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# Build the unit tests.
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
ifneq ($(TARGET_SIMULATOR),true)
LOCAL_MODULE := SurfaceTexture_test
LOCAL_MODULE_TAGS := tests
LOCAL_SRC_FILES := \
Surface_test.cpp \
SurfaceTextureClient_test.cpp \
SurfaceTexture_test.cpp \
LOCAL_SHARED_LIBRARIES := \
libEGL \
libGLESv2 \
libandroid \
libbinder \
libcutils \
libgui \
libstlport \
libui \
libutils \
LOCAL_STATIC_LIBRARIES := \
libgtest \
libgtest_main \
LOCAL_C_INCLUDES := \
bionic \
bionic/libstdc++/include \
external/gtest/include \
external/stlport/stlport \
include $(BUILD_EXECUTABLE)
# Build the manual test programs.
include $(call all-subdir-makefiles)
endif
# Include subdirectory makefiles
# ============================================================
# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
# team really wants is to build the stuff defined by this makefile.
ifeq (,$(ONE_SHOT_MAKEFILE))
include $(call first-makefiles-under,$(LOCAL_PATH))
endif
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