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page.title=Features
page.metaDescription=Learn about the Android Studio features.
page.tags=studio, features
@jd:body
<div id="qv-wrapper">
<div id="qv">
<h2>In this document</h2>
<ol>
<li><a href="#trans-editor">Translations Editor</a></li>
<li><a href="#git-samples">Android Code Samples on GitHub</a></li>
<li><a href="#template-support">Expanded Template and Form Factor Support</a></li>
<li><a href="#project-settings">Android Studio and Project Settings</a></li>
<li><a href="#finger-print">Fingerprint Support</a></li>
<li><a href="#support-apis">Editor Support for the Latest Android APIs</a></li>
</ol>
<h2>See also</h2>
<ol>
<li><a href="{@docRoot}tools/workflow/index.html">Workflow</a></li>
<li><a href="{@docRoot}sdk/installing/studio-build.html">Build System</a></li>
<li><a href="{@docRoot}sdk/installing/studio-tips.html">Android Studio Tip & Tricks</a></li>
</ol>
</div>
</div>
<p>If you're new to Android Studio or exploring recent updates, this
page provides an introduction to some key Android Studio features.</p>
<p>For specific Android Studio how-to documentation, see the pages in the <a href=
"{@docRoot}tools/workflow/index.html">Workflow</a> section, such as
<a href="{@docRoot}sdk/installing/create-project.html">Managing Projects from Android Studio</a>
and
<a href="{@docRoot}tools/building/building-studio.html">Building and Running from Android Studio</a>. </p>
<h2 id="trans-editor">Translations Editor</h2>
<p>Multi-language support is enhanced with the Translations Editor plugin so you can easily add
a variety of locales to the app's translation file. With
<a href="https://tools.ietf.org/html/bcp47">BCP 47</a> support, the editor combines language and
region codes into a single selection for targeted localizations. Color codes indicate whether a
locale is complete or still missing string translations. </p>
<p>To access the Translations Editor, open a <code>strings.xml</code> file and click the
<strong>Open Editor</strong> link, or click the globe icon
(<img src="{@docRoot}images/tools/studio-globe-icon.png" style="vertical-align:bottom;margin:0;height:19px" />) in the Design layout view. </p>
<img src="{@docRoot}images/tools/studio-translationeditoropen.png" />
<p class="img-caption"><strong>Figure 1.</strong> Add locales and strings in the
Translations Editor.</p>
<h2 id="git-samples">Android Code Samples on GitHub</h2>
<p>Clicking <strong>Import Samples</strong> from the <strong>File</strong> menu or <em>Welcome</em>
page provides seamless access to Google code samples on GitHub.</p>
<p><img src="{@docRoot}images/tools/studio-samples-githubaccess.png" /></p>
<p class="img-caption"><strong>Figure 2.</strong> Get code samples from GitHub.</p>
<p><img src="{@docRoot}images/tools/studio-sample-in-editor.png" /></p>
<p class="img-caption"><strong>Figure 3.</strong> Imported code sample.</p>
<h2 id="template-support">Expanded Template and Form Factor Support</h2>
<p>Android Studio supports templates for Google Services and expands the available device
types. </p>
<h4> Android Wear and TV support</h4>
<p>For easy cross-platform development, the Project Wizard provides templates for
creating your apps for Android Wear and TV. </p>
<p><img src="{@docRoot}images/tools/studio-tvwearsupport.png" />
<p class="img-caption"><strong>Figure 4.</strong> Supported form factors.</p>
<p>During app creation, the Project Wizard also displays an API Level dialog to help you choose
the best <em>minSdkVersion</em> for your project.</p>
<h4> Google App Engine integration (Google Cloud Platform/Messaging)</h4>
<p>Quick cloud integration. Using Google App Engine to connect to the Google cloud
and create a cloud end-point is as easy as selecting <em>File > New Module > App Engine Java
Servlet Module</em> and specifying the module, package, and client names. </p>
<p><img src="{@docRoot}images/tools/studio-cloudmodule.png" /></p>
<p class="img-caption"><strong>Figure 5</strong> Google App Engine integration.</p>
<h2 id="project-settings">Android Studio and Project Settings</h2>
<p>Android Studio provides setting dialogs so you can manage the most important Android Studio and
project settings from the <strong>File > Project Structure</strong> and
<strong>File > Settings</strong> menus. For example, you can use the
<strong>File > Project Structure</strong> menu or
the <code>build.gradle</code> file to update your <code>productFlavor</code> settings.
Additional settings from the <strong>File > Project Structure</strong> menus include:
<ul>
<li>SDK and JDK location </li>
<li>SDK version </li>
<li>Gradle and Android Plugin for Gradle versions </li>
<li>Build tools version </li>
<li>Multidex setting</li>
<li><code>buildTypes</code> </li>
<li>Dependencies </li>
</ul>
</p>
<p>Use the <strong>File > Settings</strong> menu to modify the Android Studio or project
behavior, such a UI themes, system settings, and version control. </p>
<h2 id="finger-print">Fingerprint Support</h2>
<p>Android Studio provides the {@code finger} command, allowing you to simulate, and thus validate,
fingerprint authentication for your app. After you set up your app to accept
<a href="https://developer.android.com/preview/api-overview.html#authentication">fingerprint
authentication</a>, your emulator or device should display the fingerprint authentication screen,
as shown below. </p>
<p><img src="{@docRoot}images/tools/studio-fingerprint.png" /></p>
<p class="img-caption"><strong>Figure 6</strong> Fingerprint authentication.</p>
<p>Open a terminal session, and telnet to the emulator. For example:</p>
<pre>
{@code telnet localhost 5554}
</pre>
<p>Enter the <code>finger</code> command to simulate finger touch and removal: </p>
<ul>
<li><code>finger touch <fingerprint-id></code> to simulate a finger touching the sensor</li>
<li><code>finger remove</code> to simulate finger removal </li>
</ul>
<p>Your app should respond as if a user touched, and then removed their finger from, the
fingerprint sensor. </p>
<h2 id="support-apis">Editor Support for the Latest Android APIs</h2>
<p>Android Studio supports the
<a href="{@docRoot}design/material/index.html">Material Design</a></li> themes, widgets, and
graphics, such as shadow layers and API version rendering (showing the layout across different
UI versions). Also, the drawable XML tags and attributes, such as <code><ripple></code>
and <code><animated-selector></code>, are supported.</p>
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