
mTransition.removeTransitionListener(mLayoutTransitionListener);
}
mTransition = transition;
if (mTransition != null) {
mTransition.addTransitionListener(mLayoutTransitionListener);
}
}
/**
* Gets the LayoutTransition object for this ViewGroup. If the LayoutTransition object is
* not null, changes in layout which occur because of children being added to or removed from
* the ViewGroup will be animated according to the animations defined in that LayoutTransition
* object. By default, the transition object is null (so layout changes are not animated).
*
* @return LayoutTranstion The LayoutTransition object that will animated changes in layout.
* A value of <code>null</code> means no transition will run on layout changes.
*/
public LayoutTransition getLayoutTransition() {
return mTransition;
}
private void removeViewsInternal(int start, int count) {
final OnHierarchyChangeListener onHierarchyChangeListener = mOnHierarchyChangeListener;
final boolean notifyListener = onHierarchyChangeListener != null;
final View focused = mFocused;
final boolean detach = mAttachInfo != null;
View clearChildFocus = null;
final View[] children = mChildren;
final int end = start + count;
for (int i = start; i < end; i++) {
final View view = children[i];
if (mTransition != null) {
mTransition.removeChild(this, view);
}
if (view == focused) {
view.clearFocusForRemoval();
clearChildFocus = view;
}
if (view.getAnimation() != null ||
(mTransitioningViews != null && mTransitioningViews.contains(view))) {
addDisappearingView(view);
} else if (detach) {
view.dispatchDetachedFromWindow();
}
needGlobalAttributesUpdate(false);
if (notifyListener) {
onHierarchyChangeListener.onChildViewRemoved(this, view);
}
}
removeFromArray(start, count);
if (clearChildFocus != null) {
clearChildFocus(clearChildFocus);
}
}
/**
* Call this method to remove all child views from the
* ViewGroup.
*/
public void removeAllViews() {
removeAllViewsInLayout();
requestLayout();
invalidate();
}
/**
* Called by a ViewGroup subclass to remove child views from itself,
* when it must first know its size on screen before it can calculate how many
* child views it will render. An example is a Gallery or a ListView, which
* may "have" 50 children, but actually only render the number of children
* that can currently fit inside the object on screen. Do not call
* this method unless you are extending ViewGroup and understand the
* view measuring and layout pipeline.
*/
public void removeAllViewsInLayout() {
final int count = mChildrenCount;
if (count <= 0) {
return;
}
final View[] children = mChildren;
mChildrenCount = 0;
final OnHierarchyChangeListener listener = mOnHierarchyChangeListener;
final boolean notify = listener != null;
final View focused = mFocused;
final boolean detach = mAttachInfo != null;
View clearChildFocus = null;
needGlobalAttributesUpdate(false);
for (int i = count - 1; i >= 0; i--) {
final View view = children[i];
if (mTransition != null) {
mTransition.removeChild(this, view);
}
if (view == focused) {
view.clearFocusForRemoval();
clearChildFocus = view;
}
if (view.getAnimation() != null ||
(mTransitioningViews != null && mTransitioningViews.contains(view))) {
addDisappearingView(view);
} else if (detach) {
view.dispatchDetachedFromWindow();
}
if (notify) {
listener.onChildViewRemoved(this, view);
}
view.mParent = null;
children[i] = null;
}
if (clearChildFocus != null) {
clearChildFocus(clearChildFocus);
}
}
/**
* Finishes the removal of a detached view. This method will dispatch the detached from
* window event and notify the hierarchy change listener.
*
* @param child the child to be definitely removed from the view hierarchy
* @param animate if true and the view has an animation, the view is placed in the
* disappearing views list, otherwise, it is detached from the window
*
* @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)
* @see #detachAllViewsFromParent()
* @see #detachViewFromParent(View)
* @see #detachViewFromParent(int)
*/
protected void removeDetachedView(View child, boolean animate) {
if (mTransition != null) {
mTransition.removeChild(this, child);
}
if (child == mFocused) {
child.clearFocus();
}
if ((animate && child.getAnimation() != null) ||
(mTransitioningViews != null && mTransitioningViews.contains(child))) {
addDisappearingView(child);
} else if (child.mAttachInfo != null) {
child.dispatchDetachedFromWindow();
}
if (mOnHierarchyChangeListener != null) {
mOnHierarchyChangeListener.onChildViewRemoved(this, child);
}
}
/**
* Attaches a view to this view group. Attaching a view assigns this group as the parent,
* sets the layout parameters and puts the view in the list of children so it can be retrieved
* by calling {@link #getChildAt(int)}.
*
* This method should be called only for view which were detached from their parent.
*
* @param child the child to attach
* @param index the index at which the child should be attached
* @param params the layout parameters of the child
*
* @see #removeDetachedView(View, boolean)
* @see #detachAllViewsFromParent()
* @see #detachViewFromParent(View)
* @see #detachViewFromParent(int)
*/
protected void attachViewToParent(View child, int index, LayoutParams params) {
child.mLayoutParams = params;
if (index < 0) {
index = mChildrenCount;
}
addInArray(child, index);
child.mParent = this;
child.mPrivateFlags = (child.mPrivateFlags & ~DIRTY_MASK & ~DRAWING_CACHE_VALID) |
DRAWN | INVALIDATED;
this.mPrivateFlags |= INVALIDATED;
if (child.hasFocus()) {
requestChildFocus(child, child.findFocus());
}
}
/**
* Detaches a view from its parent. Detaching a view should be temporary and followed
* either by a call to {@link #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)}
* or a call to {@link #removeDetachedView(View, boolean)}. When a view is detached,
* its parent is null and cannot be retrieved by a call to {@link #getChildAt(int)}.
*
* @param child the child to detach
*
* @see #detachViewFromParent(int)
* @see #detachViewsFromParent(int, int)
* @see #detachAllViewsFromParent()
* @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)
* @see #removeDetachedView(View, boolean)
*/
protected void detachViewFromParent(View child) {
removeFromArray(indexOfChild(child));
}
/**
* Detaches a view from its parent. Detaching a view should be temporary and followed
* either by a call to {@link #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)}
* or a call to {@link #removeDetachedView(View, boolean)}. When a view is detached,
* its parent is null and cannot be retrieved by a call to {@link #getChildAt(int)}.
*
* @param index the index of the child to detach
*
* @see #detachViewFromParent(View)
* @see #detachAllViewsFromParent()
* @see #detachViewsFromParent(int, int)
* @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)
* @see #removeDetachedView(View, boolean)
*/
protected void detachViewFromParent(int index) {
removeFromArray(index);
}
/**
* Detaches a range of view from their parent. Detaching a view should be temporary and followed
* either by a call to {@link #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)}
* or a call to {@link #removeDetachedView(View, boolean)}. When a view is detached, its
* parent is null and cannot be retrieved by a call to {@link #getChildAt(int)}.
*
* @param start the first index of the childrend range to detach
* @param count the number of children to detach
*
* @see #detachViewFromParent(View)
* @see #detachViewFromParent(int)
* @see #detachAllViewsFromParent()
* @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)
* @see #removeDetachedView(View, boolean)
*/
protected void detachViewsFromParent(int start, int count) {
removeFromArray(start, count);
}
/**
* Detaches all views from the parent. Detaching a view should be temporary and followed
* either by a call to {@link #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)}
* or a call to {@link #removeDetachedView(View, boolean)}. When a view is detached,
* its parent is null and cannot be retrieved by a call to {@link #getChildAt(int)}.
*
* @see #detachViewFromParent(View)
* @see #detachViewFromParent(int)
* @see #detachViewsFromParent(int, int)
* @see #attachViewToParent(View, int, android.view.ViewGroup.LayoutParams)
* @see #removeDetachedView(View, boolean)
*/
protected void detachAllViewsFromParent() {
final int count = mChildrenCount;
if (count <= 0) {
return;
}
final View[] children = mChildren;
mChildrenCount = 0;
for (int i = count - 1; i >= 0; i--) {
children[i].mParent = null;
children[i] = null;
}
}
/**
* Don't call or override this method. It is used for the implementation of
* the view hierarchy.
*/
public final void invalidateChild(View child, final Rect dirty) {
if (ViewDebug.TRACE_HIERARCHY) {
ViewDebug.trace(this, ViewDebug.HierarchyTraceType.INVALIDATE_CHILD);
}
ViewParent parent = this;
final AttachInfo attachInfo = mAttachInfo;
if (attachInfo != null) {
// If the child is drawing an animation, we want to copy this flag onto
// ourselves and the parent to make sure the invalidate request goes
// through
final boolean drawAnimation = (child.mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION;
if (dirty == null) {
if (child.mLayerType != LAYER_TYPE_NONE) {
mPrivateFlags |= INVALIDATED;
mPrivateFlags &= ~DRAWING_CACHE_VALID;
}
do {
View view = null;
if (parent instanceof View) {
view = (View) parent;
if (view.mLayerType != LAYER_TYPE_NONE &&
view.getParent() instanceof View) {
final View grandParent = (View) view.getParent();
grandParent.mPrivateFlags |= INVALIDATED;
grandParent.mPrivateFlags &= ~DRAWING_CACHE_VALID;
}
if ((view.mPrivateFlags & DIRTY_MASK) != 0) {
// already marked dirty - we're done
break;
}
}
if (drawAnimation) {
if (view != null) {
view.mPrivateFlags |= DRAW_ANIMATION;
} else if (parent instanceof ViewRoot) {
((ViewRoot) parent).mIsAnimating = true;
}
}
if (parent instanceof ViewRoot) {
((ViewRoot) parent).invalidate();
parent = null;
} else if (view != null) {
if ((view.mPrivateFlags & DRAWN) == DRAWN ||
(view.mPrivateFlags & DRAWING_CACHE_VALID) == DRAWING_CACHE_VALID) {
view.mPrivateFlags &= ~DRAWING_CACHE_VALID;
view.mPrivateFlags |= DIRTY;
parent = view.mParent;
} else {
parent = null;
}
}
} while (parent != null);
} else {
// Check whether the child that requests the invalidate is fully opaque
final boolean isOpaque = child.isOpaque() && !drawAnimation &&
child.getAnimation() == null;
// Mark the child as dirty, using the appropriate flag
// Make sure we do not set both flags at the same time
int opaqueFlag = isOpaque ? DIRTY_OPAQUE : DIRTY;
final int[] location = attachInfo.mInvalidateChildLocation;
location[CHILD_LEFT_INDEX] = child.mLeft;
location[CHILD_TOP_INDEX] = child.mTop;
Matrix childMatrix = child.getMatrix();
if (!childMatrix.isIdentity()) {
RectF boundingRect = attachInfo.mTmpTransformRect;
boundingRect.set(dirty);
childMatrix.mapRect(boundingRect);
dirty.set((int) boundingRect.left, (int) boundingRect.top,
(int) (boundingRect.right + 0.5f),
(int) (boundingRect.bottom + 0.5f));
}
if (child.mLayerType != LAYER_TYPE_NONE) {
mPrivateFlags |= INVALIDATED;
mPrivateFlags &= ~DRAWING_CACHE_VALID;
}
do {
View view = null;
if (parent instanceof View) {
view = (View) parent;
if (view.mLayerType != LAYER_TYPE_NONE &&
view.getParent() instanceof View) {
final View grandParent = (View) view.getParent();
grandParent.mPrivateFlags |= INVALIDATED;
grandParent.mPrivateFlags &= ~DRAWING_CACHE_VALID;
}
}
if (drawAnimation) {
if (view != null) {
view.mPrivateFlags |= DRAW_ANIMATION;
} else if (parent instanceof ViewRoot) {
((ViewRoot) parent).mIsAnimating = true;
}
}
// If the parent is dirty opaque or not dirty, mark it dirty with the opaque
// flag coming from the child that initiated the invalidate
if (view != null) {
if ((view.mViewFlags & FADING_EDGE_MASK) != 0 &&
view.getSolidColor() == 0 && !view.isOpaque()) {
opaqueFlag = DIRTY;
}
if ((view.mPrivateFlags & DIRTY_MASK) != DIRTY) {
view.mPrivateFlags = (view.mPrivateFlags & ~DIRTY_MASK) | opaqueFlag;
}
}
parent = parent.invalidateChildInParent(location, dirty);
if (view != null) {
// Account for transform on current parent
Matrix m = view.getMatrix();
if (!m.isIdentity()) {
RectF boundingRect = attachInfo.mTmpTransformRect;
boundingRect.set(dirty);
m.mapRect(boundingRect);
dirty.set((int) boundingRect.left, (int) boundingRect.top,
(int) (boundingRect.right + 0.5f),
(int) (boundingRect.bottom + 0.5f));
}
}
} while (parent != null);
}
}
}
/**
* Don't call or override this method. It is used for the implementation of
* the view hierarchy.
*
* This implementation returns null if this ViewGroup does not have a parent,
* if this ViewGroup is already fully invalidated or if the dirty rectangle
* does not intersect with this ViewGroup's bounds.
*/
public ViewParent invalidateChildInParent(final int[] location, final Rect dirty) {
if (ViewDebug.TRACE_HIERARCHY) {
ViewDebug.trace(this, ViewDebug.HierarchyTraceType.INVALIDATE_CHILD_IN_PARENT);
}
if ((mPrivateFlags & DRAWN) == DRAWN ||
(mPrivateFlags & DRAWING_CACHE_VALID) == DRAWING_CACHE_VALID) {
if ((mGroupFlags & (FLAG_OPTIMIZE_INVALIDATE | FLAG_ANIMATION_DONE)) !=
FLAG_OPTIMIZE_INVALIDATE) {
dirty.offset(location[CHILD_LEFT_INDEX] - mScrollX,
location[CHILD_TOP_INDEX] - mScrollY);
final int left = mLeft;
final int top = mTop;
if (dirty.intersect(0, 0, mRight - left, mBottom - top) ||
(mPrivateFlags & DRAW_ANIMATION) == DRAW_ANIMATION) {
mPrivateFlags &= ~DRAWING_CACHE_VALID;
location[CHILD_LEFT_INDEX] = left;
location[CHILD_TOP_INDEX] = top;
return mParent;
}
} else {
mPrivateFlags &= ~DRAWN & ~DRAWING_CACHE_VALID;
location[CHILD_LEFT_INDEX] = mLeft;
location[CHILD_TOP_INDEX] = mTop;
dirty.set(0, 0, mRight - location[CHILD_LEFT_INDEX],
mBottom - location[CHILD_TOP_INDEX]);
return mParent;
}
}
return null;
}
/**
* Offset a rectangle that is in a descendant's coordinate
* space into our coordinate space.
* @param descendant A descendant of this view
* @param rect A rectangle defined in descendant's coordinate space.
*/
public final void offsetDescendantRectToMyCoords(View descendant, Rect rect) {
offsetRectBetweenParentAndChild(descendant, rect, true, false);
}
/**
* Offset a rectangle that is in our coordinate space into an ancestor's
* coordinate space.
* @param descendant A descendant of this view
* @param rect A rectangle defined in descendant's coordinate space.
*/
public final void offsetRectIntoDescendantCoords(View descendant, Rect rect) {
offsetRectBetweenParentAndChild(descendant, rect, false, false);
}
/**
* Helper method that offsets a rect either from parent to descendant or
* descendant to parent.
*/
void offsetRectBetweenParentAndChild(View descendant, Rect rect,
boolean offsetFromChildToParent, boolean clipToBounds) {
// already in the same coord system :)
if (descendant == this) {
return;
}
ViewParent theParent = descendant.mParent;
// search and offset up to the parent
while ((theParent != null)
&& (theParent instanceof View)
&& (theParent != this)) {
if (offsetFromChildToParent) {
rect.offset(descendant.mLeft - descendant.mScrollX,
descendant.mTop - descendant.mScrollY);
if (clipToBounds) {
View p = (View) theParent;
rect.intersect(0, 0, p.mRight - p.mLeft, p.mBottom - p.mTop);
}
} else {
if (clipToBounds) {
View p = (View) theParent;
rect.intersect(0, 0, p.mRight - p.mLeft, p.mBottom - p.mTop);
}
rect.offset(descendant.mScrollX - descendant.mLeft,
descendant.mScrollY - descendant.mTop);
}
descendant = (View) theParent;
theParent = descendant.mParent;
}
// now that we are up to this view, need to offset one more time
// to get into our coordinate space
if (theParent == this) {
if (offsetFromChildToParent) {
rect.offset(descendant.mLeft - descendant.mScrollX,
descendant.mTop - descendant.mScrollY);
} else {
rect.offset(descendant.mScrollX - descendant.mLeft,
descendant.mScrollY - descendant.mTop);
}
} else {
throw new IllegalArgumentException("parameter must be a descendant of this view");
}
}
/**
* Offset the vertical location of all children of this view by the specified number of pixels.
*
* @param offset the number of pixels to offset
*
* @hide
*/
public void offsetChildrenTopAndBottom(int offset) {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
final View v = children[i];
v.mTop += offset;
v.mBottom += offset;
}
}
/**
* {@inheritDoc}
*/
public boolean getChildVisibleRect(View child, Rect r, android.graphics.Point offset) {
int dx = child.mLeft - mScrollX;
int dy = child.mTop - mScrollY;
if (offset != null) {
offset.x += dx;
offset.y += dy;
}
r.offset(dx, dy);
return r.intersect(0, 0, mRight - mLeft, mBottom - mTop) &&
(mParent == null || mParent.getChildVisibleRect(this, r, offset));
}
/**
* {@inheritDoc}
*/
@Override
public final void layout(int l, int t, int r, int b) {
if (mTransition == null || !mTransition.isChangingLayout()) {
super.layout(l, t, r, b);
} else {
// record the fact that we noop'd it; request layout when transition finishes
mLayoutSuppressed = true;
}
}
/**
* {@inheritDoc}
*/
@Override
protected abstract void onLayout(boolean changed,
int l, int t, int r, int b);
/**
* Indicates whether the view group has the ability to animate its children
* after the first layout.
*
* @return true if the children can be animated, false otherwise
*/
protected boolean canAnimate() {
return mLayoutAnimationController != null;
}
/**
* Runs the layout animation. Calling this method triggers a relayout of
* this view group.
*/
public void startLayoutAnimation() {
if (mLayoutAnimationController != null) {
mGroupFlags |= FLAG_RUN_ANIMATION;
requestLayout();
}
}
/**
* Schedules the layout animation to be played after the next layout pass
* of this view group. This can be used to restart the layout animation
* when the content of the view group changes or when the activity is
* paused and resumed.
*/
public void scheduleLayoutAnimation() {
mGroupFlags |= FLAG_RUN_ANIMATION;
}
/**
* Sets the layout animation controller used to animate the group's
* children after the first layout.
*
* @param controller the animation controller
*/
public void setLayoutAnimation(LayoutAnimationController controller) {
mLayoutAnimationController = controller;
if (mLayoutAnimationController != null) {
mGroupFlags |= FLAG_RUN_ANIMATION;
}
}
/**
* Returns the layout animation controller used to animate the group's
* children.
*
* @return the current animation controller
*/
public LayoutAnimationController getLayoutAnimation() {
return mLayoutAnimationController;
}
/**
* Indicates whether the children's drawing cache is used during a layout
* animation. By default, the drawing cache is enabled but this will prevent
* nested layout animations from working. To nest animations, you must disable
* the cache.
*
* @return true if the animation cache is enabled, false otherwise
*
* @see #setAnimationCacheEnabled(boolean)
* @see View#setDrawingCacheEnabled(boolean)
*/
@ViewDebug.ExportedProperty
public boolean isAnimationCacheEnabled() {
return (mGroupFlags & FLAG_ANIMATION_CACHE) == FLAG_ANIMATION_CACHE;
}
/**
* Enables or disables the children's drawing cache during a layout animation.
* By default, the drawing cache is enabled but this will prevent nested
* layout animations from working. To nest animations, you must disable the
* cache.
*
* @param enabled true to enable the animation cache, false otherwise
*
* @see #isAnimationCacheEnabled()
* @see View#setDrawingCacheEnabled(boolean)
*/
public void setAnimationCacheEnabled(boolean enabled) {
setBooleanFlag(FLAG_ANIMATION_CACHE, enabled);
}
/**
* Indicates whether this ViewGroup will always try to draw its children using their
* drawing cache. By default this property is enabled.
*
* @return true if the animation cache is enabled, false otherwise
*
* @see #setAlwaysDrawnWithCacheEnabled(boolean)
* @see #setChildrenDrawnWithCacheEnabled(boolean)
* @see View#setDrawingCacheEnabled(boolean)
*/
@ViewDebug.ExportedProperty(category = "drawing")
public boolean isAlwaysDrawnWithCacheEnabled() {
return (mGroupFlags & FLAG_ALWAYS_DRAWN_WITH_CACHE) == FLAG_ALWAYS_DRAWN_WITH_CACHE;
}
/**
* Indicates whether this ViewGroup will always try to draw its children using their
* drawing cache. This property can be set to true when the cache rendering is
* slightly different from the children's normal rendering. Renderings can be different,
* for instance, when the cache's quality is set to low.
*
* When this property is disabled, the ViewGroup will use the drawing cache of its
* children only when asked to. It's usually the task of subclasses to tell ViewGroup
* when to start using the drawing cache and when to stop using it.
*
* @param always true to always draw with the drawing cache, false otherwise
*
* @see #isAlwaysDrawnWithCacheEnabled()
* @see #setChildrenDrawnWithCacheEnabled(boolean)
* @see View#setDrawingCacheEnabled(boolean)
* @see View#setDrawingCacheQuality(int)
*/
public void setAlwaysDrawnWithCacheEnabled(boolean always) {
setBooleanFlag(FLAG_ALWAYS_DRAWN_WITH_CACHE, always);
}
/**
* Indicates whether the ViewGroup is currently drawing its children using
* their drawing cache.
*
* @return true if children should be drawn with their cache, false otherwise
*
* @see #setAlwaysDrawnWithCacheEnabled(boolean)
* @see #setChildrenDrawnWithCacheEnabled(boolean)
*/
@ViewDebug.ExportedProperty(category = "drawing")
protected boolean isChildrenDrawnWithCacheEnabled() {
return (mGroupFlags & FLAG_CHILDREN_DRAWN_WITH_CACHE) == FLAG_CHILDREN_DRAWN_WITH_CACHE;
}
/**
* Tells the ViewGroup to draw its children using their drawing cache. This property
* is ignored when {@link #isAlwaysDrawnWithCacheEnabled()} is true. A child's drawing cache
* will be used only if it has been enabled.
*
* Subclasses should call this method to start and stop using the drawing cache when
* they perform performance sensitive operations, like scrolling or animating.
*
* @param enabled true if children should be drawn with their cache, false otherwise
*
* @see #setAlwaysDrawnWithCacheEnabled(boolean)
* @see #isChildrenDrawnWithCacheEnabled()
*/
protected void setChildrenDrawnWithCacheEnabled(boolean enabled) {
setBooleanFlag(FLAG_CHILDREN_DRAWN_WITH_CACHE, enabled);
}
/**
* Indicates whether the ViewGroup is drawing its children in the order defined by
* {@link #getChildDrawingOrder(int, int)}.
*
* @return true if children drawing order is defined by {@link #getChildDrawingOrder(int, int)},
* false otherwise
*
* @see #setChildrenDrawingOrderEnabled(boolean)
* @see #getChildDrawingOrder(int, int)
*/
@ViewDebug.ExportedProperty(category = "drawing")
protected boolean isChildrenDrawingOrderEnabled() {
return (mGroupFlags & FLAG_USE_CHILD_DRAWING_ORDER) == FLAG_USE_CHILD_DRAWING_ORDER;
}
/**
* Tells the ViewGroup whether to draw its children in the order defined by the method
* {@link #getChildDrawingOrder(int, int)}.
*
* @param enabled true if the order of the children when drawing is determined by
* {@link #getChildDrawingOrder(int, int)}, false otherwise
*
* @see #isChildrenDrawingOrderEnabled()
* @see #getChildDrawingOrder(int, int)
*/
protected void setChildrenDrawingOrderEnabled(boolean enabled) {
setBooleanFlag(FLAG_USE_CHILD_DRAWING_ORDER, enabled);
}
private void setBooleanFlag(int flag, boolean value) {
if (value) {
mGroupFlags |= flag;
} else {
mGroupFlags &= ~flag;
}
}
/**
* Returns an integer indicating what types of drawing caches are kept in memory.
*
* @see #setPersistentDrawingCache(int)
* @see #setAnimationCacheEnabled(boolean)
*
* @return one or a combination of {@link #PERSISTENT_NO_CACHE},
* {@link #PERSISTENT_ANIMATION_CACHE}, {@link #PERSISTENT_SCROLLING_CACHE}
* and {@link #PERSISTENT_ALL_CACHES}
*/
@ViewDebug.ExportedProperty(category = "drawing", mapping = {
@ViewDebug.IntToString(from = PERSISTENT_NO_CACHE, to = "NONE"),
@ViewDebug.IntToString(from = PERSISTENT_ANIMATION_CACHE, to = "ANIMATION"),
@ViewDebug.IntToString(from = PERSISTENT_SCROLLING_CACHE, to = "SCROLLING"),
@ViewDebug.IntToString(from = PERSISTENT_ALL_CACHES, to = "ALL")
})
public int getPersistentDrawingCache() {
return mPersistentDrawingCache;
}
/**
* Indicates what types of drawing caches should be kept in memory after
* they have been created.
*
* @see #getPersistentDrawingCache()
* @see #setAnimationCacheEnabled(boolean)
*
* @param drawingCacheToKeep one or a combination of {@link #PERSISTENT_NO_CACHE},
* {@link #PERSISTENT_ANIMATION_CACHE}, {@link #PERSISTENT_SCROLLING_CACHE}
* and {@link #PERSISTENT_ALL_CACHES}
*/
public void setPersistentDrawingCache(int drawingCacheToKeep) {
mPersistentDrawingCache = drawingCacheToKeep & PERSISTENT_ALL_CACHES;
}
/**
* Returns a new set of layout parameters based on the supplied attributes set.
*
* @param attrs the attributes to build the layout parameters from
*
* @return an instance of {@link android.view.ViewGroup.LayoutParams} or one
* of its descendants
*/
public LayoutParams generateLayoutParams(AttributeSet attrs) {
return new LayoutParams(getContext(), attrs);
}
/**
* Returns a safe set of layout parameters based on the supplied layout params.
* When a ViewGroup is passed a View whose layout params do not pass the test of
* {@link #checkLayoutParams(android.view.ViewGroup.LayoutParams)}, this method
* is invoked. This method should return a new set of layout params suitable for
* this ViewGroup, possibly by copying the appropriate attributes from the
* specified set of layout params.
*
* @param p The layout parameters to convert into a suitable set of layout parameters
* for this ViewGroup.
*
* @return an instance of {@link android.view.ViewGroup.LayoutParams} or one
* of its descendants
*/
protected LayoutParams generateLayoutParams(ViewGroup.LayoutParams p) {
return p;
}
/**
* Returns a set of default layout parameters. These parameters are requested
* when the View passed to {@link #addView(View)} has no layout parameters
* already set. If null is returned, an exception is thrown from addView.
*
* @return a set of default layout parameters or null
*/
protected LayoutParams generateDefaultLayoutParams() {
return new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
}
/**
* @hide
*/
@Override
protected boolean dispatchConsistencyCheck(int consistency) {
boolean result = super.dispatchConsistencyCheck(consistency);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
if (!children[i].dispatchConsistencyCheck(consistency)) result = false;
}
return result;
}
/**
* @hide
*/
@Override
protected boolean onConsistencyCheck(int consistency) {
boolean result = super.onConsistencyCheck(consistency);
final boolean checkLayout = (consistency & ViewDebug.CONSISTENCY_LAYOUT) != 0;
final boolean checkDrawing = (consistency & ViewDebug.CONSISTENCY_DRAWING) != 0;
if (checkLayout) {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
if (children[i].getParent() != this) {
result = false;
android.util.Log.d(ViewDebug.CONSISTENCY_LOG_TAG,
"View " + children[i] + " has no parent/a parent that is not " + this);
}
}
}
if (checkDrawing) {
// If this group is dirty, check that the parent is dirty as well
if ((mPrivateFlags & DIRTY_MASK) != 0) {
final ViewParent parent = getParent();
if (parent != null && !(parent instanceof ViewRoot)) {
if ((((View) parent).mPrivateFlags & DIRTY_MASK) == 0) {
result = false;
android.util.Log.d(ViewDebug.CONSISTENCY_LOG_TAG,
"ViewGroup " + this + " is dirty but its parent is not: " + this);
}
}
}
}
return result;
}
/**
* {@inheritDoc}
*/
@Override
protected void debug(int depth) {
super.debug(depth);
String output;
if (mFocused != null) {
output = debugIndent(depth);
output += "mFocused";
Log.d(VIEW_LOG_TAG, output);
}
if (mChildrenCount != 0) {
output = debugIndent(depth);
output += "{";
Log.d(VIEW_LOG_TAG, output);
}
int count = mChildrenCount;
for (int i = 0; i < count; i++) {
View child = mChildren[i];
child.debug(depth + 1);
}
if (mChildrenCount != 0) {
output = debugIndent(depth);
output += "}";
Log.d(VIEW_LOG_TAG, output);
}
}
/**
* Returns the position in the group of the specified child view.
*
* @param child the view for which to get the position
* @return a positive integer representing the position of the view in the
* group, or -1 if the view does not exist in the group
*/
public int indexOfChild(View child) {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
if (children[i] == child) {
return i;
}
}
return -1;
}
/**
* Returns the number of children in the group.
*
* @return a positive integer representing the number of children in
* the group
*/
public int getChildCount() {
return mChildrenCount;
}
/**
* Returns the view at the specified position in the group.
*
* @param index the position at which to get the view from
* @return the view at the specified position or null if the position
* does not exist within the group
*/
public View getChildAt(int index) {
try {
return mChildren[index];
} catch (IndexOutOfBoundsException ex) {
return null;
}
}
/**
* Ask all of the children of this view to measure themselves, taking into
* account both the MeasureSpec requirements for this view and its padding.
* We skip children that are in the GONE state The heavy lifting is done in
* getChildMeasureSpec.
*
* @param widthMeasureSpec The width requirements for this view
* @param heightMeasureSpec The height requirements for this view
*/
protected void measureChildren(int widthMeasureSpec, int heightMeasureSpec) {
final int size = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < size; ++i) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
}
}
}
/**
* Ask one of the children of this view to measure itself, taking into
* account both the MeasureSpec requirements for this view and its padding.
* The heavy lifting is done in getChildMeasureSpec.
*
* @param child The child to measure
* @param parentWidthMeasureSpec The width requirements for this view
* @param parentHeightMeasureSpec The height requirements for this view
*/
protected void measureChild(View child, int parentWidthMeasureSpec,
int parentHeightMeasureSpec) {
final LayoutParams lp = child.getLayoutParams();
final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
mPaddingLeft + mPaddingRight, lp.width);
final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
mPaddingTop + mPaddingBottom, lp.height);
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
/**
* Ask one of the children of this view to measure itself, taking into
* account both the MeasureSpec requirements for this view and its padding
* and margins. The child must have MarginLayoutParams The heavy lifting is
* done in getChildMeasureSpec.
*
* @param child The child to measure
* @param parentWidthMeasureSpec The width requirements for this view
* @param widthUsed Extra space that has been used up by the parent
* horizontally (possibly by other children of the parent)
* @param parentHeightMeasureSpec The height requirements for this view
* @param heightUsed Extra space that has been used up by the parent
* vertically (possibly by other children of the parent)
*/
protected void measureChildWithMargins(View child,
int parentWidthMeasureSpec, int widthUsed,
int parentHeightMeasureSpec, int heightUsed) {
final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
+ widthUsed, lp.width);
final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin
+ heightUsed, lp.height);
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
/**
* Does the hard part of measureChildren: figuring out the MeasureSpec to
* pass to a particular child. This method figures out the right MeasureSpec
* for one dimension (height or width) of one child view.
*
* The goal is to combine information from our MeasureSpec with the
* LayoutParams of the child to get the best possible results. For example,
* if the this view knows its size (because its MeasureSpec has a mode of
* EXACTLY), and the child has indicated in its LayoutParams that it wants
* to be the same size as the parent, the parent should ask the child to
* layout given an exact size.
*
* @param spec The requirements for this view
* @param padding The padding of this view for the current dimension and
* margins, if applicable
* @param childDimension How big the child wants to be in the current
* dimension
* @return a MeasureSpec integer for the child
*/
public static int getChildMeasureSpec(int spec, int padding, int childDimension) {
int specMode = MeasureSpec.getMode(spec);
int specSize = MeasureSpec.getSize(spec);
int size = Math.max(0, specSize - padding);
int resultSize = 0;
int resultMode = 0;
switch (specMode) {
// Parent has imposed an exact size on us
case MeasureSpec.EXACTLY:
if (childDimension >= 0) {
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size. So be it.
resultSize = size;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size. It can't be
// bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
}
break;
// Parent has imposed a maximum size on us
case MeasureSpec.AT_MOST:
if (childDimension >= 0) {
// Child wants a specific size... so be it
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size, but our size is not fixed.
// Constrain child to not be bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size. It can't be
// bigger than us.
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
}
break;
// Parent asked to see how big we want to be
case MeasureSpec.UNSPECIFIED:
if (childDimension >= 0) {
// Child wants a specific size... let him have it
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
// Child wants to be our size... find out how big it should
// be
resultSize = 0;
resultMode = MeasureSpec.UNSPECIFIED;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
// Child wants to determine its own size.... find out how
// big it should be
resultSize = 0;
resultMode = MeasureSpec.UNSPECIFIED;
}
break;
}
return MeasureSpec.makeMeasureSpec(resultSize, resultMode);
}
/**
* Removes any pending animations for views that have been removed. Call
* this if you don't want animations for exiting views to stack up.
*/
public void clearDisappearingChildren() {
if (mDisappearingChildren != null) {
mDisappearingChildren.clear();
}
}
/**
* Add a view which is removed from mChildren but still needs animation
*
* @param v View to add
*/
private void addDisappearingView(View v) {
ArrayList<View> disappearingChildren = mDisappearingChildren;
if (disappearingChildren == null) {
disappearingChildren = mDisappearingChildren = new ArrayList<View>();
}
disappearingChildren.add(v);
}
/**
* Cleanup a view when its animation is done. This may mean removing it from
* the list of disappearing views.
*
* @param view The view whose animation has finished
* @param animation The animation, cannot be null
*/
private void finishAnimatingView(final View view, Animation animation) {
final ArrayList<View> disappearingChildren = mDisappearingChildren;
if (disappearingChildren != null) {
if (disappearingChildren.contains(view)) {
disappearingChildren.remove(view);
if (view.mAttachInfo != null) {
view.dispatchDetachedFromWindow();
}
view.clearAnimation();
mGroupFlags |= FLAG_INVALIDATE_REQUIRED;
}
}
if (animation != null && !animation.getFillAfter()) {
view.clearAnimation();
}
if ((view.mPrivateFlags & ANIMATION_STARTED) == ANIMATION_STARTED) {
view.onAnimationEnd();
// Should be performed by onAnimationEnd() but this avoid an infinite loop,
// so we'd rather be safe than sorry
view.mPrivateFlags &= ~ANIMATION_STARTED;
// Draw one more frame after the animation is done
mGroupFlags |= FLAG_INVALIDATE_REQUIRED;
}
}
/**
* This method tells the ViewGroup that the given View object, which should have this
* ViewGroup as its parent,
* should be kept around (re-displayed when the ViewGroup draws its children) even if it
* is removed from its parent. This allows animations, such as those used by
* {@link android.app.Fragment} and {@link android.animation.LayoutTransition} to animate
* the removal of views. A call to this method should always be accompanied by a later call
* to {@link #endViewTransition(View)}, such as after an animation on the View has finished,
* so that the View finally gets removed.
*
* @param view The View object to be kept visible even if it gets removed from its parent.
*/
public void startViewTransition(View view) {
if (view.mParent == this) {
if (mTransitioningViews == null) {
mTransitioningViews = new ArrayList<View>();
}
mTransitioningViews.add(view);
}
}
/**
* This method should always be called following an earlier call to
* {@link #startViewTransition(View)}. The given View is finally removed from its parent
* and will no longer be displayed. Note that this method does not perform the functionality
* of removing a view from its parent; it just discontinues the display of a View that
* has previously been removed.
*
* @return view The View object that has been removed but is being kept around in the visible
* hierarchy by an earlier call to {@link #startViewTransition(View)}.
*/
public void endViewTransition(View view) {
if (mTransitioningViews != null) {
mTransitioningViews.remove(view);
final ArrayList<View> disappearingChildren = mDisappearingChildren;
if (disappearingChildren != null && disappearingChildren.contains(view)) {
disappearingChildren.remove(view);
if (mVisibilityChangingChildren != null &&
mVisibilityChangingChildren.contains(view)) {
mVisibilityChangingChildren.remove(view);
} else {
if (view.mAttachInfo != null) {
view.dispatchDetachedFromWindow();
}
if (view.mParent != null) {
view.mParent = null;
}
}
mGroupFlags |= FLAG_INVALIDATE_REQUIRED;
}
}
}
private LayoutTransition.TransitionListener mLayoutTransitionListener =
new LayoutTransition.TransitionListener() {
@Override
public void startTransition(LayoutTransition transition, ViewGroup container,
View view, int transitionType) {
// We only care about disappearing items, since we need special logic to keep
// those items visible after they've been 'removed'
if (transitionType == LayoutTransition.DISAPPEARING) {
startViewTransition(view);
}
}
@Override
public void endTransition(LayoutTransition transition, ViewGroup container,
View view, int transitionType) {
if (mLayoutSuppressed && !transition.isChangingLayout()) {
requestLayout();
mLayoutSuppressed = false;
}
if (transitionType == LayoutTransition.DISAPPEARING && mTransitioningViews != null) {
endViewTransition(view);
}
}
};
/**
* {@inheritDoc}
*/
@Override
public boolean gatherTransparentRegion(Region region) {
// If no transparent regions requested, we are always opaque.
final boolean meOpaque = (mPrivateFlags & View.REQUEST_TRANSPARENT_REGIONS) == 0;
if (meOpaque && region == null) {
// The caller doesn't care about the region, so stop now.
return true;
}
super.gatherTransparentRegion(region);
final View[] children = mChildren;
final int count = mChildrenCount;
boolean noneOfTheChildrenAreTransparent = true;
for (int i = 0; i < count; i++) {
final View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE || child.getAnimation() != null) {
if (!child.gatherTransparentRegion(region)) {
noneOfTheChildrenAreTransparent = false;
}
}
}
return meOpaque || noneOfTheChildrenAreTransparent;
}
/**
* {@inheritDoc}
*/
public void requestTransparentRegion(View child) {
if (child != null) {
child.mPrivateFlags |= View.REQUEST_TRANSPARENT_REGIONS;
if (mParent != null) {
mParent.requestTransparentRegion(this);
}
}
}
@Override
protected boolean fitSystemWindows(Rect insets) {
boolean done = super.fitSystemWindows(insets);
if (!done) {
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
done = children[i].fitSystemWindows(insets);
if (done) {
break;
}
}
}
return done;
}
/**
* Returns the animation listener to which layout animation events are
* sent.
*
* @return an {@link android.view.animation.Animation.AnimationListener}
*/
public Animation.AnimationListener getLayoutAnimationListener() {
return mAnimationListener;
}
@Override
protected void drawableStateChanged() {
super.drawableStateChanged();
if ((mGroupFlags & FLAG_NOTIFY_CHILDREN_ON_DRAWABLE_STATE_CHANGE) != 0) {
if ((mGroupFlags & FLAG_ADD_STATES_FROM_CHILDREN) != 0) {
throw new IllegalStateException("addStateFromChildren cannot be enabled if a"
+ " child has duplicateParentState set to true");
}
final View[] children = mChildren;
final int count = mChildrenCount;
for (int i = 0; i < count; i++) {
final View child = children[i];
if ((child.mViewFlags & DUPLICATE_PARENT_STATE) != 0) {
child.refreshDrawableState();
}
}
}
}
@Override
public void jumpDrawablesToCurrentState() {
super.jumpDrawablesToCurrentState();
final View[] children = mChildren;
final int count = mChildrenCount;
for (int i = 0; i < count; i++) {
children[i].jumpDrawablesToCurrentState();
}
}
@Override
protected int[] onCreateDrawableState(int extraSpace) {
if ((mGroupFlags & FLAG_ADD_STATES_FROM_CHILDREN) == 0) {
return super.onCreateDrawableState(extraSpace);
}
int need = 0;
int n = getChildCount();
for (int i = 0; i < n; i++) {
int[] childState = getChildAt(i).getDrawableState();
if (childState != null) {
need += childState.length;
}
}
int[] state = super.onCreateDrawableState(extraSpace + need);
for (int i = 0; i < n; i++) {
int[] childState = getChildAt(i).getDrawableState();
if (childState != null) {
state = mergeDrawableStates(state, childState);
}
}
return state;
}
/**
* Sets whether this ViewGroup's drawable states also include
* its children's drawable states. This is used, for example, to
* make a group appear to be focused when its child EditText or button
* is focused.
*/
public void setAddStatesFromChildren(boolean addsStates) {
if (addsStates) {
mGroupFlags |= FLAG_ADD_STATES_FROM_CHILDREN;
} else {
mGroupFlags &= ~FLAG_ADD_STATES_FROM_CHILDREN;
}
refreshDrawableState();
}
/**
* Returns whether this ViewGroup's drawable states also include
* its children's drawable states. This is used, for example, to
* make a group appear to be focused when its child EditText or button
* is focused.
*/
public boolean addStatesFromChildren() {
return (mGroupFlags & FLAG_ADD_STATES_FROM_CHILDREN) != 0;
}
/**
* If {link #addStatesFromChildren} is true, refreshes this group's
* drawable state (to include the states from its children).
*/
public void childDrawableStateChanged(View child) {
if ((mGroupFlags & FLAG_ADD_STATES_FROM_CHILDREN) != 0) {
refreshDrawableState();
}
}
/**
* Specifies the animation listener to which layout animation events must
* be sent. Only
* {@link android.view.animation.Animation.AnimationListener#onAnimationStart(Animation)}
* and
* {@link android.view.animation.Animation.AnimationListener#onAnimationEnd(Animation)}
* are invoked.
*
* @param animationListener the layout animation listener
*/
public void setLayoutAnimationListener(Animation.AnimationListener animationListener) {
mAnimationListener = animationListener;
}
/**
* LayoutParams are used by views to tell their parents how they want to be
* laid out. See
* {@link android.R.styleable#ViewGroup_Layout ViewGroup Layout Attributes}
* for a list of all child view attributes that this class supports.
*
* <p>
* The base LayoutParams class just describes how big the view wants to be
* for both width and height. For each dimension, it can specify one of:
* <ul>
* <li>FILL_PARENT (renamed MATCH_PARENT in API Level 8 and higher), which
* means that the view wants to be as big as its parent (minus padding)
* <li> WRAP_CONTENT, which means that the view wants to be just big enough
* to enclose its content (plus padding)
* <li> an exact number
* </ul>
* There are subclasses of LayoutParams for different subclasses of
* ViewGroup. For example, AbsoluteLayout has its own subclass of
* LayoutParams which adds an X and Y value.
*
* @attr ref android.R.styleable#ViewGroup_Layout_layout_height
* @attr ref android.R.styleable#ViewGroup_Layout_layout_width
*/
public static class LayoutParams {
/**
* Special value for the height or width requested by a View.
* FILL_PARENT means that the view wants to be as big as its parent,
* minus the parent's padding, if any. This value is deprecated
* starting in API Level 8 and replaced by {@link #MATCH_PARENT}.
*/
@SuppressWarnings({"UnusedDeclaration"})
@Deprecated
public static final int FILL_PARENT = -1;
/**
* Special value for the height or width requested by a View.
* MATCH_PARENT means that the view wants to be as big as its parent,
* minus the parent's padding, if any. Introduced in API Level 8.
*/
public static final int MATCH_PARENT = -1;
/**
* Special value for the height or width requested by a View.
* WRAP_CONTENT means that the view wants to be just large enough to fit
* its own internal content, taking its own padding into account.
*/
public static final int WRAP_CONTENT = -2;
/**
* Information about how wide the view wants to be. Can be one of the
* constants FILL_PARENT (replaced by MATCH_PARENT ,
* in API Level 8) or WRAP_CONTENT. or an exact size.
*/
@ViewDebug.ExportedProperty(category = "layout", mapping = {
@ViewDebug.IntToString(from = MATCH_PARENT, to = "MATCH_PARENT"),
@ViewDebug.IntToString(from = WRAP_CONTENT, to = "WRAP_CONTENT")
})
public int width;
/**
* Information about how tall the view wants to be. Can be one of the
* constants FILL_PARENT (replaced by MATCH_PARENT ,
* in API Level 8) or WRAP_CONTENT. or an exact size.
*/
@ViewDebug.ExportedProperty(category = "layout", mapping = {
@ViewDebug.IntToString(from = MATCH_PARENT, to = "MATCH_PARENT"),
@ViewDebug.IntToString(from = WRAP_CONTENT, to = "WRAP_CONTENT")
})
public int height;
/**
* Used to animate layouts.
*/
public LayoutAnimationController.AnimationParameters layoutAnimationParameters;
/**
* Creates a new set of layout parameters. The values are extracted from
* the supplied attributes set and context. The XML attributes mapped
* to this set of layout parameters are:
*
* <ul>
* <li><code>layout_width</code>: the width, either an exact value,
* {@link #WRAP_CONTENT}, or {@link #FILL_PARENT} (replaced by
* {@link #MATCH_PARENT} in API Level 8)</li>
* <li><code>layout_height</code>: the height, either an exact value,
* {@link #WRAP_CONTENT}, or {@link #FILL_PARENT} (replaced by
* {@link #MATCH_PARENT} in API Level 8)</li>
* </ul>
*
* @param c the application environment
* @param attrs the set of attributes from which to extract the layout
* parameters' values
*/
public LayoutParams(Context c, AttributeSet attrs) {
TypedArray a = c.obtainStyledAttributes(attrs, R.styleable.ViewGroup_Layout);
setBaseAttributes(a,
R.styleable.ViewGroup_Layout_layout_width,
R.styleable.ViewGroup_Layout_layout_height);
a.recycle();
}
/**
* Creates a new set of layout parameters with the specified width
* and height.
*
* @param width the width, either {@link #WRAP_CONTENT},
* {@link #FILL_PARENT} (replaced by {@link #MATCH_PARENT} in
* API Level 8), or a fixed size in pixels
* @param height the height, either {@link #WRAP_CONTENT},
* {@link #FILL_PARENT} (replaced by {@link #MATCH_PARENT} in
* API Level 8), or a fixed size in pixels
*/
public LayoutParams(int width, int height) {
this.width = width;
this.height = height;
}
/**
* Copy constructor. Clones the width and height values of the source.
*
* @param source The layout params to copy from.
*/
public LayoutParams(LayoutParams source) {
this.width = source.width;
this.height = source.height;
}
/**
* Used internally by MarginLayoutParams.
* @hide
*/
LayoutParams() {
}
/**
* Extracts the layout parameters from the supplied attributes.
*
* @param a the style attributes to extract the parameters from
* @param widthAttr the identifier of the width attribute
* @param heightAttr the identifier of the height attribute
*/
protected void setBaseAttributes(TypedArray a, int widthAttr, int heightAttr) {
width = a.getLayoutDimension(widthAttr, "layout_width");
height = a.getLayoutDimension(heightAttr, "layout_height");
}
/**
* Returns a String representation of this set of layout parameters.
*
* @param output the String to prepend to the internal representation
* @return a String with the following format: output +
* "ViewGroup.LayoutParams={ width=WIDTH, height=HEIGHT }"
*
* @hide
*/
public String debug(String output) {
return output + "ViewGroup.LayoutParams={ width="
+ sizeToString(width) + ", height=" + sizeToString(height) + " }";
}
/**
* Converts the specified size to a readable String.
*
* @param size the size to convert
* @return a String instance representing the supplied size
*
* @hide
*/
protected static String sizeToString(int size) {
if (size == WRAP_CONTENT) {
return "wrap-content";
}
if (size == MATCH_PARENT) {
return "match-parent";
}
return String.valueOf(size);
}
}
/**
* Per-child layout information for layouts that support margins.
* See
* {@link android.R.styleable#ViewGroup_MarginLayout ViewGroup Margin Layout Attributes}
* for a list of all child view attributes that this class supports.
*/
public static class MarginLayoutParams extends ViewGroup.LayoutParams {
/**
* The left margin in pixels of the child.
*/
@ViewDebug.ExportedProperty(category = "layout")
public int leftMargin;
/**
* The top margin in pixels of the child.
*/
@ViewDebug.ExportedProperty(category = "layout")
public int topMargin;
/**
* The right margin in pixels of the child.
*/
@ViewDebug.ExportedProperty(category = "layout")
public int rightMargin;
/**
* The bottom margin in pixels of the child.
*/
@ViewDebug.ExportedProperty(category = "layout")
public int bottomMargin;
/**
* Creates a new set of layout parameters. The values are extracted from
* the supplied attributes set and context.
*
* @param c the application environment
* @param attrs the set of attributes from which to extract the layout
* parameters' values
*/
public MarginLayoutParams(Context c, AttributeSet attrs) {
super();
TypedArray a = c.obtainStyledAttributes(attrs, R.styleable.ViewGroup_MarginLayout);
setBaseAttributes(a,
R.styleable.ViewGroup_MarginLayout_layout_width,
R.styleable.ViewGroup_MarginLayout_layout_height);
int margin = a.getDimensionPixelSize(
com.android.internal.R.styleable.ViewGroup_MarginLayout_layout_margin, -1);
if (margin >= 0) {
leftMargin = margin;
topMargin = margin;
rightMargin= margin;
bottomMargin = margin;
} else {
leftMargin = a.getDimensionPixelSize(
R.styleable.ViewGroup_MarginLayout_layout_marginLeft, 0);
topMargin = a.getDimensionPixelSize(
R.styleable.ViewGroup_MarginLayout_layout_marginTop, 0);
rightMargin = a.getDimensionPixelSize(
R.styleable.ViewGroup_MarginLayout_layout_marginRight, 0);
bottomMargin = a.getDimensionPixelSize(
R.styleable.ViewGroup_MarginLayout_layout_marginBottom, 0);
}
a.recycle();
}
/**
* {@inheritDoc}
*/
public MarginLayoutParams(int width, int height) {
super(width, height);
}
/**
* Copy constructor. Clones the width, height and margin values of the source.
*
* @param source The layout params to copy from.
*/
public MarginLayoutParams(MarginLayoutParams source) {
this.width = source.width;
this.height = source.height;
this.leftMargin = source.leftMargin;
this.topMargin = source.topMargin;
this.rightMargin = source.rightMargin;
this.bottomMargin = source.bottomMargin;
}
/**
* {@inheritDoc}
*/
public MarginLayoutParams(LayoutParams source) {
super(source);
}
/**
* Sets the margins, in pixels.
*
* @param left the left margin size
* @param top the top margin size
* @param right the right margin size
* @param bottom the bottom margin size
*
* @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginLeft
* @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginTop
* @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginRight
* @attr ref android.R.styleable#ViewGroup_MarginLayout_layout_marginBottom
*/
public void setMargins(int left, int top, int right, int bottom) {
leftMargin = left;
topMargin = top;
rightMargin = right;
bottomMargin = bottom;
}
}
/* Describes a touched view and the ids of the pointers that it has captured.
*
* This code assumes that pointer ids are always in the range 0..31 such that
* it can use a bitfield to track which pointer ids are present.
* As it happens, the lower layers of the input dispatch pipeline also use the
* same trick so the assumption should be safe here...
*/
private static final class TouchTarget {
private static final int MAX_RECYCLED = 32;
private static final Object sRecycleLock = new Object();
private static TouchTarget sRecycleBin;
private static int sRecycledCount;
public static final int ALL_POINTER_IDS = -1; // all ones
// The touched child view.
public View child;
// The combined bit mask of pointer ids for all pointers captured by the target.
public int pointerIdBits;
// The next target in the target list.
public TouchTarget next;
private TouchTarget() {
}
public static TouchTarget obtain(View child, int pointerIdBits) {
final TouchTarget target;
synchronized (sRecycleLock) {
if (sRecycleBin == null) {
target = new TouchTarget();
} else {
target = sRecycleBin;
sRecycleBin = target.next;
sRecycledCount--;
target.next = null;
}
}
target.child = child;
target.pointerIdBits = pointerIdBits;
return target;
}
public void recycle() {
synchronized (sRecycleLock) {
if (sRecycledCount < MAX_RECYCLED) {
next = sRecycleBin;
sRecycleBin = this;
sRecycledCount += 1;
} else {
next = null;
}
child = null;
}
}
}
}
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