summaryrefslogtreecommitdiffstats
path: root/libs/hwui/SkiaShader.h
blob: 2962441c6da2de6378a898e0dc91bd8fb118723a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef ANDROID_HWUI_SKIA_SHADER_H
#define ANDROID_HWUI_SKIA_SHADER_H

#include "FloatColor.h"
#include "Matrix.h"

#include <GLES2/gl2.h>
#include <SkShader.h>
#include <SkXfermode.h>
#include <cutils/compiler.h>

namespace android {
namespace uirenderer {

class Caches;
class Extensions;
class Layer;
class Texture;
struct ProgramDescription;

/**
 * Type of Skia shader in use.
 *
 * Note that kBitmap | kGradient = kCompose, since Compose implies
 * both its component types are in use simultaneously. No other
 * composition of multiple types is supported.
 */
enum SkiaShaderType {
    kNone_SkiaShaderType = 0,
    kBitmap_SkiaShaderType = 1,
    kGradient_SkiaShaderType = 2,
    kCompose_SkiaShaderType = kBitmap_SkiaShaderType | kGradient_SkiaShaderType,
    kLayer_SkiaShaderType = 4,
};

struct SkiaShaderData {
    SkiaShaderType skiaShaderType;
    struct BitmapShaderData {
        Texture* bitmapTexture;
        GLuint bitmapSampler;
        GLenum wrapS;
        GLenum wrapT;

        Matrix4 textureTransform;
        float textureDimension[2];
    } bitmapData;
    struct GradientShaderData {
        Matrix4 screenSpace;
        GLuint ditherSampler;

        // simple gradient
        FloatColor startColor;
        FloatColor endColor;

        // complex gradient
        Texture* gradientTexture;
        GLuint gradientSampler;
        GLenum wrapST;

    } gradientData;
    struct LayerShaderData {
        Layer* layer;
        GLuint bitmapSampler;
        GLenum wrapS;
        GLenum wrapT;

        Matrix4 textureTransform;
        float textureDimension[2];
    } layerData;
};

class SkiaShader {
public:
    static SkiaShaderType getType(const SkShader& shader);
    static void describe(Caches* caches, ProgramDescription& description,
            const Extensions& extensions, const SkShader& shader);
    static void setupProgram(Caches* caches, const mat4& modelViewMatrix,
            GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);

    // new SkiaShader interaction model - store into ShaderData, and apply to Caches/Program/GL
    static void store(Caches& caches, const SkShader* shader, const Matrix4& modelViewMatrix,
            GLuint* textureUnit, ProgramDescription* description,
            SkiaShaderData* outData);
    static void apply(Caches& caches, const SkiaShaderData& data);
};

class InvalidSkiaShader {
public:
    static void describe(Caches* caches, ProgramDescription& description,
            const Extensions& extensions, const SkShader& shader) {
        // This shader is unsupported. Skip it.
    }
    static void setupProgram(Caches* caches, const mat4& modelViewMatrix,
            GLuint* textureUnit, const Extensions& extensions, const SkShader& shader) {
        // This shader is unsupported. Skip it.
    }

};
/**
 * A shader that draws a layer.
 */
class SkiaLayerShader {
public:
    static void describe(Caches* caches, ProgramDescription& description,
            const Extensions& extensions, const SkShader& shader);
    static void setupProgram(Caches* caches, const mat4& modelViewMatrix,
            GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
}; // class SkiaLayerShader

/**
 * A shader that draws a bitmap.
 */
class SkiaBitmapShader {
public:
    static void describe(Caches* caches, ProgramDescription& description,
            const Extensions& extensions, const SkShader& shader);
    static void setupProgram(Caches* caches, const mat4& modelViewMatrix,
            GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);


}; // class SkiaBitmapShader

/**
 * A shader that draws one of three types of gradient, depending on shader param.
 */
class SkiaGradientShader {
public:
    static void describe(Caches* caches, ProgramDescription& description,
            const Extensions& extensions, const SkShader& shader);
    static void setupProgram(Caches* caches, const mat4& modelViewMatrix,
            GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
};

/**
 * A shader that draws two shaders, composited with an xfermode.
 */
class SkiaComposeShader {
public:
    static void describe(Caches* caches, ProgramDescription& description,
            const Extensions& extensions, const SkShader& shader);
    static void setupProgram(Caches* caches, const mat4& modelViewMatrix,
            GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
}; // class SkiaComposeShader

}; // namespace uirenderer
}; // namespace android

#endif // ANDROID_HWUI_SKIA_SHADER_H