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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <utils/SkGLCanvas.h>
#include "jni.h"
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <utils/misc.h>
// ----------------------------------------------------------------------------
namespace android {
static void android_view_HardwareRenderer_abandonGlCaches(JNIEnv* env, jobject) {
SkGLCanvas::AbandonAllTextures();
}
// ----------------------------------------------------------------------------
const char* const kClassPathName = "android/view/HardwareRenderer";
static JNINativeMethod gMethods[] = {
{ "nativeAbandonGlCaches", "()V",
(void*)android_view_HardwareRenderer_abandonGlCaches },
};
int register_android_view_HardwareRenderer(JNIEnv* env) {
return AndroidRuntime::registerNativeMethods(env,
kClassPathName, gMethods, NELEM(gMethods));
}
};
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