summaryrefslogtreecommitdiffstats
path: root/libs/hwui/Layer.cpp
blob: 1899002004c45d6742d939facbccfa8e2474e148 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
/*
 * Copyright (C) 2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#define LOG_TAG "OpenGLRenderer"

#include <utils/Log.h>

#include "Layer.h"
#include "LayerRenderer.h"
#include "OpenGLRenderer.h"
#include "Caches.h"

namespace android {
namespace uirenderer {

Layer::Layer(const uint32_t layerWidth, const uint32_t layerHeight) {
    mesh = NULL;
    meshIndices = NULL;
    meshElementCount = 0;
    cacheable = true;
    dirty = false;
    textureLayer = false;
    renderTarget = GL_TEXTURE_2D;
    texture.width = layerWidth;
    texture.height = layerHeight;
    colorFilter = NULL;
    deferredUpdateScheduled = false;
    renderer = NULL;
    displayList = NULL;
    fbo = 0;
    stencil = NULL;
    debugDrawUpdate = false;
    Caches::getInstance().resourceCache.incrementRefcount(this);
}

Layer::~Layer() {
    if (mesh) delete mesh;
    if (meshIndices) delete meshIndices;
    if (colorFilter) Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
    removeFbo();
    deleteTexture();
}

uint32_t Layer::computeIdealWidth(uint32_t layerWidth) {
    return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
}

uint32_t Layer::computeIdealHeight(uint32_t layerHeight) {
    return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
}

bool Layer::resize(const uint32_t width, const uint32_t height) {
    uint32_t desiredWidth = computeIdealWidth(width);
    uint32_t desiredHeight = computeIdealWidth(height);

    if (desiredWidth <= getWidth() && desiredHeight <= getHeight()) {
        return true;
    }

    uint32_t oldWidth = getWidth();
    uint32_t oldHeight = getHeight();

    setSize(desiredWidth, desiredHeight);

    if (fbo) {
        Caches::getInstance().activeTexture(0);
        bindTexture();
        allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);

        if (glGetError() != GL_NO_ERROR) {
            setSize(oldWidth, oldHeight);
            return false;
        }
    }

    if (stencil) {
        stencil->bind();
        stencil->resize(desiredWidth, desiredHeight);

        if (glGetError() != GL_NO_ERROR) {
            setSize(oldWidth, oldHeight);
            return false;
        }
    }

    return true;
}

void Layer::removeFbo(bool flush) {
    if (stencil) {
        GLuint previousFbo;
        glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
        if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
        glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
        if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);

        Caches::getInstance().renderBufferCache.put(stencil);
        stencil = NULL;
    }

    if (fbo) {
        if (flush) LayerRenderer::flushLayer(this);
        // If put fails the cache will delete the FBO
        Caches::getInstance().fboCache.put(fbo);
        fbo = 0;
    }
}

void Layer::setPaint(SkPaint* paint) {
    OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode);
}

void Layer::setColorFilter(SkiaColorFilter* filter) {
    if (colorFilter) {
        Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
    }
    colorFilter = filter;
    if (colorFilter) {
        Caches::getInstance().resourceCache.incrementRefcount(colorFilter);
    }
}

}; // namespace uirenderer
}; // namespace android