summaryrefslogtreecommitdiffstats
path: root/include/surfaceflinger/SurfaceComposerClient.h
blob: 25b2ebf5a77a6056388f93899fd9a9abd737977c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_SF_SURFACE_COMPOSER_CLIENT_H
#define ANDROID_SF_SURFACE_COMPOSER_CLIENT_H

#include <stdint.h>
#include <sys/types.h>

#include <binder/IBinder.h>

#include <utils/RefBase.h>
#include <utils/Singleton.h>
#include <utils/SortedVector.h>
#include <utils/threads.h>

#include <ui/PixelFormat.h>
#include <ui/Region.h>

#include <surfaceflinger/Surface.h>

namespace android {

// ---------------------------------------------------------------------------

class Region;
class SharedClient;
class ISurfaceComposer;
class DisplayInfo;
class surface_flinger_cblk_t;

// ---------------------------------------------------------------------------

class ComposerService : public Singleton<ComposerService>
{
    // these are constants
    sp<ISurfaceComposer> mComposerService;
    sp<IMemoryHeap> mServerCblkMemory;
    surface_flinger_cblk_t volatile* mServerCblk;
    ComposerService();
    friend class Singleton<ComposerService>;
public:
    static sp<ISurfaceComposer> getComposerService();
    static surface_flinger_cblk_t const volatile * getControlBlock();
};

// ---------------------------------------------------------------------------

class SurfaceComposerClient : public RefBase
{
public:    
                SurfaceComposerClient();
    virtual     ~SurfaceComposerClient();

    // Always make sure we could initialize
    status_t    initCheck() const;

    // Return the connection of this client
    sp<IBinder> connection() const;
    
    // Forcibly remove connection before all references have gone away.
    void        dispose();

    // ------------------------------------------------------------------------
    // surface creation / destruction

    //! Create a surface
    sp<SurfaceControl> createSurface(
            int pid,            // pid of the process the surface is for
            const String8& name,// name of the surface
            DisplayID display,  // Display to create this surface on
            uint32_t w,         // width in pixel
            uint32_t h,         // height in pixel
            PixelFormat format, // pixel-format desired
            uint32_t flags = 0  // usage flags
    );

    sp<SurfaceControl> createSurface(
            int pid,            // pid of the process the surface is for
            DisplayID display,  // Display to create this surface on
            uint32_t w,         // width in pixel
            uint32_t h,         // height in pixel
            PixelFormat format, // pixel-format desired
            uint32_t flags = 0  // usage flags
    );


    // ------------------------------------------------------------------------
    // Composer parameters
    // All composer parameters must be changed within a transaction
    // several surfaces can be updated in one transaction, all changes are
    // committed at once when the transaction is closed.
    // CloseTransaction() usually requires an IPC with the server.
    
    //! Open a composer transaction
    status_t    openTransaction();

    //! commit the transaction
    status_t    closeTransaction();

    //! Open a composer transaction on all active SurfaceComposerClients.
    static void openGlobalTransaction();
        
    //! Close a composer transaction on all active SurfaceComposerClients.
    static void closeGlobalTransaction();
    
    //! Freeze the specified display but not transactions.
    static status_t freezeDisplay(DisplayID dpy, uint32_t flags = 0);
        
    //! Resume updates on the specified display.
    static status_t unfreezeDisplay(DisplayID dpy, uint32_t flags = 0);

    //! Set the orientation of the given display
    static int setOrientation(DisplayID dpy, int orientation, uint32_t flags);

    // Query the number of displays
    static ssize_t getNumberOfDisplays();

    // Get information about a display
    static status_t getDisplayInfo(DisplayID dpy, DisplayInfo* info);
    static ssize_t getDisplayWidth(DisplayID dpy);
    static ssize_t getDisplayHeight(DisplayID dpy);
    static ssize_t getDisplayOrientation(DisplayID dpy);

    status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
            void* cookie = NULL, uint32_t flags = 0);

    status_t    hide(SurfaceID id);
    status_t    show(SurfaceID id, int32_t layer = -1);
    status_t    freeze(SurfaceID id);
    status_t    unfreeze(SurfaceID id);
    status_t    setFlags(SurfaceID id, uint32_t flags, uint32_t mask);
    status_t    setTransparentRegionHint(SurfaceID id, const Region& transparent);
    status_t    setLayer(SurfaceID id, int32_t layer);
    status_t    setAlpha(SurfaceID id, float alpha=1.0f);
    status_t    setFreezeTint(SurfaceID id, uint32_t tint);
    status_t    setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy);
    status_t    setPosition(SurfaceID id, int32_t x, int32_t y);
    status_t    setSize(SurfaceID id, uint32_t w, uint32_t h);
    status_t    destroySurface(SurfaceID sid);

private:
    virtual void onFirstRef();
    inline layer_state_t*   get_state_l(SurfaceID id);
    layer_state_t*          lockLayerState(SurfaceID id);
    inline void             unlockLayerState();

    mutable     Mutex                               mLock;
                SortedVector<layer_state_t>         mStates;
                int32_t                             mTransactionOpen;
                layer_state_t*                      mPrebuiltLayerState;

                // these don't need to be protected because they never change
                // after assignment
                status_t                    mStatus;
                sp<ISurfaceComposerClient>  mClient;
};

// ---------------------------------------------------------------------------

class ScreenshotClient
{
    sp<IMemoryHeap> mHeap;
    uint32_t mWidth;
    uint32_t mHeight;
    PixelFormat mFormat;
public:
    ScreenshotClient();

    // frees the previous screenshot and capture a new one
    status_t update();
    status_t update(uint32_t reqWidth, uint32_t reqHeight);
    status_t update(uint32_t reqWidth, uint32_t reqHeight,
            uint32_t minLayerZ, uint32_t maxLayerZ);

    // release memory occupied by the screenshot
    void release();

    // pixels are valid until this object is freed or
    // release() or update() is called
    void const* getPixels() const;

    uint32_t getWidth() const;
    uint32_t getHeight() const;
    PixelFormat getFormat() const;
    uint32_t getStride() const;
    // size of allocated memory in bytes
    size_t getSize() const;
};

// ---------------------------------------------------------------------------
}; // namespace android

#endif // ANDROID_SF_SURFACE_COMPOSER_CLIENT_H