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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <pthread.h>
#include <stdlib.h>
#include <string.h>
static EGLDisplay gDisplay = (EGLDisplay) 1;
typedef struct {
EGLSurface surface;
EGLContext context;
} ThreadState;
static pthread_key_t ThreadStateKey;
static pthread_once_t ThreadStateSetupOnce = PTHREAD_ONCE_INIT;
static void destroyThreadState(void* state) {
free(state);
}
static void makeThreadState() {
pthread_key_create(&ThreadStateKey, destroyThreadState);
}
ThreadState* getThreadState() {
ThreadState* ptr;
pthread_once(&ThreadStateSetupOnce, makeThreadState);
if ((ptr = (ThreadState*) pthread_getspecific(ThreadStateKey)) == NULL) {
ptr = (ThreadState*) calloc(1, sizeof(ThreadState));
ptr->context = EGL_NO_CONTEXT;
ptr->surface = EGL_NO_SURFACE;
pthread_setspecific(ThreadStateKey, ptr);
}
return ptr;
}
EGLint eglGetError(void) {
return EGL_SUCCESS;
}
EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id) {
return gDisplay;
}
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) {
return EGL_TRUE;
}
EGLBoolean eglTerminate(EGLDisplay dpy) {
return EGL_TRUE;
}
const char * eglQueryString(EGLDisplay dpy, EGLint name) {
return "";
}
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list,
EGLConfig *configs, EGLint config_size,
EGLint *num_config) {
memset(configs, 9, sizeof(EGLConfig) * config_size);
*num_config = config_size;
return EGL_TRUE;
}
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config,
EGLNativeWindowType win,
const EGLint *attrib_list) {
return (EGLSurface) malloc(sizeof(void*));
}
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config,
const EGLint *attrib_list) {
return (EGLSurface) malloc(sizeof(void*));
}
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) {
free(surface);
return EGL_TRUE;
}
EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint *value) {
*value = 1000;
return EGL_TRUE;
}
EGLBoolean eglReleaseThread(void) {
return EGL_TRUE;
}
EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface,
EGLint attribute, EGLint value) {
return EGL_TRUE;
}
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) {
return EGL_TRUE;
}
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
EGLContext share_context,
const EGLint *attrib_list) {
return (EGLContext) malloc(sizeof(void*));
}
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) {
free(ctx);
return EGL_TRUE;
}
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw,
EGLSurface read, EGLContext ctx) {
ThreadState* state = getThreadState();
state->surface = draw;
state->context = ctx;
return EGL_TRUE;
}
EGLContext eglGetCurrentContext(void) {
return getThreadState()->context;
}
EGLSurface eglGetCurrentSurface(EGLint readdraw) {
return getThreadState()->surface;
}
EGLDisplay eglGetCurrentDisplay(void) {
return gDisplay;
}
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) {
return EGL_TRUE;
}
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list) {
return (EGLImageKHR) malloc(sizeof(EGLImageKHR));
}
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) {
free(image);
return EGL_TRUE;
}
void eglBeginFrame(EGLDisplay dpy, EGLSurface surface) {}
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