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/* //device/servers/AudioFlinger/AudioDumpInterface.h
**
** Copyright 2008, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_AUDIO_DUMP_INTERFACE_H
#define ANDROID_AUDIO_DUMP_INTERFACE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/String8.h>
#include <utils/SortedVector.h>
#include <hardware_legacy/AudioHardwareBase.h>
namespace android {
#define AUDIO_DUMP_WAVE_HDR_SIZE 44
class AudioDumpInterface;
class AudioStreamOutDump : public AudioStreamOut {
public:
AudioStreamOutDump(AudioDumpInterface *interface,
int id,
AudioStreamOut* finalStream,
uint32_t devices,
int format,
uint32_t channels,
uint32_t sampleRate);
~AudioStreamOutDump();
virtual ssize_t write(const void* buffer, size_t bytes);
virtual uint32_t sampleRate() const;
virtual size_t bufferSize() const;
virtual uint32_t channels() const;
virtual int format() const;
virtual uint32_t latency() const;
virtual status_t setVolume(float left, float right);
virtual status_t standby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual status_t dump(int fd, const Vector<String16>& args);
void Close(void);
AudioStreamOut* finalStream() { return mFinalStream; }
uint32_t device() { return mDevice; }
int getId() { return mId; }
private:
AudioDumpInterface *mInterface;
int mId;
uint32_t mSampleRate; //
uint32_t mFormat; //
uint32_t mChannels; // output configuration
uint32_t mLatency; //
uint32_t mDevice; // current device this output is routed to
size_t mBufferSize;
AudioStreamOut *mFinalStream;
FILE *mOutFile; // output file
int mFileCount;
};
class AudioStreamInDump : public AudioStreamIn {
public:
AudioStreamInDump(AudioDumpInterface *interface,
int id,
AudioStreamIn* finalStream,
uint32_t devices,
int format,
uint32_t channels,
uint32_t sampleRate);
~AudioStreamInDump();
virtual uint32_t sampleRate() const;
virtual size_t bufferSize() const;
virtual uint32_t channels() const;
virtual int format() const;
virtual status_t setGain(float gain);
virtual ssize_t read(void* buffer, ssize_t bytes);
virtual status_t standby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual status_t dump(int fd, const Vector<String16>& args);
void Close(void);
AudioStreamIn* finalStream() { return mFinalStream; }
uint32_t device() { return mDevice; }
private:
AudioDumpInterface *mInterface;
int mId;
uint32_t mSampleRate; //
uint32_t mFormat; //
uint32_t mChannels; // output configuration
uint32_t mDevice; // current device this output is routed to
size_t mBufferSize;
AudioStreamIn *mFinalStream;
FILE *mInFile; // output file
};
class AudioDumpInterface : public AudioHardwareBase
{
public:
AudioDumpInterface(AudioHardwareInterface* hw);
virtual AudioStreamOut* openOutputStream(
uint32_t devices,
int *format=0,
uint32_t *channels=0,
uint32_t *sampleRate=0,
status_t *status=0);
virtual void closeOutputStream(AudioStreamOut* out);
virtual ~AudioDumpInterface();
virtual status_t initCheck()
{return mFinalInterface->initCheck();}
virtual status_t setVoiceVolume(float volume)
{return mFinalInterface->setVoiceVolume(volume);}
virtual status_t setMasterVolume(float volume)
{return mFinalInterface->setMasterVolume(volume);}
// mic mute
virtual status_t setMicMute(bool state)
{return mFinalInterface->setMicMute(state);}
virtual status_t getMicMute(bool* state)
{return mFinalInterface->getMicMute(state);}
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual AudioStreamIn* openInputStream(uint32_t devices, int *format, uint32_t *channels,
uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics);
virtual void closeInputStream(AudioStreamIn* in);
virtual status_t dump(int fd, const Vector<String16>& args) { return mFinalInterface->dumpState(fd, args); }
String8 fileName() const { return mFileName; }
protected:
AudioHardwareInterface *mFinalInterface;
SortedVector<AudioStreamOutDump *> mOutputs;
bool mFirstHwOutput;
SortedVector<AudioStreamInDump *> mInputs;
Mutex mLock;
String8 mPolicyCommands;
String8 mFileName;
};
}; // namespace android
#endif // ANDROID_AUDIO_DUMP_INTERFACE_H
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