summaryrefslogtreecommitdiffstats
path: root/libs/hwui/FrameInfoVisualizer.cpp
blob: 041174265348d5826459d312acf9b1942dc820c8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include "FrameInfoVisualizer.h"

#include "OpenGLRenderer.h"

#include <cutils/compiler.h>

#define RETURN_IF_PROFILING_DISABLED() if (CC_LIKELY(mType == ProfileType::None)) return
#define RETURN_IF_DISABLED() if (CC_LIKELY(mType == ProfileType::None && !mShowDirtyRegions)) return

#define PROFILE_DRAW_WIDTH 3
#define PROFILE_DRAW_THRESHOLD_STROKE_WIDTH 2
#define PROFILE_DRAW_DP_PER_MS 7

// Number of floats we want to display from FrameTimingData
// If this is changed make sure to update the indexes below
#define NUM_ELEMENTS 4

#define RECORD_INDEX 0
#define PREPARE_INDEX 1
#define PLAYBACK_INDEX 2
#define SWAPBUFFERS_INDEX 3

// Must be NUM_ELEMENTS in size
static const SkColor ELEMENT_COLORS[] = { 0xcf3e66cc, 0xcf8f00ff, 0xcfdc3912, 0xcfe69800 };
static const SkColor CURRENT_FRAME_COLOR = 0xcf5faa4d;
static const SkColor THRESHOLD_COLOR = 0xff5faa4d;

// We could get this from TimeLord and use the actual frame interval, but
// this is good enough
#define FRAME_THRESHOLD 16

namespace android {
namespace uirenderer {

static int dpToPx(int dp, float density) {
    return (int) (dp * density + 0.5f);
}

FrameInfoVisualizer::FrameInfoVisualizer(FrameInfoSource& source)
        : mFrameSource(source) {
    setDensity(1);
}

FrameInfoVisualizer::~FrameInfoVisualizer() {
    destroyData();
}

void FrameInfoVisualizer::setDensity(float density) {
    if (CC_UNLIKELY(mDensity != density)) {
        mDensity = density;
        mVerticalUnit = dpToPx(PROFILE_DRAW_DP_PER_MS, density);
        mHorizontalUnit = dpToPx(PROFILE_DRAW_WIDTH, density);
        mThresholdStroke = dpToPx(PROFILE_DRAW_THRESHOLD_STROKE_WIDTH, density);
    }
}

void FrameInfoVisualizer::unionDirty(SkRect* dirty) {
    RETURN_IF_DISABLED();
    // Not worth worrying about minimizing the dirty region for debugging, so just
    // dirty the entire viewport.
    if (dirty) {
        mDirtyRegion = *dirty;
        dirty->setEmpty();
    }
}

void FrameInfoVisualizer::draw(OpenGLRenderer* canvas) {
    RETURN_IF_DISABLED();

    if (mShowDirtyRegions) {
        mFlashToggle = !mFlashToggle;
        if (mFlashToggle) {
            SkPaint paint;
            paint.setColor(0x7fff0000);
            canvas->drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop,
                    mDirtyRegion.fRight, mDirtyRegion.fBottom, &paint);
        }
    }

    if (mType == ProfileType::Bars) {
        prepareShapes(canvas->getViewportHeight());
        drawGraph(canvas);
        drawCurrentFrame(canvas);
        drawThreshold(canvas);
    }
}

void FrameInfoVisualizer::createData() {
    if (mRects.get()) return;

    mRects.reset(new float*[mFrameSource.capacity()]);
    for (int i = 0; i < NUM_ELEMENTS; i++) {
        // 4 floats per rect
        mRects.get()[i] = (float*) calloc(mFrameSource.capacity(), 4 * sizeof(float));
    }
}

void FrameInfoVisualizer::destroyData() {
    mRects.reset(nullptr);
}

void FrameInfoVisualizer::addRect(Rect& r, float data, float* shapeOutput) {
    r.top = r.bottom - (data * mVerticalUnit);
    shapeOutput[0] = r.left;
    shapeOutput[1] = r.top;
    shapeOutput[2] = r.right;
    shapeOutput[3] = r.bottom;
    r.bottom = r.top;
}

void FrameInfoVisualizer::prepareShapes(const int baseline) {
    Rect r;
    r.right = mHorizontalUnit;
    for (size_t i = 0; i < mFrameSource.size(); i++) {
        const int shapeIndex = i * 4;
        r.bottom = baseline;
        addRect(r, recordDuration(i), mRects.get()[RECORD_INDEX] + shapeIndex);
        addRect(r, prepareDuration(i), mRects.get()[PREPARE_INDEX] + shapeIndex);
        addRect(r, issueDrawDuration(i), mRects.get()[PLAYBACK_INDEX] + shapeIndex);
        addRect(r, swapBuffersDuration(i), mRects.get()[SWAPBUFFERS_INDEX] + shapeIndex);
        r.translate(mHorizontalUnit, 0);
    }
}

void FrameInfoVisualizer::drawGraph(OpenGLRenderer* canvas) {
    SkPaint paint;
    for (int i = 0; i < NUM_ELEMENTS; i++) {
        paint.setColor(ELEMENT_COLORS[i]);
        canvas->drawRects(mRects.get()[i], mFrameSource.capacity() * 4, &paint);
    }
}

void FrameInfoVisualizer::drawCurrentFrame(OpenGLRenderer* canvas) {
    // This draws a solid rect over the entirety of the current frame's shape
    // To do so we use the bottom of mRects[0] and the top of mRects[NUM_ELEMENTS-1]
    // which will therefore fully overlap the previously drawn rects
    SkPaint paint;
    paint.setColor(CURRENT_FRAME_COLOR);
    const int i = (mFrameSource.size() - 1) * 4;
    canvas->drawRect(mRects.get()[0][i], mRects.get()[NUM_ELEMENTS-1][i+1],
            mRects.get()[0][i+2], mRects.get()[0][i+3], &paint);
}

void FrameInfoVisualizer::drawThreshold(OpenGLRenderer* canvas) {
    SkPaint paint;
    paint.setColor(THRESHOLD_COLOR);
    paint.setStrokeWidth(mThresholdStroke);

    float pts[4];
    pts[0] = 0.0f;
    pts[1] = pts[3] = canvas->getViewportHeight() - (FRAME_THRESHOLD * mVerticalUnit);
    pts[2] = canvas->getViewportWidth();
    canvas->drawLines(pts, 4, &paint);
}

bool FrameInfoVisualizer::consumeProperties() {
    bool changed = false;
    ProfileType newType = Properties::getProfileType();
    if (newType != mType) {
        mType = newType;
        if (mType == ProfileType::None) {
            destroyData();
        } else {
            createData();
        }
        changed = true;
    }

    bool showDirty = Properties::showDirtyRegions;
    if (showDirty != mShowDirtyRegions) {
        mShowDirtyRegions = showDirty;
        changed = true;
    }
    return changed;
}

void FrameInfoVisualizer::dumpData(int fd) {
    RETURN_IF_PROFILING_DISABLED();

    // This method logs the last N frames (where N is <= mDataSize) since the
    // last call to dumpData(). In other words if there's a dumpData(), draw frame,
    // dumpData(), the last dumpData() should only log 1 frame.

    FILE *file = fdopen(fd, "a");
    fprintf(file, "\n\tDraw\tPrepare\tProcess\tExecute\n");

    for (size_t i = 0; i < mFrameSource.size(); i++) {
        if (mFrameSource[i][FrameInfoIndex::kIntendedVsync] <= mLastFrameLogged) {
            continue;
        }
        mLastFrameLogged = mFrameSource[i][FrameInfoIndex::kIntendedVsync];
        fprintf(file, "\t%3.2f\t%3.2f\t%3.2f\t%3.2f\n",
                recordDuration(i), prepareDuration(i),
                issueDrawDuration(i), swapBuffersDuration(i));
    }

    fflush(file);
}

} /* namespace uirenderer */
} /* namespace android */